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Functions2,930 in github.com/dabing1022/Blog

MethodCSink
GameAI/Debug/DebugConsole.h:59
MethodCalculate
GameAI/Graph/AStarHeuristicPolicies.h:25
MethodCalculate
GameAI/Graph/AStarHeuristicPolicies.h:45
MethodCalculate
GameAI/Graph/AStarHeuristicPolicies.h:61
FunctionCalculateAverageGraphEdgeLength
GameAI/Graph/HandyGraphFunctions.h:294
MethodCalculateDOM
GameAI/fuzzy/FuzzySet_LeftShoulder.cpp:5
MethodCalculateDOM
GameAI/fuzzy/FuzzySet_RightShoulder.cpp:5
MethodCalculateDOM
GameAI/fuzzy/FuzzySet_Singleton.cpp:3
MethodCalculateDOM
GameAI/fuzzy/FuzzySet_Triangle.cpp:4
MethodCalculateNeighbors
GameAI/misc/CellSpacePartition.h:166
MethodCalculateNormal
GameAI/2D/Wall2D.h:27
FunctionCe
(n)
Javascript/D3JS/d3.v3.min.js:1
MethodCell
GameAI/misc/CellSpacePartition.h:45
MethodCellSpacePartition
GameAI/misc/CellSpacePartition.h:126
MethodCenter
GameAI/2D/InvertedAABBox2D.h:50
MethodCenter
GameAI/2D/Wall2D.h:72
MethodCenter
GameAI/Game/Region.h:87
MethodCgdi
GameAI/misc/Cgdi.cpp:14
MethodChangeState
change to a new state
GameAI/FSM/StateMachine.h:83
MethodChangling
@param lifeSpan @param entity
Processing/game2dai/World.java:1390
FunctionCheckBufferLength
--------------------- CheckBufferLength -------------------------------- this is a replacement for the StringCchLength function found in the platform
GameAI/misc/WindowUtils.cpp:49
FunctionCheckMenuItemAppropriately
-------------------- CheckMenuItemAppropriately ---------------------------- if b is true MenuItem is checked, otherwise it is unchecked ------------
GameAI/misc/WindowUtils.cpp:30
FunctionCircleArea
-------------------------------- CircleArea --------------------------- given the radius, calculates the area of a circle ---------------------------
GameAI/2D/geometry.h:523
MethodCirclePic
Create a white circle with a thin black border of size 10. @param papp
Processing/game2dai/entityshapes/ps/CirclePic.java:47
MethodClear
clears the graph ready for new node insertions
GameAI/Graph/SparseGraph.h:158
MethodClear
this deletes any current triggers and empties the trigger list
GameAI/Triggers/TriggerSystem.h:85
MethodClearBuffer
GameAI/Debug/DebugConsole.h:129
MethodClearDOM
GameAI/fuzzy/FuzzySet.h:48
MethodClearDOM
unused
GameAI/fuzzy/FuzzyOperators.h:86
MethodClearDOM
---------------------------- ClearDOM ---------------------------------------
GameAI/fuzzy/FuzzyOperators.cpp:84
MethodClearDOM
GameAI/fuzzy/FuzzyHedges.h:63
MethodClone
virtual ctor
GameAI/fuzzy/FuzzyOperators.h:45
MethodClone
virtual ctor
GameAI/fuzzy/FuzzyOperators.h:81
MethodClone
GameAI/fuzzy/FuzzyHedges.h:35
MethodClone
GameAI/fuzzy/FuzzyHedges.h:61
MethodClosedShape
GameAI/misc/Cgdi.h:324
FunctionCo
(n)
Javascript/D3JS/d3.v3.min.js:2
MethodConstEdgeIterator
GameAI/Graph/SparseGraph.h:232
MethodConstNodeIterator
GameAI/Graph/SparseGraph.h:363
MethodCreate
----------------------------- Create ----------------------------------- ------------------------------------------------------------------------
GameAI/Debug/DebugConsole.cpp:246
FunctionCreateAllPairsCostsTable
GameAI/Graph/HandyGraphFunctions.h:260
FunctionCreateAllPairsTable
GameAI/Graph/HandyGraphFunctions.h:211
FunctionCreateWhiskers
------------------------ CreateWhiskers ------------------------------------ given an origin, a facing direction, a 'field of view' describing the li
GameAI/2D/Transformations.h:215
MethodCross
GameAI/misc/Cgdi.h:303
MethodCrudeTimer
set the start time
GameAI/Time/CrudeTimer.h:31
FunctionCu
(n,t)
Javascript/D3JS/d3.v3.min.js:2
MethodCullInvalidEdges
GameAI/Graph/SparseGraph.h:625
MethodCurrentState
GameAI/FSM/StateMachine.h:114
MethodCurrentTime
GameAI/Time/PrecisionTimer.h:67
FunctionD
(t)
Javascript/D3JS/d3.v3.min.js:1
FunctionDNA
(num)
Processing/GeneticAlgorithms/01/DNA.js:24
MethodDarkGreenBrush
GameAI/misc/Cgdi.h:169
MethodDarkGreenPen
GameAI/misc/Cgdi.h:148
MethodDeFuzzify
---------------------------- DeFuzzify -------------------------------------- given a fuzzy variable and a deffuzification method this returns a cris
GameAI/fuzzy/FuzzyModule.h:102
MethodDeactivate
sets the trigger to be inactive for m_iNumUpdatesBetweenRespawns update-steps
