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/
github.com/FrictionalGames/HPL1Engine
/ GetTriangleVecPtr
Method
GetTriangleVecPtr
sources/scene/SubMeshEntity.cpp:465–471 ·
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Source
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Callers
6
cSubMeshEntity
Method · 0.45
SubMeshEntity.cpp
File · 0.45
GetTriangleNum
Method · 0.45
RenderShadow
Method · 0.45
LoadMesh
Method · 0.45
CreateStaticMeshEntity
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected