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Functions22,478 in github.com/ZDoom/Raze

↓ 12 callersFunctionReadBarrier
source/common/objects/dobjgc.h:105
↓ 12 callersMethodRemove
source/common/utility/zstring.cpp:423
↓ 12 callersMethodReset
========================================================================== ========================================================================
source/core/rendering/scene/hw_drawlist.cpp:77
↓ 12 callersFunctionRetractCurWpn
source/games/sw/src/panel.cpp:995
↓ 12 callersFunctionSafeReadMemory
source/common/platform/win32/i_crash.cpp:273
↓ 12 callersMethodSetChecked
source/common/platform/posix/unix/gtk_dialogs.cpp:398
↓ 12 callersFunctionSetSectorState
source/games/blood/src/triggers.cpp:121
↓ 12 callersFunctionSkip
libraries/webp/src/demux/demux.c:134
↓ 12 callersFunctionToFixed16
libraries/webp/sharpyuv/sharpyuv_csp.c:18
↓ 12 callersFunctionVP8PutBits
libraries/webp/src/utils/bit_writer_utils.c:143
↓ 12 callersFunctionVecToAngle
source/common/utility/vectors.h:1542
↓ 12 callersFunctionWeaponLower
source/games/blood/src/weapon.cpp:749
↓ 12 callersFunctionXz_WriteVarInt
libraries/lzma/C/Xz.c:14
↓ 12 callersFunctionabs_mips32
libraries/webp/src/dsp/dec_mips32.c:24
↓ 12 callersFunctionactExplodeSprite
source/games/blood/src/actor.cpp:5314
↓ 12 callersFunctionactSpawnSprite
source/games/blood/src/actor.cpp:6133
↓ 12 callersFunctionalignTo
libraries/asmjit/asmjit/base/utils.h:540
↓ 12 callersFunctionaplWeaponTotalTime
source/games/duke/src/gamevar.cpp:525
↓ 12 callersMethodbegin
source/common/filesystem/source/wildcards.hpp:1686
↓ 12 callersMethodbind
libraries/asmjit/asmjit/base/assembler.cpp:188
↓ 12 callersFunctioncheckhitswitch
source/games/duke/src/sectors.cpp:1738
↓ 12 callersFunctiondmgAdjust
source/games/exhumed/src/aistuff.h:769
↓ 12 callersMethodexists
source/core/coreactor.h:70
↓ 12 callersFunctionfxSpawnBlood
source/games/blood/src/fx.cpp:268
↓ 12 callersMethodgetArgCount
Get the number of function arguments.
libraries/asmjit/asmjit/base/func.h:769
↓ 12 callersMethodgetFalseBlock
libraries/ZVulkan/src/glslang/glslang/Include/intermediate.h:1699
↓ 12 callersMethodgetFilename
libraries/ZVulkan/src/glslang/glslang/Include/Common.h:253
↓ 12 callersMethodgetNewWeapon
source/core/packet.h:78
↓ 12 callersFunctiongetState
libraries/asmjit/asmjit/x86/x86regalloc_p.h:154
↓ 12 callersMethodgetWritableStruct
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:2387
↓ 12 callersMethodhasLayout
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:914
↓ 12 callersMethodhasSet
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:1022
↓ 12 callersMethodinit
libraries/asmjit/asmjit/base/arch.cpp:38
↓ 12 callersMethodisArrayOfArrays
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:1798
↓ 12 callersMethodisClass
source/common/scripting/core/types.h:213
↓ 12 callersMethodisInt
source/common/scripting/core/types.h:198
↓ 12 callersMethodisModified
Get whether the variable was changed.
libraries/asmjit/asmjit/base/codecompiler.h:133
↓ 12 callersMethodisPerView
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:824
↓ 12 callersFunctionisPlutoPak
source/core/gamecontrol.h:192
↓ 12 callersMethodisSpecConstant
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:1122
↓ 12 callersMethodisSpirvLiteral
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:612
↓ 12 callersMethodisVector
libraries/ZVulkan/src/glslang/spirv/SpvBuilder.h:209
↓ 12 callersMethodlocalize
source/common/engine/stringtable.h:136
↓ 12 callersMethodmakeBoolType
libraries/ZVulkan/src/glslang/spirv/SpvBuilder.cpp:150
↓ 12 callersFunctionmarkTextureForPrecache
source/core/precache.cpp:101
↓ 12 callersFunctionmodernTypeSendCommand
source/games/blood/src/nnexts.cpp:4858
↓ 12 callersFunctionmz_crc32
libraries/miniz/miniz.c:70
↓ 12 callersMethodnewLabel
libraries/asmjit/asmjit/base/assembler.cpp:168
↓ 12 callersFunctionnsvg__maxf
libraries/ZWidget/src/core/nanosvg/nanosvg.h:237
↓ 12 callersFunctionnsvg__minf
libraries/ZWidget/src/core/nanosvg/nanosvg.h:236
↓ 12 callersFunctionpWeaponUnHideKeys
source/games/sw/src/panel.cpp:7082
↓ 12 callersFunctionrnd
source/games/duke/src/inlines.h:18
↓ 12 callersMethodsetAccessChainLValue
set new base as an l-value base
libraries/ZVulkan/src/glslang/spirv/SpvBuilder.h:691
↓ 12 callersMethodsetInlineComment
Set an inline comment string to `s`.