GameAI/Triggers/Trigger_Respawning.h:33
MethodDebugConsole
GameAI/Debug/DebugConsole.h:116
MethodDebugWindowProc
-----------------------------------InfoWinProc----------------------------- -----------------------------------------------------------------------
GameAI/Debug/DebugConsole.cpp:21
FunctionDegsToRads
GameAI/misc/utils.h:41
FunctionDeleteSTLContainer
GameAI/misc/utils.h:277
FunctionDeleteSTLMap
GameAI/misc/utils.h:287
FunctionDereferenceToType
GameAI/Messaging/Telegram.h:99
MethodDestroyed
GameAI/Debug/DebugConsole.h:148
MethodDischarge
----------------------------- Dispatch --------------------------------- see description in header --------------------------------------------------
GameAI/Messaging/MessageDispatcher.cpp:27
MethodDispatchDelayedMessages
---------------------- DispatchDelayedMessages ------------------------- This function dispatches any telegrams with a timestamp that has expired. An
GameAI/Messaging/MessageDispatcher.cpp:103
MethodDispatchMsg
---------------------------- DispatchMsg --------------------------- given a message, a receiver, a sender and any time delay, this function routes t
GameAI/Messaging/MessageDispatcher.cpp:44
FunctionDistToLineSegment
------------------------- DistToLineSegment ---------------------------- given a line segment AB and a point P, this function calculates the perpendi
GameAI/2D/geometry.h:142
MethodDistanceSq
------------------------------ DistanceSq ------------------------------ calculates the euclidean distance squared between two vectors --------------
GameAI/2D/Vector2D.h:197
FunctionDistanceToRayPlaneIntersection
given a plane and a ray this function determins how far along the ray an interestion occurs. Returns negative if the ray is parallel
GameAI/2D/geometry.h:25
FunctionDo
(n)
Javascript/D3JS/d3.v3.min.js:2
FunctionDoRayCircleIntersect
----------------------------- DoRayCircleIntersect --------------------------
GameAI/2D/geometry.h:89
MethodDomain
Create a Domain object given the top-left and bottom-right coordinates. @param lowX @param lowY @param highX @param highY
Processing/game2dai/Domain.java:59
MethodDrawDot
----------------------------pixels
GameAI/misc/Cgdi.h:231
MethodDrawWindow
GameAI/Debug/DebugConsole.h:112
FunctionDu
(n,t)
Javascript/D3JS/d3.v3.min.js:2
FunctionE
()
Processing/addons/processing.min.js:243
MethodELine
(Vector2D oldStart, Vector2D oldEnd, double e)
Processing/game2dai/entities/Building.java:237
MethodEdgeIterator
GameAI/Graph/SparseGraph.h:182
FunctionEe
(n,t,e,r)
Javascript/D3JS/d3.v3.min.js:1
MethodEmptyCells
GameAI/misc/CellSpacePartition.h:211
FunctionEnforceNonPenetrationContraint
GameAI/Game/EntityFunctionTemplates.h:80
MethodEntityManager
GameAI/Game/EntityManager.h:36
MethodEntitySAXParser
Use this version with Processing @param app @param fname
Processing/game2dai/utils/EntitySAXParser.java:87
MethodEntityType
GameAI/Game/BaseGameEntity.h:104
FunctionEr
(n,t)
Javascript/D3JS/d3.v3.min.js:2
FunctionErrorBox
GameAI/misc/WindowUtils.cpp:63
FunctionEu
(n)
Javascript/D3JS/d3.v3.min.js:2
MethodExtraInfo
GameAI/Graph/GraphNodeTypes.h:97
FunctionF
()
Processing/addons/processing.min.js:243
MethodFastMath
Private Constructor
Processing/game2dai/maths/FastMath.java:252
FunctionFe
(n,t)
Javascript/D3JS/d3.v3.min.js:1
MethodFileIsGood
GameAI/misc/iniFileLoaderBase.h:58
FunctionFileOpenDlg
GameAI/misc/WindowUtils.cpp:143
FunctionFileSaveDlg
GameAI/misc/WindowUtils.cpp:161
FunctionFindClosestPointOfIntersectionWithWalls
GameAI/2D/WallIntersectionTests.h:89
MethodFiniteStateMachine
Prevent use of default constructor
Processing/game2dai/fsm/FiniteStateMachine.java:45
MethodFlags
GameAI/Graph/GraphEdgeTypes.h:139
MethodFloatingEdge
@param fromID @param toID @param from @param to @param cost
Processing/game2dai/graph/Graph.java:707
MethodFloatingEdge
@param fromID @param toID @param from @param to @param cost
Processing/pathfinder/Graph.java:533
MethodForce
(int id, String name)
Processing/game2dai/utils/ForceRecorder.java:108
MethodForceRecorder
(Vehicle owner)
Processing/game2dai/utils/ForceRecorder.java:39
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