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hub / github.com/TheForceEngine/TheForceEngine / appendPath

Function appendPath

TheForceEngine/TFE_FileSystem/paths.cpp:192–195  ·  view source on GitHub ↗

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190 }
191
192 void appendPath(TFE_PathType pathType, const char* filename, char* path, size_t bufferLen/* = TFE_MAX_PATH*/)
193 {
194 snprintf(path, bufferLen, "%s%s", getPath(pathType), filename);
195 }
196
197 void fixupPathAsDirectory(char* fullPath)
198 {

Callers 15

isPortableInstallFunction · 0.70
mainFunction · 0.50
logOpenFunction · 0.50
openRotatingLogFunction · 0.50
openArchiveFileFunction · 0.50
loadGpuImageFunction · 0.50
loadConfigFunction · 0.50
saveConfigFunction · 0.50
openDarkPilotConfigFunction · 0.50
loadGpuImageFunction · 0.50
showNoGameDataUIFunction · 0.50
manualFunction · 0.50

Calls 1

getPathFunction · 0.70

Tested by

no test coverage detected