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github.com/atraczyk/2d-engine
/ functions
Functions
276 in github.com/atraczyk/2d-engine
⨍
Functions
276
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Types & classes
64
Method
lAxisXPressed
engine/src/input.cpp:149
Method
lAxisXReleased
engine/src/input.cpp:157
Method
lAxisYPressed
engine/src/input.cpp:165
Method
lAxisYReleased
engine/src/input.cpp:173
Method
landing
engine/src/entity.cpp:1069
Method
ldX
engine/src/input.cpp:62
Method
ldY
engine/src/input.cpp:64
Method
load
engine/src/sound.cpp:34
Function
main
engine/src/game.cpp:1116
Method
moveToTarget
engine/src/camera.cpp:60
Method
operator *
engine/src/vector.cpp:46
Method
operator +
engine/src/vector.cpp:56
Method
operator -
engine/src/vector.cpp:61
Method
operator /
engine/src/vector.cpp:51
Method
operator*
engine/src/point.cpp:34
Method
operator+
engine/src/point.cpp:39
Method
operator-
engine/src/point.cpp:44
Method
populateCollisionTileArray
engine/src/entity.cpp:118
Method
reshape
engine/src/camera.cpp:48
Method
resolveFrame
engine/src/entity.cpp:1096
Method
resolveItemCollisions
engine/src/entity.cpp:1014
Method
resolveTileCollisions
engine/src/entity.cpp:812
Function
roundUp
engine/src/utils.cpp:40
Method
save
engine/src/tile.cpp:42
Function
screenToWorld
engine/src/utils.cpp:25
Method
setAnimationState
engine/src/entity.cpp:107
Function
textFileWrite
engine/src/textfile.cpp:46
Method
tileIntersectionTest
engine/src/entity.cpp:166
Method
update
engine/src/tile.h:205
Method
update
engine/src/input.cpp:21
Method
update
engine/src/camera.cpp:65
Method
update
engine/src/sound.cpp:150
Method
update
engine/src/event.h:117
Method
update
engine/src/entity.cpp:500
Function
worldToScreen
engine/src/utils.cpp:16
Method
~AnimatedTile
engine/src/tile.h:137
Method
~AnimationFrame
engine/src/entity.h:104
Method
~CTile
engine/src/tile.h:70
Method
~Camera
engine/src/camera.cpp:29
Method
~CollidableTileList
engine/src/collisions.h:110
Method
~Collision
engine/src/collisions.h:66
Method
~CollisionInfo
engine/src/entity.h:61
Method
~DynamicTileMapList
engine/src/tile.h:195
Method
~Enemy
engine/src/entity.cpp:1240
Method
~Entity
engine/src/entity.cpp:105
Method
~Event
engine/src/event.h:24
Method
~Font
engine/src/text.cpp:17
Method
~GLWindow
engine/src/program.cpp:26
Method
~Game
engine/src/game.h:235
Method
~GamePad
engine/src/input.cpp:98
Method
~GameTime
engine/src/time.cpp:30
Method
~ITile
engine/src/tile.h:50
Method
~Input
engine/src/input.cpp:191
Method
~KeyBoard
engine/src/input.cpp:19
Method
~MenuItem
engine/src/menu.h:30
Method
~MenuList
engine/src/menu.h:41
Method
~Mouse
engine/src/input.cpp:52
Method
~MovingObject
engine/src/objects.cpp:28
Method
~Player
engine/src/entity.cpp:405
Method
~Point
engine/src/point.cpp:16
Method
~PositionEventList
engine/src/event.h:70
Method
~RenderTarget
engine/src/rendertarget.h:28
Method
~ScreenRect
engine/src/rectangle.cpp:16
Method
~Sound
engine/src/sound.cpp:25
Method
~SpriteAtlas
engine/src/entity.h:116
Method
~StaticObject
engine/src/objects.cpp:17
Method
~TileAnimation
engine/src/tile.h:89
Method
~TileAtlas
engine/src/texture.cpp:15
Method
~TileMap
engine/src/tile.h:163
Method
~TimeEventList
engine/src/event.h:44
Method
~Timeline
engine/src/event.h:103
Method
~Vector2
engine/src/vector.cpp:21
Method
~Vector3
engine/src/vector.cpp:109
Method
~Vector4
engine/src/vector.cpp:158
Method
~VideoMode
engine/src/program.h:37
Method
~WorldRect
engine/src/rectangle.cpp:36
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