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hub / github.com/RevoSucks/BM64Recomp / disable_texture_pack

Method disable_texture_pack

src/main/rt64_render_context.cpp:497–499  ·  view source on GitHub ↗

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495}
496
497void zelda64::renderer::disable_texture_pack(const recomp::mods::ModHandle& mod) {
498 texture_pack_action_queue.enqueue(TexturePackDisableAction{mod.manifest.mod_id});
499}
500
501void zelda64::renderer::secondary_enable_texture_pack(const std::string& mod_id) {
502 texture_pack_action_queue.enqueue(TexturePackSecondaryEnableAction{mod_id});

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected