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Functions10,550 in github.com/TheForceEngine/TheForceEngine

↓ 63 callersFunctiongetFilePath
TheForceEngine/TFE_FileSystem/paths.cpp:333
↓ 62 callersFunctionactor_setupBossAnimation
TheForceEngine/TFE_DarkForces/Actor/actor.cpp:1866
↓ 62 callersFunctioncJSON_IsNumber
TheForceEngine/TFE_System/cJSON.c:2946
↓ 62 callersFunctionlineDraw2d_addLine
TheForceEngine/TFE_RenderShared/lineDraw2d.cpp:330
↓ 62 callersFunctionlineDraw3d_addLine
TheForceEngine/TFE_RenderShared/lineDraw3d.cpp:267
↓ 61 callersFunctionImClamp
TheForceEngine/TFE_Ui/imGUI/imgui_internal.h:467
↓ 61 callersFunctionImRect
TheForceEngine/TFE_Ui/imGUI/imgui_internal.h:534
↓ 60 callersMethodRegisterObjectBehaviour
interface
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_scriptengine.cpp:1977
↓ 60 callersFunctioninputMapping
TheForceEngine/TFE_FrontEndUI/frontEndUi.cpp:2425
↓ 59 callersMethodMakeReadOnly
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_datatype.cpp:317
↓ 58 callersFunctionvec2ToAngle
TheForceEngine/TFE_Jedi/Math/core_math.cpp:65
↓ 57 callersFunctionselection_getCount
Read interface. Pass in SEL_GET_HOVERED for the index to get the hovered feature (or false is none).
TheForceEngine/TFE_Editor/LevelEditor/selection.cpp:258
↓ 57 callersFunctionsinCosFixed
TheForceEngine/TFE_Jedi/Math/core_math.h:103
↓ 55 callersFunctionallocator_newItem
Allocate and free individual items.
TheForceEngine/TFE_Jedi/Memory/allocator.cpp:90
↓ 55 callersFunctionparseBool
TheForceEngine/TFE_System/iniParser.cpp:22
↓ 54 callersMethodCallObjectMethod
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_scriptengine.cpp:4132
↓ 54 callersMethodDestroy
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_scriptnode.cpp:59
↓ 54 callersMethodInstrPTR
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_bytecode.cpp:2801
↓ 53 callersMethodGetFlags
interface
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_typeinfo.cpp:203
↓ 53 callersMethodSetTokenType
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_datatype.h:134
↓ 52 callersMethodMakeHandle
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_datatype.cpp:244
↓ 52 callersMethodSetConstantDW
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_compiler.cpp:16347
↓ 51 callersFunctionisShortcutPressed
TheForceEngine/TFE_Editor/LevelEditor/hotkeys.cpp:522
↓ 51 callersFunctionsound_play
TheForceEngine/TFE_DarkForces/sound.cpp:305
↓ 51 callersFunctionwriteKeyValue_Bool
TheForceEngine/TFE_System/iniParser.cpp:76
↓ 50 callersFunctionImFormatString
TheForceEngine/TFE_Ui/imGUI/imgui.cpp:2018
↓ 50 callersMethodIsDoubleType
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_datatype.cpp:570
↓ 50 callersMethodaddCommentString
Add a string representing a comment, such as ";" "#" "//"
TheForceEngine/TFE_System/parser.cpp:51
↓ 50 callersFunctiongetFloorAtXZ
TheForceEngine/TFE_Editor/LevelEditor/levelEditorData.cpp:5345
↓ 50 callersMethodsize
Buf is zero-terminated, so end() will point on the zero-terminator
TheForceEngine/TFE_Ui/imGUI/imgui.h:2511
↓ 49 callersMethodIsFloatType
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_datatype.cpp:562
↓ 49 callersFunctiongetCeilAtXZ
TheForceEngine/TFE_Editor/LevelEditor/levelEditorData.cpp:5355
↓ 49 callersFunctiongetGameSettings
TheForceEngine/TFE_Settings/settings.cpp:412
↓ 48 callersMethodGetID
This is one of the very rare legacy case where we use ImGuiWindow methods, it should ideally be flattened at some point but it's been used a lots by w
TheForceEngine/TFE_Ui/imGUI/imgui.cpp:8220
↓ 48 callersMethodbindTextureNameToSlot
TheForceEngine/TFE_RenderBackend/Win32OpenGL/shader.cpp:204
↓ 48 callersFunctionfloatToFixed20
converts a floating point value to 64-bit fixed point value. note the conversion to double before scaling to avoid overflow.
