| 2383 | } |
| 2384 | |
| 2385 | int CalcStatDiff(Player &player) |
| 2386 | { |
| 2387 | int diff = 0; |
| 2388 | for (auto attribute : enum_values<CharacterAttribute>()) { |
| 2389 | diff += player.GetMaximumAttributeValue(attribute); |
| 2390 | diff -= player.GetBaseAttributeValue(attribute); |
| 2391 | } |
| 2392 | return diff; |
| 2393 | } |
| 2394 | |
| 2395 | void NextPlrLevel(Player &player) |
| 2396 | { |
no test coverage detected