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github.com/diasurgical/DevilutionX
/ functions
Functions
5,065 in github.com/diasurgical/DevilutionX
⨍
Functions
5,065
◇
Types & classes
705
↓ 4 callers
Method
isPossibleToHit
Source/monster.cpp:4695
↓ 4 callers
Method
isSheet
Source/engine/clx_sprite.hpp:484
↓ 4 callers
Method
isSlider
Source/gmenu.h:27
↓ 4 callers
Method
isTargeted
Source/spelldat.h:249
↓ 4 callers
Method
magnitude
Source/engine/displacement.hpp:121
↓ 4 callers
Method
matches
* @param position Coordinates of the dungeon tile to check * @param respectProtected Match bug from Crypt levels if false */
Source/levels/gendung.h:310
↓ 4 callers
Function
multi_send_zero_packet
Source/multi.cpp:706
↓ 4 callers
Method
normalized
Source/engine/displacement.hpp:350
↓ 4 callers
Function
nthread_ignore_mutex
Source/nthread.cpp:205
↓ 4 callers
Method
numSprites
Source/engine/clx_sprite.hpp:116
↓ 4 callers
Function
or_else_impl
3rdParty/tl/expected.hpp:2327
↓ 4 callers
Method
processAnimation
Source/engine/animationinfo.cpp:202
↓ 4 callers
Method
ptr
Source/utils/static_vector.hpp:113
↓ 4 callers
Function
readSymLink
Source/utils/sdl2_to_1_2_backports.cpp:701
↓ 4 callers
Method
release
Source/engine/assets.hpp:206
↓ 4 callers
Function
remap_keyboard_key
Re-maps a keyboard key as per the REMAP_KEYBOARD_KEYS define.
Source/controls/remap_keyboard.h:14
↓ 4 callers
Method
rend
Source/engine/points_in_rectangle_range.hpp:233
↓ 4 callers
Method
run
()
android-project/app/src/main/java/org/libsdl/app/SDLActivity.java:1872
↓ 4 callers
Function
sfile_write_stash
Source/pfile.cpp:627
↓ 4 callers
Method
swap
Swaps the referred callables of `*this` and `rhs`.
3rdParty/tl/function_ref.hpp:184
↓ 4 callers
Method
swapLE
Source/multi.cpp:78
↓ 4 callers
Function
switch_create_and_push_sdlkey_event
Source/platform/switch/keyboard.cpp:55
↓ 4 callers
Function
throw_exception
3rdParty/tl/expected.hpp:212
↓ 4 callers
Method
tryLiftGargoyle
Source/monster.cpp:4709
↓ 4 callers
Method
type
Source/engine/render/dun_render.hpp:223
↓ 4 callers
Method
type
Source/DiabloUI/text_input.cpp:157
↓ 4 callers
Method
unlock
Source/utils/sdl_mutex.h:52
↓ 4 callers
Method
writeCharacteristic
(UUID uuid, byte[] value)
android-project/app/src/main/java/org/libsdl/app/HIDDeviceBLESteamController.java:404
↓ 3 callers
Function
AddBookLever
* @brief Attempts to spawn a book somewhere on the current floor which when activated will change a region of the map. * * This object acts like a
Source/objects.cpp:473
↓ 3 callers
Function
AddCryptObjects
Source/objects.cpp:3889
↓ 3 callers
Function
AddGoldToInventory
Source/inv.cpp:1375
↓ 3 callers
Function
AddL1Objs
Source/objects.cpp:3848
↓ 3 callers
Function
AddL2Objs
Source/objects.cpp:3863
↓ 3 callers
Function
AddL3Objs
Source/objects.cpp:3876
↓ 3 callers
Function
AddPlrExperience
Source/player.cpp:2440
↓ 3 callers
Function
AddSelHeroBackground
Source/DiabloUI/hero/selhero.cpp:256
↓ 3 callers
Function
AllocPalette
Source/utils/sdl_wrap.h:65
↓ 3 callers
Function
AppendClxPixelsRun
Source/utils/clx_encode.hpp:44
↓ 3 callers
Function
AreAllCruxesOfTypeBroken
* @brief Checks if all active crux objects of the given type have been broken. * * Called by BreakCrux and SyncCrux to see if the linked map area
Source/objects.cpp:3525
↓ 3 callers
Function
AutoGetItem
Source/inv.cpp:1609
↓ 3 callers
Function
AutomapZoomReset
Source/automap.cpp:1077
↓ 3 callers
Function
BlitFillBlended
Source/engine/render/blit_impl.hpp:75
↓ 3 callers
Method
BlitFrom
Source/engine/surface.cpp:44
↓ 3 callers
Function
BlurInventory
* @brief Try to clean the inventory related cursor states. * @return True if it is safe to close the inventory */
Source/controls/plrctrls.cpp:1095
↓ 3 callers
Function
BreakCrux
Source/objects.cpp:3540
↓ 3 callers
Method
CalcScrolls
