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github.com/FrictionalGames/HPL1Engine
/ functions
Functions
7,816 in github.com/FrictionalGames/HPL1Engine
⨍
Functions
7,816
◇
Types & classes
1,363
↓ 7 callers
Method
First
include/impl/tinyXML/tinyxml.h:905
↓ 7 callers
Method
GetAnimationNum
sources/graphics/Mesh.cpp:213
↓ 7 callers
Method
GetBool
sources/game/Game.cpp:133
↓ 7 callers
Method
GetCollideCharacter
include/physics/PhysicsBody.h:230
↓ 7 callers
Method
GetDrawer
sources/graphics/Graphics.cpp:171
↓ 7 callers
Method
GetGLTextureTargetEnum
sources/impl/LowLevelGraphicsSDL.cpp:1975
↓ 7 callers
Method
GetHandle
sources/resources/ResourceManager.cpp:258
↓ 7 callers
Method
GetJoint
sources/physics/PhysicsBody.cpp:180
↓ 7 callers
Method
GetLength
sources/graphics/FontData.cpp:291
↓ 7 callers
Method
GetMeshLoaderHandler
include/resources/Resources.h:201
↓ 7 callers
Method
GetModelMatrix
sources/graphics/Beam.cpp:295
↓ 7 callers
Method
GetMouseIsOver
include/gui/Widget.h:129
↓ 7 callers
Method
GetNewtonCollision
include/impl/CollideShapeNewton.h:55
↓ 7 callers
Method
GetRectIterator
sources/scene/TileMap.cpp:86
↓ 7 callers
Method
GetRenderer2D
sources/graphics/Graphics.cpp:178
↓ 7 callers
Method
GetSoundEntityManager
include/resources/Resources.h:202
↓ 7 callers
Method
HasCollision
include/scene/TileLayer.h:53
↓ 7 callers
Method
HasNext
sources/system/SerializeClass.cpp:88
↓ 7 callers
Method
Init
sources/game/ScriptFuncs.cpp:1459
↓ 7 callers
Method
IsTransperant
* return true if the material is transparent * \return */
include/graphics/Material.h:316
↓ 7 callers
Method
Load
(string asFileName)
tools/MapEditor/cMapIO.cs:355
↓ 7 callers
Method
LoadResourceDirsFile
sources/resources/Resources.cpp:335
↓ 7 callers
Method
Next
sources/impl/tinyXml/tinyxml.cpp:1156
↓ 7 callers
Method
SetActive
tests/Common/SimpleCamera.h:22
↓ 7 callers
Method
SetBloomActive
sources/graphics/RendererPostEffects.cpp:235
↓ 7 callers
Method
SetBody
sources/graphics/BoneState.cpp:49
↓ 7 callers
Method
SetMaxValue
sources/gui/WidgetSlider.cpp:95
↓ 7 callers
Method
SetVisible
sources/gui/Widget.cpp:274
↓ 7 callers
Method
Stamp
sources/impl/tinyXml/tinyxmlparser.cpp:196
↓ 7 callers
Method
Update
sources/scene/Scene.cpp:327
↓ 6 callers
Method
AddColor
sources/impl/VertexBufferOGL.cpp:89
↓ 6 callers
Method
Clear
sources/gui/GuiSet.cpp:117
↓ 6 callers
Method
CollideBoundingVolume
sources/math/Frustum.cpp:81
↓ 6 callers
Method
Compile
sources/impl/VertexBufferOGL.cpp:108
↓ 6 callers
Method
CreateCompundShape
sources/impl/PhysicsWorldNewton.cpp:279
↓ 6 callers
Method
CreateEntity
sources/scene/World3D.cpp:424
↓ 6 callers
Method
CreateFromFile
sources/scene/World2D.cpp:313
↓ 6 callers
Method
CreateImage
sources/resources/ImageManager.cpp:119
↓ 6 callers
Method
CreateVertexBuffer
sources/impl/LowLevelGraphicsSDL.cpp:876
↓ 6 callers
Method
EndRendering
sources/graphics/Material_Smoke2D.cpp:84
↓ 6 callers
Function
FileModifiedDate
sources/impl/LowLevelSystemSDL.cpp:652
↓ 6 callers
Method
GetAnimationState
sources/scene/MeshEntity.cpp:875
↓ 6 callers
Method
GetAnimationStateNum
sources/scene/MeshEntity.cpp:903
↓ 6 callers
Method
GetBatchFlags
sources/graphics/Material_Smoke2D.cpp:97
↓ 6 callers
Method
GetBoneByIndex
sources/graphics/Skeleton.cpp:94
↓ 6 callers
Method
GetBoneNum
sources/graphics/Skeleton.cpp:114
↓ 6 callers
Method
GetBoundingVolume
sources/graphics/Beam.cpp:194
↓ 6 callers
Method
GetClipRect
sources/scene/Camera2D.cpp:67
↓ 6 callers
Method
GetCollideMesh
