| 495 | } |
| 496 | |
| 497 | void zelda64::renderer::disable_texture_pack(const recomp::mods::ModHandle& mod) { |
| 498 | texture_pack_action_queue.enqueue(TexturePackDisableAction{mod.manifest.mod_id}); |
| 499 | } |
| 500 | |
| 501 | void zelda64::renderer::secondary_enable_texture_pack(const std::string& mod_id) { |
| 502 | texture_pack_action_queue.enqueue(TexturePackSecondaryEnableAction{mod_id}); |
nothing calls this directly
no outgoing calls
no test coverage detected