Source/player.cpp:1607
↓ 3 callers
Function
CalcStatDiff
Source/player.cpp:2385
↓ 3 callers
Function
CanUseStaff
Source/inv.cpp:945
↓ 3 callers
Function
ChangeLightRadius
Source/lighting.cpp:481
↓ 3 callers
Function
ChangeOptionValue
Source/DiabloUI/settingsmenu.cpp:187
↓ 3 callers
Function
CheckBlock
Source/missiles.cpp:71
↓ 3 callers
Function
CheckChrBtns
Source/control.cpp:1246
↓ 3 callers
Function
CheckDebugTextCommand
Source/debug.cpp:1146
↓ 3 callers
Method
CheckDevilutionMPQ
(self)
Packaging/cpi-gamesh/__init__.py:112
↓ 3 callers
Function
CheckEqual
* @brief return 2 if pPath is horizontally/vertically aligned with (dx,dy), else 3 * * This approximates that diagonal movement on a square grid s
Source/engine/path.cpp:169
↓ 3 callers
Method
CheckGameInstalled
(self)
Packaging/cpi-gamesh/__init__.py:115
↓ 3 callers
Function
CheckRportal
Source/cursor.cpp:334
↓ 3 callers
Function
CheckStashButtonPress
Source/qol/stash.cpp:340
↓ 3 callers
Function
CheckTown
Source/cursor.cpp:320
↓ 3 callers
Function
CheckTrigForce
Source/levels/trigs.cpp:804
↓ 3 callers
Function
Cl2ToClx
Source/utils/cl2_to_clx.hpp:23
↓ 3 callers
Function
ClampMaxDam
Source/inv.cpp:1751
↓ 3 callers
Function
ClampToHit
Source/inv.cpp:1743
↓ 3 callers
Function
CleanupItems
Source/inv.cpp:919
↓ 3 callers
Function
ClearCursor
Source/engine/render/scrollrt.cpp:1430
↓ 3 callers
Function
ClearPlayerLeftState
Source/multi.cpp:288
↓ 3 callers
Function
ClearScreenBuffer
Source/engine/render/scrollrt.cpp:1560
↓ 3 callers
Function
ClosePanels
Source/diablo.cpp:457
↓ 3 callers
Function
ClrDiabloMsg
Source/error.cpp:153
↓ 3 callers
Function
ClxBlitInfo
Source/engine/render/clx_render.cpp:41
↓ 3 callers
Function
ConsumeFirstUtf8CodePoint
* Decodes and removes the first code point from UTF8-encoded input. */
Source/utils/utf8.hpp:25
↓ 3 callers
Function
ContentPaddingY
Source/help.cpp:127
↓ 3 callers
Function
ContentPaddingY
Source/qol/chatlog.cpp:76
↓ 3 callers
Function
ControlTypeToString
Source/controls/plrctrls.cpp:1562
↓ 3 callers
Method
Cookie
Source/dvlnet/packet.cpp:160
↓ 3 callers
Function
CrawlFlipsXY
Source/lighting.cpp:131
↓ 3 callers
Function
CreateBackBuffer
Source/engine/dx.cpp:123
↓ 3 callers
Function
CreateDrawStringFormatArgForEntry
Source/DiabloUI/settingsmenu.cpp:73
↓ 3 callers
Function
CreateMagicItem
Source/items.cpp:2225
↓ 3 callers
Function
CreateTexture
Source/utils/sdl_wrap.h:59
↓ 3 callers
Function
DRLG_CheckQuests
Source/quests.cpp:473
↓ 3 callers
Function
DRLG_PlaceThemeRooms
Source/levels/gendung.cpp:660
↓ 3 callers
Function
DRLG_RectTrans
Source/levels/gendung.cpp:518
↓ 3 callers
Function
DeactivatePortal
Source/portal.cpp:97
↓ 3 callers
Function
DeleteItem
Source/items.cpp:3591
↓ 3 callers
Function
DeleteMonsterList
Source/monster.cpp:3926
↓ 3 callers
Function
DeltaGetItem
Source/msg.cpp:734
↓ 3 callers
Function
DeltaLoadLevel
Source/msg.cpp:2663
↓ 3 callers
Function
DetectInputMethod
Source/controls/plrctrls.cpp:1622
↓ 3 callers
Function
DirErrorDlg
Source/appfat.cpp:85
↓ 3 callers
Function
DirectoryExists
Source/utils/file_util.cpp:150
↓ 3 callers
Function
DividerLineMarginY
Source/help.cpp:117
↓ 3 callers
Function
DividerLineMarginY
Source/qol/chatlog.cpp:66
↓ 3 callers
Function
DoPanBtn
Source/control.cpp:947
↓ 3 callers
Function
DoReinitializeHardwareCursor
Source/hwcursor.hpp:132
↓ 3 callers
Function
DoSpeedBook
Source/panels/spell_list.cpp:327
↓ 3 callers
Function
DoUnLight
Source/lighting.cpp:194
↓ 3 callers
Function
DoVision
Source/lighting.cpp:284
↓ 3 callers
Function
DrawCaveHorizontal
* For caves the horizontal/vertical flags are swapped */
Source/automap.cpp:402
↓ 3 callers
Function
DrawCaveVertical
* For caves the horizontal/vertical flags are swapped */
Source/automap.cpp:414
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