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github.com/FrictionalGames/HPL1Engine
/ functions
Functions
7,816 in github.com/FrictionalGames/HPL1Engine
⨍
Functions
7,816
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Types & classes
1,363
↓ 11 callers
Method
GetRenderContainerDataList
sources/scene/SubMeshEntity.cpp:421
↓ 11 callers
Method
GetSize
sources/math/BoundingVolume.cpp:259
↓ 11 callers
Method
Parse
sources/impl/tinyXml/tinyxmlparser.cpp:704
↓ 11 callers
Method
SetCastsShadows
sources/scene/MeshEntity.cpp:1225
↓ 11 callers
Method
SetName
include/gui/Widget.h:101
↓ 11 callers
Method
SetPaused
sources/scene/AnimationState.cpp:251
↓ 11 callers
Method
SetStencilActive
sources/impl/LowLevelGraphicsSDL.cpp:1095
↓ 11 callers
Method
SetTransform
sources/graphics/Bone.cpp:74
↓ 11 callers
Method
SetVsyncActive
sources/impl/LowLevelGraphicsSDL.cpp:473
↓ 11 callers
Method
ToElement
< Cast to a more defined type. Will return null if not of the requested type.
include/impl/tinyXML/tinyxml.h:691
↓ 10 callers
Method
AddArrayPoints
sources/math/BoundingVolume.cpp:423
↓ 10 callers
Method
CopyContextToTexure
sources/impl/LowLevelGraphicsSDL.cpp:1722
↓ 10 callers
Method
CreateBoxShape
sources/impl/PhysicsWorldNewton.cpp:215
↓ 10 callers
Method
CreateFromPoints
sources/math/BoundingVolume.cpp:434
↓ 10 callers
Method
DrawSphere
sources/impl/LowLevelGraphicsSDL.cpp:1613
↓ 10 callers
Function
GetCompareVal
sources/graphics/RenderState.cpp:37
↓ 10 callers
Method
GetEntity
sources/scene/MultiImageEntity.cpp:109
↓ 10 callers
Method
GetLinearVelocity
sources/impl/PhysicsBodyNewton.cpp:134
↓ 10 callers
Method
GetMinDistance
sources/impl/PhysicsJointScrewNewton.cpp:80
↓ 10 callers
Method
GetMouse
sources/input/Input.cpp:146
↓ 10 callers
Method
GetNode
sources/graphics/Mesh.cpp:1067
↓ 10 callers
Method
GetSize
sources/physics/CharacterBody.cpp:371
↓ 10 callers
Method
GetSystem
sources/game/Game.cpp:519
↓ 10 callers
Function
GetTempAnimData
sources/impl/MeshLoaderColladaHelpers.cpp:104
↓ 10 callers
Method
SetActive
sources/gui/GuiSet.cpp:635
↓ 10 callers
Method
SetCamera
-----------------------------------------------------------------------
sources/scene/Scene.cpp:142
↓ 10 callers
Method
SetCurrentSector
include/scene/Entity3D.h:125
↓ 10 callers
Method
SetText
sources/gui/Widget.cpp:301
↓ 10 callers
Method
SetTextureConstantColor
sources/impl/LowLevelGraphicsSDL.cpp:860
↓ 10 callers
Method
ToFileString
sources/graphics/Color.cpp:166
↓ 9 callers
Method
Add
sources/impl/tinyXml/tinyxml.cpp:1498
↓ 9 callers
Method
CastRay
sources/impl/PhysicsWorldNewton.cpp:435
↓ 9 callers
Method
CreateWorld3D
sources/scene/Scene.cpp:456
↓ 9 callers
Method
DestroyWidget
sources/gui/GuiSet.cpp:607
↓ 9 callers
Method
DrawBoxMaxMin
sources/impl/LowLevelGraphicsSDL.cpp:1560
↓ 9 callers
Method
Get
sources/game/SaveGame.cpp:110
↓ 9 callers
Method
GetAllMap
include/scene/GridMap2D.h:164
↓ 9 callers
Method
GetAngle
sources/impl/PhysicsJointBallNewton.cpp:103
↓ 9 callers
Method
GetIndexNum
sources/impl/VertexBufferOGL.cpp:363
↓ 9 callers
Method
GetLocalPosition
sources/scene/Node3D.cpp:89
↓ 9 callers
Method
GetLoop
include/sound/SoundEntityData.h:58
↓ 9 callers
Method
GetNodeFromSource
include/impl/MeshLoaderCollada.h:431
↓ 9 callers
Method
GetParent
sources/scene/Node3D.cpp:180
↓ 9 callers
Method
GetRadius
sources/math/BoundingVolume.cpp:268
↓ 9 callers
Method
GetRelPosition
sources/impl/MouseSDL.cpp:150
↓ 9 callers
Method
GetSilent
include/sound/SoundHandler.h:143
↓ 9 callers
Method
GetSoundManager
include/resources/Resources.h:195
↓ 9 callers
Method
GetVtxPtr
