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github.com/diasurgical/DevilutionX
/ functions
Functions
5,065 in github.com/diasurgical/DevilutionX
⨍
Functions
5,065
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Types & classes
705
↓ 2 callers
Function
DrawMapLineSteepNW
Source/engine/render/automap_render.cpp:87
↓ 2 callers
Function
DrawMapLineSteepSE
Source/engine/render/automap_render.cpp:82
↓ 2 callers
Function
DrawMapLineSteepSW
Source/engine/render/automap_render.cpp:92
↓ 2 callers
Function
DrawMapVerticalDoor
Source/automap.cpp:118
↓ 2 callers
Function
DrawMissile
* @brief Render a missile sprites for a given tile * @param out Output buffer * @param tilePosition dPiece coordinates * @param targetBufferPosi
Source/engine/render/scrollrt.cpp:345
↓ 2 callers
Function
DrawObject
* @brief Render an object sprite * @param out Output buffer * @param tilePosition dPiece coordinates * @param targetBufferPosition Output buffer
Source/engine/render/scrollrt.cpp:493
↓ 2 callers
Function
DrawPlayer
* @brief Render a player sprite * @param out Output buffer * @param player Player reference * @param tilePosition dPiece coordinates * @param
Source/engine/render/scrollrt.cpp:430
↓ 2 callers
Function
DrawPlayerIconHelper
* @brief Helper for rendering a specific player icon (Mana Shield or Reflect) */
Source/engine/render/scrollrt.cpp:389
↓ 2 callers
Function
DrawSTextHelp
Source/stores.cpp:2288
↓ 2 callers
Function
DrawSelector
Source/DiabloUI/diabloui.cpp:748
↓ 2 callers
Function
DrawSmallSpellIcon
Source/panels/spell_icons.cpp:140
↓ 2 callers
Function
DrawSoftwareCursor
Source/cursor.cpp:295
↓ 2 callers
Function
DrawStringWithColors
Source/engine/render/text_render.hpp:259
↓ 2 callers
Function
DropGold
Source/player.cpp:360
↓ 2 callers
Function
DvlNet_SetPassword
Source/storm/storm_net.cpp:240
↓ 2 callers
Method
Enabled
Source/hwcursor.hpp:65
↓ 2 callers
Function
EncodeHero
Source/pfile.cpp:143
↓ 2 callers
Function
Encrypt
Source/encrypt.cpp:77
↓ 2 callers
Function
FileExistsAndIsWriteable
Source/utils/file_util.cpp:164
↓ 2 callers
Function
FillDiagonals
Source/levels/drlg_l3.cpp:848
↓ 2 callers
Function
FillRect
Source/engine/render/primitive_render.cpp:82
↓ 2 callers
Function
FillRoom
Source/levels/drlg_l3.cpp:711
↓ 2 callers
Function
FindBestMatchForColor
Source/engine/palette.cpp:49
↓ 2 callers
Function
FindClosest
Source/missiles.cpp:82
↓ 2 callers
Function
FindFirstStashSlotOnItem
Source/controls/plrctrls.cpp:725
↓ 2 callers
Function
FindRep
This function searches for a repetition (a previous occurence of the current byte sequence) Returns length of the repetition, and stores the backward
3rdParty/PKWare/implode.cpp:247
↓ 2 callers
Function
FindTrigger
Source/controls/plrctrls.cpp:426
↓ 2 callers
Function
FindValidShrine
Source/objects.cpp:3293
↓ 2 callers
Function
FormatLine
(line: str, line_state: LineState, state: ColumnsState)
tools/cpp_format_struct_table.py:317
↓ 2 callers
Function
FreeDialogButtonGraphics
Source/DiabloUI/button.cpp:27
↓ 2 callers
Function
FreeDlg
* @brief Cleans up after a fatal application error. */
Source/appfat.cpp:31
↓ 2 callers
Function
FreeItemGFX
Source/items.cpp:3634
↓ 2 callers
Function
FreeMonsterHealthBar
Source/qol/monhealthbar.cpp:51
↓ 2 callers
Function
FreeStoreMem
Source/stores.cpp:2203
↓ 2 callers
Function
FreeXPBar
Source/qol/xpbar.cpp:62
↓ 2 callers
Function
Game2UiPlayer
Source/pfile.cpp:171
↓ 2 callers
Function
GamemenuGetGamma
Source/gamemenu.cpp:150
↓ 2 callers
Function
GamemenuGetMusic
Source/gamemenu.cpp:140
↓ 2 callers
Function
GamemenuGetSound
Source/gamemenu.cpp:145
↓ 2 callers
Function
GamemenuSliderMusicSound
Source/gamemenu.cpp:135
↓ 2 callers
Function
GamemenuSoundMusicToggle
Source/gamemenu.cpp:121
↓ 2 callers
Function
GenDecodeTabs
3rdParty/PKWare/explode.cpp:130
↓ 2 callers
Function
GenerateStaffName
Source/items.cpp:1116
↓ 2 callers
Function
GenerateStaffNameMagical
Source/items.cpp:1129
↓ 2 callers
Method
GetActiveListIndex
Source/options.cpp:488
↓ 2 callers
Function
