MCPcopy Create free account

hub / github.com/diasurgical/DevilutionX / functions

Functions5,065 in github.com/diasurgical/DevilutionX

↓ 2 callersFunctionDrawMapLineSteepNW
Source/engine/render/automap_render.cpp:87
↓ 2 callersFunctionDrawMapLineSteepSE
Source/engine/render/automap_render.cpp:82
↓ 2 callersFunctionDrawMapLineSteepSW
Source/engine/render/automap_render.cpp:92
↓ 2 callersFunctionDrawMapVerticalDoor
Source/automap.cpp:118
↓ 2 callersFunctionDrawMissile
* @brief Render a missile sprites for a given tile * @param out Output buffer * @param tilePosition dPiece coordinates * @param targetBufferPosi
Source/engine/render/scrollrt.cpp:345
↓ 2 callersFunctionDrawObject
* @brief Render an object sprite * @param out Output buffer * @param tilePosition dPiece coordinates * @param targetBufferPosition Output buffer
Source/engine/render/scrollrt.cpp:493
↓ 2 callersFunctionDrawPlayer
* @brief Render a player sprite * @param out Output buffer * @param player Player reference * @param tilePosition dPiece coordinates * @param
Source/engine/render/scrollrt.cpp:430
↓ 2 callersFunctionDrawPlayerIconHelper
* @brief Helper for rendering a specific player icon (Mana Shield or Reflect) */
Source/engine/render/scrollrt.cpp:389
↓ 2 callersFunctionDrawSTextHelp
Source/stores.cpp:2288
↓ 2 callersFunctionDrawSelector
Source/DiabloUI/diabloui.cpp:748
↓ 2 callersFunctionDrawSmallSpellIcon
Source/panels/spell_icons.cpp:140
↓ 2 callersFunctionDrawSoftwareCursor
Source/cursor.cpp:295
↓ 2 callersFunctionDrawStringWithColors
Source/engine/render/text_render.hpp:259
↓ 2 callersFunctionDropGold
Source/player.cpp:360
↓ 2 callersFunctionDvlNet_SetPassword
Source/storm/storm_net.cpp:240
↓ 2 callersMethodEnabled
Source/hwcursor.hpp:65
↓ 2 callersFunctionEncodeHero
Source/pfile.cpp:143
↓ 2 callersFunctionEncrypt
Source/encrypt.cpp:77
↓ 2 callersFunctionFileExistsAndIsWriteable
Source/utils/file_util.cpp:164
↓ 2 callersFunctionFillDiagonals
Source/levels/drlg_l3.cpp:848
↓ 2 callersFunctionFillRect
Source/engine/render/primitive_render.cpp:82
↓ 2 callersFunctionFillRoom
Source/levels/drlg_l3.cpp:711
↓ 2 callersFunctionFindBestMatchForColor
Source/engine/palette.cpp:49
↓ 2 callersFunctionFindClosest
Source/missiles.cpp:82
↓ 2 callersFunctionFindFirstStashSlotOnItem
Source/controls/plrctrls.cpp:725
↓ 2 callersFunctionFindRep
This function searches for a repetition (a previous occurence of the current byte sequence) Returns length of the repetition, and stores the backward
3rdParty/PKWare/implode.cpp:247
↓ 2 callersFunctionFindTrigger
Source/controls/plrctrls.cpp:426
↓ 2 callersFunctionFindValidShrine
Source/objects.cpp:3293
↓ 2 callersFunctionFormatLine
(line: str, line_state: LineState, state: ColumnsState)
tools/cpp_format_struct_table.py:317
↓ 2 callersFunctionFreeDialogButtonGraphics
Source/DiabloUI/button.cpp:27
↓ 2 callersFunctionFreeDlg
* @brief Cleans up after a fatal application error. */
Source/appfat.cpp:31
↓ 2 callersFunctionFreeItemGFX
Source/items.cpp:3634
↓ 2 callersFunctionFreeMonsterHealthBar
Source/qol/monhealthbar.cpp:51
↓ 2 callersFunctionFreeStoreMem
Source/stores.cpp:2203
↓ 2 callersFunctionFreeXPBar
Source/qol/xpbar.cpp:62
↓ 2 callersFunctionGame2UiPlayer
Source/pfile.cpp:171
↓ 2 callersFunctionGamemenuGetGamma
Source/gamemenu.cpp:150
↓ 2 callersFunctionGamemenuGetMusic
Source/gamemenu.cpp:140
↓ 2 callersFunctionGamemenuGetSound
Source/gamemenu.cpp:145
↓ 2 callersFunctionGamemenuSliderMusicSound
Source/gamemenu.cpp:135
↓ 2 callersFunctionGamemenuSoundMusicToggle
Source/gamemenu.cpp:121
↓ 2 callersFunctionGenDecodeTabs
3rdParty/PKWare/explode.cpp:130
↓ 2 callersFunctionGenerateStaffName
Source/items.cpp:1116
↓ 2 callersFunctionGenerateStaffNameMagical
Source/items.cpp:1129
↓ 2 callersMethodGetActiveListIndex
Source/options.cpp:488
↓ 2 callersFunctionGetBackButtonType
Source/controls/touch/renderers.cpp:53
