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hub / github.com/FrictionalGames/HPL1Engine / GetTriangleNum

Method GetTriangleNum

sources/scene/SubMeshEntity.cpp:457–463  ·  view source on GitHub ↗

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Callers 1

RenderShadowMethod · 0.80

Calls 2

sizeMethod · 0.80
GetTriangleVecPtrMethod · 0.45

Tested by

no test coverage detected