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hub / github.com/TheForceEngine/TheForceEngine / task_makeActive

Function task_makeActive

TheForceEngine/TFE_Jedi/Task/task.cpp:316–319  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

314 }
315
316 void task_makeActive(Task* task)
317 {
318 task->nextTick = 0;
319 }
320
321 void task_setNextTick(Task* task, Tick tick)
322 {

Callers 15

inf_teleporterTaskLocalFunction · 0.85
spawnHitEffectFunction · 0.85
createProjectileFunction · 0.85
projLogic_serializeFunction · 0.85
mission_mainTaskFuncFunction · 0.85
weapon_queueWeaponSwitchFunction · 0.85
weapon_handleState2Function · 0.85
obj_setSpriteAnimFunction · 0.85
animLogic_serializeFunction · 0.85
pickupItemFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected