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Functions1,238 in github.com/RevoSucks/BM64Recomp

FunctionOvlSetup_LoadExecAddress
patches/required_patches.c:519
MethodPage
lib/SlotMap/slot_map.h:417
MethodParseValue
src/ui/ui_color_hack.cpp:44
MethodPauseContinuousCalibration
lib/GamepadMotionHelpers/GamepadMotion.hpp:1220
MethodProcessEvent
src/ui/ui_config.cpp:617
MethodProcessEvent
src/ui/ui_state.cpp:89
MethodProcessEvent
src/ui/elements/ui_element.cpp:173
MethodPropertyParserColorHack
src/ui/ui_color_hack.cpp:19
MethodPushSensorSamples
lib/GamepadMotionHelpers/GamepadMotion.hpp:1286
MethodQuat
lib/GamepadMotionHelpers/GamepadMotion.hpp:282
MethodRT64Context
src/main/rt64_render_context.cpp:205
MethodRT64HighPrecisionFBEnabled
src/main/rt64_render_context.cpp:460
MethodRT64MaxMSAA
src/main/rt64_render_context.cpp:448
MethodRT64SamplePositionsSupported
src/main/rt64_render_context.cpp:456
MethodRadio
src/ui/elements/ui_radio.cpp:120
MethodRadioOption
src/ui/elements/ui_radio.cpp:9
MethodReleaseTexture
src/ui/ui_renderer.cpp:562
MethodRenderGeometry
src/ui/ui_renderer.cpp:347
MethodResetContinuousCalibration
lib/GamepadMotionHelpers/GamepadMotion.hpp:1225
MethodResetMotion
lib/GamepadMotionHelpers/GamepadMotion.hpp:1279
FunctionRgbToHsv
src/ui/util/hsv.cpp:49
MethodRmlRenderInterface_RT64_impl
src/ui/ui_renderer.cpp:154
MethodScrollContainer
src/ui/elements/ui_scroll_container.cpp:7
MethodSensorMinMaxWindow
lib/GamepadMotionHelpers/GamepadMotion.hpp:659
MethodSet
src/ui/ui_config.cpp:925
MethodSet
src/ui/ui_config.cpp:935
MethodSet
src/ui/ui_config.cpp:951
MethodSet
src/ui/ui_config.cpp:967
MethodSetAutoCalibrationConfidence
lib/GamepadMotionHelpers/GamepadMotion.hpp:1259
MethodSetCalibrationOffset
lib/GamepadMotionHelpers/GamepadMotion.hpp:1237
MethodSetScissorRegion
src/ui/ui_renderer.cpp:410
MethodSetTransform
src/ui/ui_renderer.cpp:569
MethodSize
src/ui/ui_config.cpp:937
MethodSize
src/ui/ui_config.cpp:953
MethodSize
src/ui/ui_config.cpp:969
MethodSlider
src/ui/elements/ui_slider.cpp:135
MethodSoundOptionsContext
src/ui/ui_config.cpp:382
MethodSpan
src/ui/elements/ui_span.cpp:7
MethodStartContinuousCalibration
gyro calibration functions
lib/GamepadMotionHelpers/GamepadMotion.hpp:1215
MethodStyle
src/ui/elements/ui_style.cpp:193
MethodTextInput
src/ui/elements/ui_text_input.cpp:31
FunctionThreadProc_RunQueues
* Run the current queues for the thread manager. */
patches/required_patches.c:1459
MethodToggle
src/ui/elements/ui_toggle.cpp:9
MethodUIState
src/ui/ui_state.cpp:178
MethodUiEventListener
src/ui/ui_state.cpp:88
MethodVec
lib/GamepadMotionHelpers/GamepadMotion.hpp:366
Function__ll_rshift_recomp
src/game/recomp_api.cpp:33
Function__osCheckId_recomp
src/game/recomp_api.cpp:289
Function__osContAddressCrc_recomp
src/game/recomp_api.cpp:294
Function__osContRamRead_recomp
src/game/recomp_api.cpp:291
Function__osContRamWrite_recomp
src/game/recomp_api.cpp:293
Function__osGetId_recomp
src/game/recomp_api.cpp:299
Function__osPfsDeclearPage
src/game/recomp_api.cpp:20
Function__osPfsRWInode_recomp
src/game/recomp_api.cpp:292
Function__osPfsReleasePages
src/game/recomp_api.cpp:22
Function__osPfsRequestData_recomp
src/game/recomp_api.cpp:295
Function__osPfsSelectBank_recomp
src/game/recomp_api.cpp:290
Function__osPiRawReadIo_recomp
src/game/recomp_api.cpp:298
Function__osSetCompare_recomp
src/game/recomp_api.cpp:300
Function__osSiRawStartDma_recomp
src/game/recomp_api.cpp:296
Function__osViSwapContext_recomp
src/game/recomp_api.cpp:297
Function__vsVol
patches/required_patches.c:225
Function_mco_running
src/game/minicoro.h:1933
Function_mco_wrap_main
src/game/minicoro.h:1266
Methodactivate_mouse
src/ui/ui_state.cpp:546
Methodadd_clicked_callback
src/ui/elements/ui_clickable.cpp:65
Methodadd_pressed_callback
src/ui/elements/ui_clickable.cpp:69
Methodadd_resource_impl
src/ui/core/ui_context.cpp:496
Methodaddress
lib/SlotMap/slot_map.h:68
FunctionalSeqpSetVol
patches/required_patches.c:149
FunctionalSndpSetVol
patches/required_patches.c:215
Methodalign
lib/SlotMap/slot_map.h:502
Methodall_input_disabled
src/game/input.cpp:737
Methodallocate
lib/SlotMap/slot_map.h:461
Methodallocate_dynamic_data
src/ui/ui_renderer.cpp:309
Methodallocate_dynamic_data_aligned
src/ui/ui_renderer.cpp:327
MethodappendElement
lib/SlotMap/slot_map.h:543
Methodapply_joystick_deadzone
src/game/input.cpp:683
Methodapply_style
src/ui/elements/ui_element.cpp:108
Methodapply_styles
src/ui/elements/ui_element.cpp:119
Functionarg_color
src/ui/ui_helpers.h:108
Functionarg_element
src/ui/ui_helpers.h:79
Functionarg_float2
src/ui/ui_helpers.h:21
Functionarg_resource_id
src/ui/ui_helpers.h:72
Functionarg_style
src/ui/ui_helpers.h:93
Methodback_button_pressed
src/ui/ui_config_sub_menu.cpp:131
Methodbar_dragged
src/ui/elements/ui_slider.cpp:32
Methodbar_pressed
src/ui/elements/ui_slider.cpp:28
Methodbegin
lib/SlotMap/slot_map.h:1295
Methodbind_config_list_events
src/ui/ui_config.cpp:732
Methodblur
src/ui/elements/ui_element.cpp:497
Functionbzero_recomp
src/game/recomp_api.cpp:278
MethodcallDtors
lib/SlotMap/slot_map.h:723
Methodcancel_mod_installation
src/ui/ui_mod_installer.cpp:316
Methodcancel_scanning_input
src/ui/ui_config.cpp:130
Methodcheck_height_distance
src/ui/ui_mod_menu.cpp:195
Methodcheck_texture_pack_actions
src/main/rt64_render_context.cpp:388
Methodcircle_dragged
src/ui/elements/ui_slider.cpp:36
Methodclear
Clears the slot map but keeps the allocated memory for reuse. Automatically increases version for all the removed elements (the same as calling
lib/SlotMap/slot_map.h:895
Methodclear
src/game/recomp_data_api.cpp:96
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