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github.com/TheForceEngine/TheForceEngine
/ task_makeActive
Function
task_makeActive
TheForceEngine/TFE_Jedi/Task/task.cpp:316–319 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
314
}
315
316
void task_makeActive(Task* task)
317
{
318
task->nextTick = 0;
319
}
320
321
void task_setNextTick(Task* task, Tick tick)
322
{
Callers
15
inf_teleporterTaskLocal
Function · 0.85
spawnHitEffect
Function · 0.85
createProjectile
Function · 0.85
projLogic_serialize
Function · 0.85
mission_mainTaskFunc
Function · 0.85
weapon_queueWeaponSwitch
Function · 0.85
weapon_handleState2
Function · 0.85
weapon_animateOnOrOffscreen
Function · 0.85
weapon_playerWeaponTaskFunc
Function · 0.85
obj_setSpriteAnim
Function · 0.85
animLogic_serialize
Function · 0.85
pickupItem
Function · 0.85
Calls
no outgoing calls
Tested by
no test coverage detected