libraries/asmjit/asmjit/base/codebuilder.h:421
↓ 12 callersMethodsetLine
Emit instruction for non-filename-based #line directives (ie. no filename seen yet): emit an OpLine if we've been asked to emit OpLines and the line n
libraries/ZVulkan/src/glslang/spirv/SpvBuilder.cpp:97
↓ 12 callersMethodsetPreservedRegs
libraries/asmjit/asmjit/base/func.h:345
↓ 12 callersMethodsetSector
source/core/coreactor.h:297
↓ 12 callersFunctionso_setpointinterpolation
source/games/sw/src/interpso.cpp:201
↓ 12 callersFunctiontessMeshSplitEdge
tessMeshSplitEdge( eOrg ) splits eOrg into two edges eOrg and eNew, * such that eNew == eOrg->Lnext. The new vertex is eOrg->Dst == eNew->Org. * eOrg
libraries/libtess/Source/mesh.c:454
↓ 12 callersMethodunlock
source/common/filesystem/source/critsec.h:30
↓ 12 callersMethodupdateNumericFeature
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/localintermediate.h:996
↓ 12 callersFunctionvideoFadePalette
source/core/palette.h:159
↓ 12 callersFunctionvma_delete
libraries/ZVulkan/include/zvulkan/vk_mem_alloc/vk_mem_alloc.h:3761
↓ 11 callersMethodAddLine
source/core/rendering/scene/hw_portal.h:168
↓ 11 callersMethodAddString
source/core/console/c_notifybuffer.cpp:87
↓ 11 callersMethodBackpatchToHere
source/common/scripting/backend/vmbuilder.cpp:767
↓ 11 callersFunctionCOVER_SetReverb
source/games/sw/src/sounds.cpp:632
↓ 11 callersMethodCanSave
source/core/gamestruct.h:74
↓ 11 callersFunctionChangeLevel
source/core/cheats.cpp:252
↓ 11 callersFunctionChunkDiskSize
Size of a chunk including header and padding.
libraries/webp/src/mux/muxi.h:155
↓ 11 callersMethodClear
source/common/console/c_notifybufferbase.cpp:50
↓ 11 callersMethodClear
source/common/rendering/gl/gl_renderstate.cpp:512
↓ 11 callersMethodCreate
source/common/textures/bitmap.h:172
↓ 11 callersMethodDestroy
source/common/filesystem/include/resourcefile.h:197
↓ 11 callersFunctionDoActorJump
source/games/sw/src/actor.cpp:688
↓ 11 callersFunctionDoExpDamageTest
source/games/sw/src/weapon.cpp:7381
↓ 11 callersFunctionDoFindGroundPoint
source/games/sw/src/weapon.cpp:11011
↓ 11 callersFunctionDoPlayerDivePalette
source/games/sw/src/player.cpp:4168
↓ 11 callersFunctionDoPlayerZrange
source/games/sw/src/player.cpp:1768
↓ 11 callersMethodEnableBrightmap
source/common/rendering/hwrenderer/data/hw_renderstate.h:421
↓ 11 callersMethodEnableFog
source/common/rendering/hwrenderer/data/hw_renderstate.h:396
↓ 11 callersMethodGetAllocator
libraries/ZVulkan/include/zvulkan/vk_mem_alloc/vk_mem_alloc.h:10885
↓ 11 callersMethodGetBurnSource
source/games/blood/src/bloodactor.h:80
↓ 11 callersFunctionGetRawPixels
source/core/textures/tiletexture.cpp:242
↓ 11 callersMethodGetRealType
source/common/console/c_cvars.cpp:671
↓ 11 callersMethodGetSourceLump
source/common/textures/textures.h:261
↓ 11 callersFunctionGetString
source/common/scripting/interface/vmnatives.cpp:1468
↓ 11 callersFunctionHitBreakSprite
source/games/sw/src/break.cpp:1024
↓ 11 callersFunctionI_GetBuildTime
source/core/gamefuncs.h:425
↓ 11 callersFunctionIncludeLegacy
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/Initialize.cpp:484
↓ 11 callersMethodIsFloat
source/common/scripting/backend/codegen.h:347
↓ 11 callersFunctionLIGHT_MaxDark
source/games/sw/src/light.h:42
↓ 11 callersMethodMapFrom
libraries/ZWidget/src/core/widget.cpp:475
↓ 11 callersFunctionNewClassPointer
source/common/scripting/core/types.cpp:1746
↓ 11 callersMethodNull
source/common/engine/serializer_internal.h:103
↓ 11 callersFunctionPreSend
source/common/engine/i_net.cpp:396
↓ 11 callersFunctionPutLE24
libraries/webp/src/utils/utils.h:111
↓ 11 callersFunctionRandomD
source/games/blood/src/common_game.h:562
↓ 11 callersFunctionRandomF
source/games/blood/src/common_game.h:557
↓ 11 callersMethodRelease
source/common/objects/dobject.cpp:277
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