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github.com/RevoSucks/BM64Recomp
/ functions
Functions
1,238 in github.com/RevoSucks/BM64Recomp
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Functions
1,238
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Types & classes
221
Method
clear
src/game/recomp_data_api.cpp:136
Method
clearTagAndUpdateVersion
lib/SlotMap/slot_map.h:162
Method
clearTagAndUpdateVersion
lib/SlotMap/slot_map.h:247
Function
clearTrackedTexture
patches/required_patches.c:1317
Method
clear_children
src/ui/elements/ui_element.cpp:294
Method
clear_mod_navigation
src/ui/ui_mod_details_panel.cpp:136
Method
click_event
Factory methods for creating specific events
src/ui/elements/ui_types.h:116
Method
close_prompt
src/ui/ui_prompt.cpp:344
Method
config_menu_set_cont_or_kb
src/ui/ui_config.cpp:142
Method
config_tab_to_index
src/ui/ui_config.cpp:29
Method
configure_button_pressed
src/ui/ui_mod_details_panel.cpp:147
Method
const_kv_iterator
lib/SlotMap/slot_map.h:1233
Method
const_values_iterator
lib/SlotMap/slot_map.h:1134
Method
construct
lib/SlotMap/slot_map.h:84
Method
construct
lib/SlotMap/slot_map.h:505
Method
contains
src/game/recomp_data_api.cpp:79
Method
copyFrom
lib/SlotMap/slot_map.h:653
Method
create_config_menu
src/ui/ui_config.cpp:1154
Method
create_context
src/ui/core/ui_context.cpp:207
Method
create_custom_element
src/ui/ui_elements.cpp:30
Method
create_element
src/ui/core/ui_context.h:23
Method
create_empty_document
src/ui/ui_state.cpp:879
Function
create_gfx
src/main/main.cpp:72
Method
create_launcher_menu
src/ui/ui_launcher.cpp:125
Method
create_mod_list
src/ui/ui_mod_menu.cpp:552
Method
create_render_context
src/main/rt64_render_context.cpp:452
Method
create_texture
src/ui/ui_renderer.cpp:483
Function
create_window
src/main/main.cpp:140
Method
deallocate
lib/SlotMap/slot_map.h:444
Method
debug_stats
Returns the internal stats for debug purposes Note: O(n) complexity! */
lib/SlotMap/slot_map.h:1074
Method
decompress_sf64
Produces a decompressed SF64 rom. This is only needed because the game has compressed code. For other recomps using this repo as an example, you can o
src/game/rom_decompression.cpp:68
Function
deinit_hook
src/ui/ui_state.cpp:781
Method
destroy
lib/SlotMap/slot_map.h:88
Method
destroy_all_contexts
src/ui/core/ui_context.cpp:281
Method
destroy_context
src/ui/core/ui_context.cpp:251
Method
destruct
lib/SlotMap/slot_map.h:509
Function
disable_texture_pack
src/main/main.cpp:521
Method
disable_texture_pack
src/main/rt64_render_context.cpp:497
Method
do_step
src/ui/elements/ui_slider.cpp:229
Method
do_warp
src/game/debug.cpp:9
Method
drag_event
src/ui/elements/ui_types.h:144
Function
draw_hook
src/ui/ui_state.cpp:551
Method
drop_files
src/ui/ui_state.cpp:897
Function
dummy_check_interrupts
src/main/rt64_render_context.cpp:59
Method
enable_event
src/ui/elements/ui_types.h:137
Method
enable_focus
src/ui/elements/ui_element.cpp:285
Method
enable_instant_present
src/main/rt64_render_context.cpp:359
Function
enable_texture_pack
src/main/main.cpp:517
Method
enable_texture_pack
src/main/rt64_render_context.cpp:468
Method
enable_toggle_checked
src/ui/ui_mod_details_panel.cpp:141
Method
end
lib/SlotMap/slot_map.h:1184
Method
end
lib/SlotMap/slot_map.h:1305
Method
end
src/ui/ui_renderer.cpp:624
Method
end_dynamic_buffer
src/ui/ui_renderer.cpp:282
Method
erase
Removes element (if such key exists) from the slot map. */
lib/SlotMap/slot_map.h:979
Method
erase
src/game/recomp_data_api.cpp:90
Method
erase
src/game/recomp_data_api.cpp:126
Method
eraseImpl
lib/SlotMap/slot_map.h:762
Method
erase_first
src/game/recomp_data_api.cpp:141
Method
finish_mod_installation
src/ui/ui_mod_installer.cpp:331
Method
finish_scanning_input
src/ui/ui_config.cpp:118
Method
floater_left_target
src/ui/elements/ui_toggle.cpp:83
Method
flush_image_from_bytes_queue
src/ui/ui_renderer.cpp:669
Method
focus_event
src/ui/elements/ui_types.h:123
Function
free_hook
patches/required_patches.c:1436
Function
from_bytes_le
src/ui/ui_renderer.cpp:70
Function
func_800004D0
patches/required_patches.c:509
Function
func_80000524
patches/required_patches.c:504
Function
func_8000059C
patches/required_patches.c:496
Function
func_8000064C
patches/required_patches.c:491
Function
func_800018F8
pass huprintf calls to recomp_printf
patches/required_patches.c:1755
Function
func_80225840
patches/required_patches.c:978
Function
func_80227C50
patches/required_patches.c:1790
Function
func_80227CD0
compute floating point matrix from float values for the given FrameBuffer
patches/required_patches.c:1779
Function
func_80242270
draw HUD
patches/required_patches.c:1855
Function
func_80243A50
Room_Load
patches/required_patches.c:1227
Function
func_80264070
patches/required_patches.c:1538
Function
func_80287DC0
init_skybox
patches/required_patches.c:1675
Method
game_input_disabled
src/game/input.cpp:732
Method
get
If key exists returns a const pointer to the value corresponding to the given key or returns null elsewere. */
lib/SlotMap/slot_map.h:922
Method
get
src/game/recomp_data_api.cpp:114
Method
getCurrent
lib/SlotMap/slot_map.h:1123
Method
getImpl
lib/SlotMap/slot_map.h:511
Method
getIndexFromAddr
to global index
lib/SlotMap/slot_map.h:589
Method
get_always_have_red_bombs
src/ui/ui_config.cpp:569
Method
get_always_have_remote_bombs
src/ui/ui_config.cpp:558
Method
get_always_max_bomb
src/ui/ui_config.cpp:536
Method
get_always_max_fire
src/ui/ui_config.cpp:547
Method
get_analog_camera_invert_mode
src/ui/ui_config.cpp:358
Method
get_app_folder_path
src/game/config.cpp:136
Method
get_background_input_mode
src/ui/ui_config.cpp:308
Method
get_bgm_volume
src/ui/ui_config.cpp:414
Method
get_child_by_tag
Helper copied from RmlUi to get a named child.
src/ui/ui_config.cpp:603
Method
get_client_left
src/ui/elements/ui_element.cpp:444
Method
get_client_top
src/ui/elements/ui_element.cpp:448
Method
get_config_context_id
src/ui/ui_config.cpp:485
Method
get_config_tabset
src/ui/ui_config.cpp:1190
Method
get_connected_device_info
src/game/input.cpp:519
Method
get_cont_active
src/ui/ui_state.cpp:538
Method
get_context_from_document
src/ui/core/ui_context.cpp:718
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