GetBackButtonType
Source/controls/touch/renderers.cpp:53
↓ 2 callers
Method
GetBlockSize
Requires the block offset table to be open
Source/mpq/mpq_reader.cpp:140
↓ 2 callers
Function
GetCharacterString
Source/discord/discord.cpp:89
↓ 2 callers
Function
GetCustomEvent
Source/interfac.cpp:242
↓ 2 callers
Function
GetCutSceneFromLevelType
Source/interfac.cpp:52
↓ 2 callers
Method
GetDescription
Source/options.cpp:413
↓ 2 callers
Function
GetDistanceRanged
* @brief Get distance to coordinate * @param destination Tile coordinates */
Source/controls/plrctrls.cpp:147
↓ 2 callers
Method
GetFileNumber
Source/mpq/mpq_reader.cpp:60
↓ 2 callers
Function
GetFontSizeFromUiFlags
Source/engine/render/text_render.hpp:63
↓ 2 callers
Function
GetHotpointPosition
Source/hwcursor.cpp:56
↓ 2 callers
Function
GetIconAsset
Source/discord/discord.cpp:129
↓ 2 callers
Function
GetIniBool
Source/options.cpp:148
↓ 2 callers
Function
GetIniPath
Source/options.cpp:75
↓ 2 callers
Function
GetItemBLevel
Source/items.cpp:1515
↓ 2 callers
Function
GetItemButtonType
Source/controls/touch/renderers.cpp:38
↓ 2 callers
Function
GetItemPowerPrefixAndSuffix
Source/items.cpp:1183
↓ 2 callers
Function
GetItemRecord
Source/items.cpp:4577
↓ 2 callers
Method
GetKey
Source/options.cpp:549
↓ 2 callers
Function
GetLevelMTypes
Source/monster.cpp:3223
↓ 2 callers
Function
GetLevelNames
Source/loadsave.cpp:931
↓ 2 callers
Function
GetLight
Source/lighting.cpp:105
↓ 2 callers
Method
GetMagicToHit
* @brief Return magic hit chance */
Source/player.h:554
↓ 2 callers
Method
GetManaShieldDamageReduction
Source/player.cpp:1808
↓ 2 callers
Function
GetMapReturnPosition
Source/quests.cpp:522
↓ 2 callers
Function
GetMaxHealthColor
Source/panels/charpanel.cpp:79
↓ 2 callers
Function
GetMaxManaColor
Source/panels/charpanel.cpp:74
↓ 2 callers
Method
GetMeleeToHit
* @brief Return player's melee to hit value */
Source/player.h:509
↓ 2 callers
Function
GetMissileType
Source/monster.cpp:1843
↓ 2 callers
Function
GetMonsterTypeText
Source/monster.cpp:2968
↓ 2 callers
Function
GetMoveDirection
Source/controls/game_controls.cpp:342
↓ 2 callers
Function
GetNearestDisplayMode
Source/utils/display.cpp:146
↓ 2 callers
Function
GetNextPacket
Source/msg.cpp:364
↓ 2 callers
Function
GetNumAnims
Source/monster.cpp:94
↓ 2 callers
Function
GetNumListsFromClxListOrSheetBuffer
Source/engine/clx_sprite.hpp:447
↓ 2 callers
Function
GetPathDirection
* Returns a number representing the direction from a starting tile to a neighbouring tile. * * Used in the pathfinding code, each step direction i
Source/engine/path.cpp:215
↓ 2 callers
Function
GetPermLevelNames
Source/loadsave.cpp:950
↓ 2 callers
Function
GetPlayerSpriteClass
Source/player.cpp:1549
↓ 2 callers
Function
GetPlayerSpriteWidth
Source/player.cpp:1576
↓ 2 callers
Function
GetPlayerWeaponGraphic
Source/player.cpp:1558
↓ 2 callers
Function
GetPortalLvlPos
Source/portal.cpp:159
↓ 2 callers
Function
GetPosition
Source/DiabloUI/progress.cpp:61
↓ 2 callers
Function
GetRandomAvailableItemPosition
Source/items.cpp:437
↓ 2 callers
Method
GetRangedToHit
* @brief Return player's ranged to hit value */
Source/player.h:532
↓ 2 callers
Function
GetRndObjLoc
Source/objects.cpp:1517
↓ 2 callers
Function
GetSBookTrans
Source/panels/spell_book.cpp:78
↓ 2 callers
Function
GetSaveNames
Source/pfile.cpp:81
↓ 2 callers
Function
GetScreenHeight
Source/utils/display.cpp:61
↓ 2 callers
Function
GetSpellFromSpellPage
Source/panels/spell_book.cpp:44
↓ 2 callers
Function
GetSpellListSelection
Source/panels/spell_list.cpp:48
↓ 2 callers
Function
GetStaffPrefixId
Source/items.cpp:1091
↓ 2 callers
Function
GetStashSavePath
Source/pfile.cpp:69
↓ 2 callers
Method
GetUnpackedFileSize
Source/mpq/mpq_reader.cpp:115
↓ 2 callers
Method
GetWalkingVelocityShifted8
Source/engine/actor_position.cpp:140
↓ 2 callers
Method
GitExectuableIsGitRevision
(self)
Packaging/cpi-gamesh/__init__.py:200
↓ 2 callers
Function
GmenuGetLineWidth
Source/gmenu.cpp:108
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