sources/scene/TileData.cpp:104
↓ 6 callers
Method
GetColliderBody
sources/graphics/BoneState.cpp:64
↓ 6 callers
Method
GetDepthTest
include/graphics/Material.h:249
↓ 6 callers
Method
GetFarAttenuation
include/scene/Light.h:83
↓ 6 callers
Method
GetInterval
include/sound/SoundEntityData.h:70
↓ 6 callers
Method
GetLight
sources/graphics/Mesh.cpp:808
↓ 6 callers
Method
GetPhysicsJointNum
sources/graphics/Mesh.cpp:242
↓ 6 callers
Method
GetRollSoundEntity
include/physics/PhysicsBody.h:205
↓ 6 callers
Method
GetSize
include/gui/Widget.h:125
↓ 6 callers
Method
GetSound
sources/game/Game.cpp:533
↓ 6 callers
Method
GetSource
sources/scene/Node3D.cpp:259
↓ 6 callers
Method
GetSubMeshEntityNum
sources/scene/MeshEntity.cpp:1253
↓ 6 callers
Method
GetTexture
sources/scene/Light3DSpot.cpp:105
↓ 6 callers
Method
GetTranspose
include/math/Matrix.h:260
↓ 6 callers
Method
GetTriangleVecPtr
sources/scene/SubMeshEntity.cpp:465
↓ 6 callers
Method
IsConnectedTo
sources/gui/Widget.cpp:368
↓ 6 callers
Method
IsStatic
include/graphics/Renderable.h:107
↓ 6 callers
Method
Load
(String asFile,frmMain apMainForm)
tools/HplHelper/HplSound.cs:196
↓ 6 callers
Method
LoadBitmap2D
sources/impl/LowLevelResourcesSDL.cpp:72
↓ 6 callers
Method
LoadSurfaceData
sources/physics/Physics.cpp:147
↓ 6 callers
Method
LockInput
sources/impl/LowLevelInputSDL.cpp:54
↓ 6 callers
Method
NextPass
sources/graphics/Material_Smoke2D.cpp:104
↓ 6 callers
Method
Preload
sources/resources/ParticleManager.cpp:158
↓ 6 callers
Method
Remove
sources/scene/PortalContainer.cpp:819
↓ 6 callers
Method
Remove
sources/impl/tinyXml/tinyxml.cpp:1513
↓ 6 callers
Method
RenderDebugGeometry
sources/impl/PhysicsBodyNewton.cpp:430
↓ 6 callers
Method
SaveFile
sources/impl/tinyXml/tinyxml.cpp:919
↓ 6 callers
Method
SetAngularVelocity
sources/impl/PhysicsBodyNewton.cpp:143
↓ 6 callers
Method
SetBarValueSize
sources/gui/WidgetSlider.cpp:112
↓ 6 callers
Method
SetCollideCharacter
sources/physics/CharacterBody.cpp:355
↓ 6 callers
Method
SetFOV
include/scene/Camera3D.h:71
↓ 6 callers
Method
SetIsSaved
include/game/SaveGame.h:162
↓ 6 callers
Method
SetLinearVelocity
sources/impl/PhysicsBodyNewton.cpp:130
↓ 6 callers
Method
SetNodeIndex
include/graphics/AnimationTrack.h:76
↓ 6 callers
Function
SetWindowCaption
sources/impl/LowLevelSystemSDL.cpp:692
↓ 6 callers
Method
SetWorldSize
sources/impl/PhysicsWorldNewton.cpp:138
↓ 6 callers
Method
SoundEntityExists
sources/scene/World3D.cpp:839
↓ 6 callers
Method
StartRendering
sources/graphics/Material_Smoke2D.cpp:63
↓ 5 callers
Method
AddInt
sources/game/Game.cpp:94
↓ 5 callers
Method
Clear
tools/HudObjectEditor/HudObjectEditor.cpp:42
↓ 5 callers
Method
ClearScreen
sources/impl/LowLevelGraphicsSDL.cpp:1014
↓ 5 callers
Method
CreateCubeMap
sources/resources/TextureManager.cpp:179
↓ 5 callers
Method
CreateCylinderShape
sources/impl/PhysicsWorldNewton.cpp:237
↓ 5 callers
Method
CreateSaveData
sources/scene/World3D.cpp:1228
↓ 5 callers
Method
DrawIndices
sources/impl/VertexBufferOGL.cpp:238
↓ 5 callers
Method
FadeIn
sources/scene/SoundEntity.cpp:234
↓ 5 callers
Method
FadeOut
sources/scene/SoundEntity.cpp:255
↓ 5 callers
Function
FileExists
sources/impl/LowLevelSystemSDL.cpp:549
↓ 5 callers
Method
FlushTriBatch
sources/impl/LowLevelGraphicsSDL.cpp:1505
↓ 5 callers
Method
Get
sources/scene/TileSet.cpp:75
↓ 5 callers
Method
GetAirAbsorptionGainHF
include/impl/OpenALSoundEnvironment.h:55
↓ 5 callers
Method
GetBoneByName
sources/graphics/Skeleton.cpp:99
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