include/graphics/GfxObject.h:36
↓ 9 callers
Function
HasParam
sources/impl/MeshLoaderCollada.cpp:1266
↓ 9 callers
Method
IsCharacter
include/physics/PhysicsBody.h:227
↓ 9 callers
Method
Serialize_GetTopClass
include/system/SerializeClass.h:255
↓ 9 callers
Method
SetActive
sources/scene/AnimationState.cpp:222
↓ 9 callers
Method
SetActive
sources/physics/CharacterBody.cpp:338
↓ 9 callers
Method
SetAlphaTestFunc
sources/impl/LowLevelGraphicsSDL.cpp:1088
↓ 9 callers
Method
SetIdentityMatrix
sources/impl/LowLevelGraphicsSDL.cpp:726
↓ 9 callers
Method
SetOrthoProjection
sources/impl/LowLevelGraphicsSDL.cpp:765
↓ 9 callers
Method
SetParent
sources/scene/Node3D.cpp:187
↓ 8 callers
Method
AddGlobalUpdate
sources/game/Updater.cpp:282
↓ 8 callers
Method
AddItem
sources/gui/WidgetBaseClasses.cpp:38
↓ 8 callers
Method
AddVertexToBatch_Size2D
sources/impl/LowLevelGraphicsSDL.cpp:1409
↓ 8 callers
Method
Clear
sources/impl/tinyXml/tinyxml.cpp:153
↓ 8 callers
Method
Compile
sources/graphics/SubMesh.cpp:206
↓ 8 callers
Method
CreateBillboard
sources/scene/World3D.cpp:606
↓ 8 callers
Method
CreateChannel
sources/sound/SoundHandler.cpp:948
↓ 8 callers
Method
CreateSoundData
sources/resources/SoundManager.cpp:59
↓ 8 callers
Method
CreateWidgetButton
sources/gui/GuiSet.cpp:454
↓ 8 callers
Method
DrawQuad
sources/impl/LowLevelGraphicsSDL.cpp:957
↓ 8 callers
Method
FindLoadedResource
sources/resources/ResourceManager.cpp:203
↓ 8 callers
Method
GetAngularVelocity
sources/impl/PhysicsBodyNewton.cpp:147
↓ 8 callers
Method
GetCollisionMesh
sources/physics/Body2D.cpp:397
↓ 8 callers
Method
GetData
(string asName)
tools/MapEditor/PropForm.cs:293
↓ 8 callers
Method
GetForward
sources/math/Frustum.cpp:401
↓ 8 callers
Method
GetIterator
sources/game/SaveGame.cpp:123
↓ 8 callers
Method
GetMaterialFromName
sources/physics/PhysicsWorld.cpp:246
↓ 8 callers
Method
GetNodeNum
sources/graphics/Mesh.cpp:1062
↓ 8 callers
Method
GetTileData
include/scene/Tile.h:39
↓ 8 callers
Method
GetTime
sources/impl/LowLevelSystemSDL.cpp:755
↓ 8 callers
Method
GetUp
sources/scene/Camera3D.cpp:403
↓ 8 callers
Method
IsSaved
include/game/SaveGame.h:163
↓ 8 callers
Method
RefreshData
()
tools/MapEditor/Form2.cs:453
↓ 8 callers
Method
ResetData
()
tools/MapEditor/Form2.cs:444
↓ 8 callers
Method
Save
(String asFile,frmMain apMainForm)
tools/HplHelper/HplSound.cs:256
↓ 8 callers
Method
SetBool
sources/resources/ConfigFile.cpp:123
↓ 8 callers
Method
SetImage
sources/gui/WidgetImage.cpp:58
↓ 8 callers
Method
SetInt
sources/resources/ConfigFile.cpp:103
↓ 8 callers
Method
SetMaxDistance
sources/impl/OpenALSoundChannel.cpp:187
↓ 8 callers
Method
SetMinDistance
sources/impl/OpenALSoundChannel.cpp:180
↓ 8 callers
Method
SetStencil
sources/impl/LowLevelGraphicsSDL.cpp:1139
↓ 8 callers
Method
Stop
sources/sound/SoundHandler.cpp:345
↓ 8 callers
Method
UpdateLogic
sources/scene/Light2D.cpp:70
↓ 8 callers
Function
Vector3Equal
sources/math/Math.cpp:1203
↓ 7 callers
Method
AttachEntityToParent
sources/scene/MeshEntity.cpp:1300
↓ 7 callers
Method
ClearBatch
sources/impl/LowLevelGraphicsSDL.cpp:1539
↓ 7 callers
Method
Create
sources/graphics/Material_Bump.cpp:62
↓ 7 callers
Method
Create1D
sources/resources/TextureManager.cpp:71
↓ 7 callers
Method
CreateCamera3D
sources/scene/Scene.cpp:114
↓ 7 callers
Method
CreateMeshShape
sources/impl/PhysicsWorldNewton.cpp:263
↓ 7 callers
Method
CreateNode
sources/physics/PhysicsBody.cpp:267
↓ 7 callers
Method
CreateParticleSystem
sources/scene/World2D.cpp:252
↓ 7 callers
Method
Exit
sources/game/Game.cpp:470
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