↓ 2 callersMethodGetBlockSize
Requires the block offset table to be open
Source/mpq/mpq_reader.cpp:140
↓ 2 callersFunctionGetCharacterString
Source/discord/discord.cpp:89
↓ 2 callersFunctionGetCustomEvent
Source/interfac.cpp:242
↓ 2 callersFunctionGetCutSceneFromLevelType
Source/interfac.cpp:52
↓ 2 callersMethodGetDescription
Source/options.cpp:413
↓ 2 callersFunctionGetDistanceRanged
* @brief Get distance to coordinate * @param destination Tile coordinates */
Source/controls/plrctrls.cpp:147
↓ 2 callersMethodGetFileNumber
Source/mpq/mpq_reader.cpp:60
↓ 2 callersFunctionGetFontSizeFromUiFlags
Source/engine/render/text_render.hpp:63
↓ 2 callersFunctionGetHotpointPosition
Source/hwcursor.cpp:56
↓ 2 callersFunctionGetIconAsset
Source/discord/discord.cpp:129
↓ 2 callersFunctionGetIniBool
Source/options.cpp:148
↓ 2 callersFunctionGetIniPath
Source/options.cpp:75
↓ 2 callersFunctionGetItemBLevel
Source/items.cpp:1515
↓ 2 callersFunctionGetItemButtonType
Source/controls/touch/renderers.cpp:38
↓ 2 callersFunctionGetItemPowerPrefixAndSuffix
Source/items.cpp:1183
↓ 2 callersFunctionGetItemRecord
Source/items.cpp:4577
↓ 2 callersMethodGetKey
Source/options.cpp:549
↓ 2 callersFunctionGetLevelMTypes
Source/monster.cpp:3223
↓ 2 callersFunctionGetLevelNames
Source/loadsave.cpp:931
↓ 2 callersFunctionGetLight
Source/lighting.cpp:105
↓ 2 callersMethodGetMagicToHit
* @brief Return magic hit chance */
Source/player.h:554
↓ 2 callersMethodGetManaShieldDamageReduction
Source/player.cpp:1808
↓ 2 callersFunctionGetMapReturnPosition
Source/quests.cpp:522
↓ 2 callersFunctionGetMaxHealthColor
Source/panels/charpanel.cpp:79
↓ 2 callersFunctionGetMaxManaColor
Source/panels/charpanel.cpp:74
↓ 2 callersMethodGetMeleeToHit
* @brief Return player's melee to hit value */
Source/player.h:509
↓ 2 callersFunctionGetMissileType
Source/monster.cpp:1843
↓ 2 callersFunctionGetMonsterTypeText
Source/monster.cpp:2968
↓ 2 callersFunctionGetMoveDirection
Source/controls/game_controls.cpp:342
↓ 2 callersFunctionGetNearestDisplayMode
Source/utils/display.cpp:146
↓ 2 callersFunctionGetNextPacket
Source/msg.cpp:364
↓ 2 callersFunctionGetNumAnims
Source/monster.cpp:94
↓ 2 callersFunctionGetNumListsFromClxListOrSheetBuffer
Source/engine/clx_sprite.hpp:447
↓ 2 callersFunctionGetPathDirection
* Returns a number representing the direction from a starting tile to a neighbouring tile. * * Used in the pathfinding code, each step direction i
Source/engine/path.cpp:215
↓ 2 callersFunctionGetPermLevelNames
Source/loadsave.cpp:950
↓ 2 callersFunctionGetPlayerSpriteClass
Source/player.cpp:1549
↓ 2 callersFunctionGetPlayerSpriteWidth
Source/player.cpp:1576
↓ 2 callersFunctionGetPlayerWeaponGraphic
Source/player.cpp:1558
↓ 2 callersFunctionGetPortalLvlPos
Source/portal.cpp:159
↓ 2 callersFunctionGetPosition
Source/DiabloUI/progress.cpp:61
↓ 2 callersFunctionGetRandomAvailableItemPosition
Source/items.cpp:437
↓ 2 callersMethodGetRangedToHit
* @brief Return player's ranged to hit value */
Source/player.h:532
↓ 2 callersFunctionGetRndObjLoc
Source/objects.cpp:1517
↓ 2 callersFunctionGetSBookTrans
Source/panels/spell_book.cpp:78
↓ 2 callersFunctionGetSaveNames
Source/pfile.cpp:81
↓ 2 callersFunctionGetScreenHeight
Source/utils/display.cpp:61
↓ 2 callersFunctionGetSpellFromSpellPage
Source/panels/spell_book.cpp:44
↓ 2 callersFunctionGetSpellListSelection
Source/panels/spell_list.cpp:48
↓ 2 callersFunctionGetStaffPrefixId
Source/items.cpp:1091
↓ 2 callersFunctionGetStashSavePath
Source/pfile.cpp:69
↓ 2 callersMethodGetUnpackedFileSize
Source/mpq/mpq_reader.cpp:115
↓ 2 callersMethodGetWalkingVelocityShifted8
Source/engine/actor_position.cpp:140
↓ 2 callersMethodGitExectuableIsGitRevision
(self)
Packaging/cpi-gamesh/__init__.py:200
↓ 2 callersFunctionGmenuGetLineWidth
Source/gmenu.cpp:108
← previousnext →1,401–1,500 of 5,065, ranked by callers