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hub / github.com/FrictionalGames/HPL1Engine / GetTriangleVecPtr

Method GetTriangleVecPtr

sources/scene/SubMeshEntity.cpp:465–471  ·  view source on GitHub ↗

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Callers 6

cSubMeshEntityMethod · 0.45
SubMeshEntity.cppFile · 0.45
GetTriangleNumMethod · 0.45
RenderShadowMethod · 0.45
LoadMeshMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected