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Functions5,065 in github.com/diasurgical/DevilutionX

↓ 4 callersMethodisPossibleToHit
Source/monster.cpp:4695
↓ 4 callersMethodisSheet
Source/engine/clx_sprite.hpp:484
↓ 4 callersMethodisSlider
Source/gmenu.h:27
↓ 4 callersMethodisTargeted
Source/spelldat.h:249
↓ 4 callersMethodmagnitude
Source/engine/displacement.hpp:121
↓ 4 callersMethodmatches
* @param position Coordinates of the dungeon tile to check * @param respectProtected Match bug from Crypt levels if false */
Source/levels/gendung.h:310
↓ 4 callersFunctionmulti_send_zero_packet
Source/multi.cpp:706
↓ 4 callersMethodnormalized
Source/engine/displacement.hpp:350
↓ 4 callersFunctionnthread_ignore_mutex
Source/nthread.cpp:205
↓ 4 callersMethodnumSprites
Source/engine/clx_sprite.hpp:116
↓ 4 callersFunctionor_else_impl
3rdParty/tl/expected.hpp:2327
↓ 4 callersMethodprocessAnimation
Source/engine/animationinfo.cpp:202
↓ 4 callersMethodptr
Source/utils/static_vector.hpp:113
↓ 4 callersFunctionreadSymLink
Source/utils/sdl2_to_1_2_backports.cpp:701
↓ 4 callersMethodrelease
Source/engine/assets.hpp:206
↓ 4 callersFunctionremap_keyboard_key
Re-maps a keyboard key as per the REMAP_KEYBOARD_KEYS define.
Source/controls/remap_keyboard.h:14
↓ 4 callersMethodrend
Source/engine/points_in_rectangle_range.hpp:233
↓ 4 callersMethodrun
()
android-project/app/src/main/java/org/libsdl/app/SDLActivity.java:1872
↓ 4 callersFunctionsfile_write_stash
Source/pfile.cpp:627
↓ 4 callersMethodswap
Swaps the referred callables of `*this` and `rhs`.
3rdParty/tl/function_ref.hpp:184
↓ 4 callersMethodswapLE
Source/multi.cpp:78
↓ 4 callersFunctionswitch_create_and_push_sdlkey_event
Source/platform/switch/keyboard.cpp:55
↓ 4 callersFunctionthrow_exception
3rdParty/tl/expected.hpp:212
↓ 4 callersMethodtryLiftGargoyle
Source/monster.cpp:4709
↓ 4 callersMethodtype
Source/engine/render/dun_render.hpp:223
↓ 4 callersMethodtype
Source/DiabloUI/text_input.cpp:157
↓ 4 callersMethodunlock
Source/utils/sdl_mutex.h:52
↓ 4 callersMethodwriteCharacteristic
(UUID uuid, byte[] value)
android-project/app/src/main/java/org/libsdl/app/HIDDeviceBLESteamController.java:404
↓ 3 callersFunctionAddBookLever
* @brief Attempts to spawn a book somewhere on the current floor which when activated will change a region of the map. * * This object acts like a
Source/objects.cpp:473
↓ 3 callersFunctionAddCryptObjects
Source/objects.cpp:3889
↓ 3 callersFunctionAddGoldToInventory
Source/inv.cpp:1375
↓ 3 callersFunctionAddL1Objs
Source/objects.cpp:3848
↓ 3 callersFunctionAddL2Objs
Source/objects.cpp:3863
↓ 3 callersFunctionAddL3Objs
Source/objects.cpp:3876
↓ 3 callersFunctionAddPlrExperience
Source/player.cpp:2440
↓ 3 callersFunctionAddSelHeroBackground
Source/DiabloUI/hero/selhero.cpp:256
↓ 3 callersFunctionAllocPalette
Source/utils/sdl_wrap.h:65
↓ 3 callersFunctionAppendClxPixelsRun
Source/utils/clx_encode.hpp:44
↓ 3 callersFunctionAreAllCruxesOfTypeBroken
* @brief Checks if all active crux objects of the given type have been broken. * * Called by BreakCrux and SyncCrux to see if the linked map area
Source/objects.cpp:3525
↓ 3 callersFunctionAutoGetItem
Source/inv.cpp:1609
↓ 3 callersFunctionAutomapZoomReset
Source/automap.cpp:1077
↓ 3 callersFunctionBlitFillBlended
Source/engine/render/blit_impl.hpp:75
↓ 3 callersMethodBlitFrom
Source/engine/surface.cpp:44
↓ 3 callersFunctionBlurInventory
* @brief Try to clean the inventory related cursor states. * @return True if it is safe to close the inventory */
Source/controls/plrctrls.cpp:1095
↓ 3 callersFunctionBreakCrux
Source/objects.cpp:3540
↓ 3 callersMethodCalcScrolls
Source/player.cpp:1607
