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/
github.com/atraczyk/2d-engine
/ ~WorldRect
Method
~WorldRect
engine/src/rectangle.cpp:36–38 ·
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Source
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34
}
35
36
WorldRect::~WorldRect(void)
37
{
38
}
39
40
int WorldRect::iTop() { return (int)((y + h)); }
41
int WorldRect::iLeft() { return (int)((x)); }
Callers
nothing calls this directly
Calls
no outgoing calls
Tested by
no test coverage detected