TheForceEngine/TFE_Jedi/Renderer/RClassic_Float/fixedPoint20.h:59
↓ 47 callersFunctionallocator_create
Create and free an allocator.
TheForceEngine/TFE_Jedi/Memory/allocator.cpp:46
↓ 46 callersMethodAddRect
p_min = upper-left, p_max = lower-right Note we don't render 1 pixels sized rectangles properly.
TheForceEngine/TFE_Ui/imGUI/imgui_draw.cpp:1410
↓ 46 callersMethodGetFunctionDescription
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_builder.cpp:5450
↓ 46 callersFunctionImLerp
TheForceEngine/TFE_Ui/imGUI/imgui_internal.h:468
↓ 46 callersMethodclear
TheForceEngine/TFE_A11y/filePathList.cpp:36
↓ 45 callersFunctionactor_addModule
TheForceEngine/TFE_DarkForces/Actor/actor.cpp:1391
↓ 44 callersMethodExists
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_array.h:478
↓ 44 callersMethodbegin
TheForceEngine/TFE_Editor/LevelEditor/Scripting/ls_draw.cpp:17
↓ 44 callersMethodcloseFile
TheForceEngine/TFE_Archive/zipArchive.cpp:173
↓ 44 callersFunctiongetDisplayInfo
TheForceEngine/TFE_RenderBackend/Win32OpenGL/renderBackend.cpp:499
↓ 44 callersFunctionpickup_addToValue
TheForceEngine/TFE_DarkForces/pickup.cpp:477
↓ 44 callersFunctionstbi__rewind
TheForceEngine/sdl2_win32/include/stb_image.h:930
↓ 43 callersMethodSet
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_compiler.cpp:16315
↓ 42 callersFunctionItemSize
TheForceEngine/TFE_Ui/imGUI/imgui_internal.h:3138
↓ 42 callersMethodgetFileLength
TheForceEngine/TFE_Archive/zipArchive.cpp:208
↓ 42 callersFunctiongetObjectTypeId
TheForceEngine/TFE_ForceScript/forceScript.cpp:99
↓ 41 callersMethodAddLine
TheForceEngine/TFE_Ui/imGUI/imgui_draw.cpp:1399
↓ 41 callersMethodGetArgAddress
interface
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_generic.cpp:241
↓ 41 callersMethodGetBehaviour
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_datatype.cpp:677
↓ 41 callersMethodGetTypeIdFromDataType
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_scriptengine.cpp:4811
↓ 41 callersMethodSetTrait
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_scriptfunction.h:120
↓ 41 callersFunctiondot
TheForceEngine/TFE_ForceScript/float3.h:111
↓ 41 callersFunctiongetKeywordIndex
TheForceEngine/TFE_Asset/dfKeywords.cpp:236
↓ 40 callersMethodGetAddressOfArg
interface
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_generic.cpp:281
↓ 40 callersMethodSetDummy
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_compiler.cpp:16552
↓ 40 callersFunctioncreateSubTask
TheForceEngine/TFE_Jedi/Task/task.cpp:119
↓ 40 callersFunctiondistApprox
This is an approximate distance between points. It is basically manhattan distance - smallest component / 2 dist = |dx| + |dz| - min(|dx|, |dz|)/2
TheForceEngine/TFE_Jedi/Math/core_math.h:230
↓ 40 callersFunctiongetPath
TheForceEngine/TFE_FileSystem/paths.cpp:182
↓ 40 callersFunctionkeyModDown
TheForceEngine/TFE_Input/input.cpp:338
↓ 40 callersFunctionsetStateEnable
TheForceEngine/TFE_RenderBackend/Win32OpenGL/renderState.cpp:86
↓ 40 callersMethodunbind