↓ 3 callersFunctionCalcStatDiff
Source/player.cpp:2385
↓ 3 callersFunctionCanUseStaff
Source/inv.cpp:945
↓ 3 callersFunctionChangeLightRadius
Source/lighting.cpp:481
↓ 3 callersFunctionChangeOptionValue
Source/DiabloUI/settingsmenu.cpp:187
↓ 3 callersFunctionCheckBlock
Source/missiles.cpp:71
↓ 3 callersFunctionCheckChrBtns
Source/control.cpp:1246
↓ 3 callersFunctionCheckDebugTextCommand
Source/debug.cpp:1146
↓ 3 callersMethodCheckDevilutionMPQ
(self)
Packaging/cpi-gamesh/__init__.py:112
↓ 3 callersFunctionCheckEqual
* @brief return 2 if pPath is horizontally/vertically aligned with (dx,dy), else 3 * * This approximates that diagonal movement on a square grid s
Source/engine/path.cpp:169
↓ 3 callersMethodCheckGameInstalled
(self)
Packaging/cpi-gamesh/__init__.py:115
↓ 3 callersFunctionCheckRportal
Source/cursor.cpp:334
↓ 3 callersFunctionCheckStashButtonPress
Source/qol/stash.cpp:340
↓ 3 callersFunctionCheckTown
Source/cursor.cpp:320
↓ 3 callersFunctionCheckTrigForce
Source/levels/trigs.cpp:804
↓ 3 callersFunctionCl2ToClx
Source/utils/cl2_to_clx.hpp:23
↓ 3 callersFunctionClampMaxDam
Source/inv.cpp:1751
↓ 3 callersFunctionClampToHit
Source/inv.cpp:1743
↓ 3 callersFunctionCleanupItems
Source/inv.cpp:919
↓ 3 callersFunctionClearCursor
Source/engine/render/scrollrt.cpp:1430
↓ 3 callersFunctionClearPlayerLeftState
Source/multi.cpp:288
↓ 3 callersFunctionClearScreenBuffer
Source/engine/render/scrollrt.cpp:1560
↓ 3 callersFunctionClosePanels
Source/diablo.cpp:457
↓ 3 callersFunctionClrDiabloMsg
Source/error.cpp:153
↓ 3 callersFunctionClxBlitInfo
Source/engine/render/clx_render.cpp:41
↓ 3 callersFunctionConsumeFirstUtf8CodePoint
* Decodes and removes the first code point from UTF8-encoded input. */
Source/utils/utf8.hpp:25
↓ 3 callersFunctionContentPaddingY
Source/help.cpp:127
↓ 3 callersFunctionContentPaddingY
Source/qol/chatlog.cpp:76
↓ 3 callersFunctionControlTypeToString
Source/controls/plrctrls.cpp:1562
↓ 3 callersMethodCookie
Source/dvlnet/packet.cpp:160
↓ 3 callersFunctionCrawlFlipsXY
Source/lighting.cpp:131
↓ 3 callersFunctionCreateBackBuffer
Source/engine/dx.cpp:123
↓ 3 callersFunctionCreateDrawStringFormatArgForEntry
Source/DiabloUI/settingsmenu.cpp:73
↓ 3 callersFunctionCreateMagicItem
Source/items.cpp:2225
↓ 3 callersFunctionCreateTexture
Source/utils/sdl_wrap.h:59
↓ 3 callersFunctionDRLG_CheckQuests
Source/quests.cpp:473
↓ 3 callersFunctionDRLG_PlaceThemeRooms
Source/levels/gendung.cpp:660
↓ 3 callersFunctionDRLG_RectTrans
Source/levels/gendung.cpp:518
↓ 3 callersFunctionDeactivatePortal
Source/portal.cpp:97
↓ 3 callersFunctionDeleteItem
Source/items.cpp:3591
↓ 3 callersFunctionDeleteMonsterList
Source/monster.cpp:3926
↓ 3 callersFunctionDeltaGetItem
Source/msg.cpp:734
↓ 3 callersFunctionDeltaLoadLevel
Source/msg.cpp:2663
↓ 3 callersFunctionDetectInputMethod
Source/controls/plrctrls.cpp:1622
↓ 3 callersFunctionDirErrorDlg
Source/appfat.cpp:85
↓ 3 callersFunctionDirectoryExists
Source/utils/file_util.cpp:150
↓ 3 callersFunctionDividerLineMarginY
Source/help.cpp:117
↓ 3 callersFunctionDividerLineMarginY
Source/qol/chatlog.cpp:66
↓ 3 callersFunctionDoPanBtn
Source/control.cpp:947
↓ 3 callersFunctionDoReinitializeHardwareCursor
Source/hwcursor.hpp:132
↓ 3 callersFunctionDoSpeedBook
Source/panels/spell_list.cpp:327
↓ 3 callersFunctionDoUnLight
Source/lighting.cpp:194
↓ 3 callersFunctionDoVision
Source/lighting.cpp:284
↓ 3 callersFunctionDrawCaveHorizontal
* For caves the horizontal/vertical flags are swapped */
Source/automap.cpp:402
↓ 3 callersFunctionDrawCaveVertical
* For caves the horizontal/vertical flags are swapped */
Source/automap.cpp:414
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