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github.com/TheForceEngine/TheForceEngine
/ keyDown
Function
keyDown
TheForceEngine/TFE_Input/input.cpp:240–243 ·
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Source
from the content-addressed store, hash-verified
238
}
239
240
bool keyDown(KeyboardCode key)
241
{
242
return s_keyDown[key] != 0;
243
}
244
245
bool keyPressed(KeyboardCode key)
246
{
Callers
10
handleEvent
Function · 0.85
main
Function · 0.85
inputMapping_updateInput
Function · 0.85
getKeyModifierDown
Function · 0.85
keyModDown
Function · 0.85
cameraControl3d
Function · 0.85
isShortcutHeld
Function · 0.85
missionBriefing_handleInput
Function · 0.85
pda_handleInput
Function · 0.85
cutscenePlayer_update
Function · 0.85
Calls
no outgoing calls
Tested by
no test coverage detected