TheForceEngine/TFE_RenderBackend/Win32OpenGL/shader.cpp:163
↓ 39 callersMethodGetEngine
TheForceEngine/TFE_ForceScript/Angelscript/add_on/scriptbuilder/scriptbuilder.cpp:71
↓ 39 callersMethodGetTrait
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_scriptfunction.h:121
↓ 39 callersFunctioncreateFeatureId
TheForceEngine/TFE_Editor/LevelEditor/featureId.cpp:14
↓ 39 callersFunctionstbi__get16be
TheForceEngine/sdl2_win32/include/stb_image.h:1764
↓ 38 callersMethodclear
TheForceEngine/TFE_FileSystem/memorystream.cpp:82
↓ 38 callersFunctionhistory_registerName
TheForceEngine/TFE_Editor/history.cpp:98
↓ 38 callersMethodinit
TheForceEngine/TFE_System/parser.cpp:32
↓ 38 callersFunctionkeyDown
TheForceEngine/TFE_Input/input.cpp:240
↓ 38 callersFunctionselection_getSurface
TheForceEngine/TFE_Editor/LevelEditor/selection.cpp:274
↓ 38 callersFunctionttSHORT
TheForceEngine/TFE_Ui/imGUI/imstb_truetype.h:1292
↓ 38 callersFunctionwriteKeyValue_Int
TheForceEngine/TFE_System/iniParser.cpp:64
↓ 37 callersMethodDoesReturnOnStack
internal
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_scriptfunction.cpp:666
↓ 37 callersMethodGetSize
interface
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_typeinfo.cpp:209
↓ 37 callersMethodSubString
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_string.cpp:331
↓ 37 callersFunctioncheckBoxMulti
TheForceEngine/TFE_Editor/LevelEditor/infoPanel.cpp:1289
↓ 37 callersFunctionsector_addObject
TheForceEngine/TFE_Jedi/Level/rsector.cpp:447
↓ 36 callersMethodAssign
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_string.cpp:182
↓ 36 callersMethodreadFile
TheForceEngine/TFE_Archive/zipArchive.cpp:214
↓ 36 callersFunctionselection_hasHovered
TheForceEngine/TFE_Editor/LevelEditor/selection.cpp:120
↓ 36 callersFunctionwriteU32
TheForceEngine/TFE_Editor/snapshotReaderWriter.cpp:27
↓ 35 callersMethodMoveTo
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_map.h:351
↓ 35 callersFunctionRound
TheForceEngine/TFE_Polygon/clipper.cpp:136
↓ 35 callersFunctionappendToBuffer
TheForceEngine/TFE_Editor/LevelEditor/levelEditorInf.cpp:3365
↓ 35 callersFunctionautomap_updateMapData
TheForceEngine/TFE_DarkForces/automap.cpp:173
↓ 35 callersMethodget
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_atomic.cpp:46
↓ 35 callersMethodopenFile
File Access
TheForceEngine/TFE_Archive/zipArchive.cpp:116
↓ 35 callersFunctionparseInt
Read Functions
TheForceEngine/TFE_System/iniParser.cpp:10
↓ 35 callersFunctionreadData
TheForceEngine/TFE_Editor/snapshotReaderWriter.cpp:92
↓ 35 callersFunctionreadU32
TheForceEngine/TFE_Editor/snapshotReaderWriter.cpp:68
↓ 35 callersFunctionwriteData
TheForceEngine/TFE_Editor/snapshotReaderWriter.cpp:48
↓ 34 callersMethodGetArgDWord
interface
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_generic.cpp:149
↓ 34 callersFunctioncJSON_IsString
TheForceEngine/TFE_System/cJSON.c:2956
↓ 34 callersFunctionselection_getSector
TheForceEngine/TFE_Editor/LevelEditor/selection.cpp:293
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