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github.com/ZDoom/Raze @1.11.0

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27,711 symbols 81,137 edges 1,753 files 3,162 documented · 11% updated 7mo ago1.11.0 · 2025-02-22★ 864138 open issues

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README

Welcome to Raze!

Continuous Integration

Raze is a fork of Build engine games backed by GZDoom tech and combines Duke Nukem 3D, Blood, Redneck Rampage, Shadow Warrior and Exhumed/Powerslave in a single package. It is also capable of playing Nam and WW2 GI.

The game modules are based on the following sources:

  • Duke Nukem: JFDuke, EDuke 2.0, World Tour extensions from DukeGDX and some minor fixes from EDuke32.
  • Redneck Rampage: Nuke.YKT's reconstructed source available in the Rednukem Git repo.
  • Blood: NBlood.
  • Shadow Warrior: SWP and VoidSW.
  • Exhumed/Powerslave: PCExhumed, with some enhancements inspired by PowerslaveGDX.

ZDoom, GZDoom Copyright (c) 1998-2022 ZDoom + GZDoom teams, and contributors

Doom Source (c) 1997 id Software, Raven Software, and contributors

EDuke32 and VoidSW Source (c) 2005-2020 EDuke32 teams, and contributors

NBlood source (c) 2019-2020 Nuke.YKT

PCExhumed source (c) 2019-2020 sirlemonhead, Nuke.YKT

BuildGDX (c) 2020

Duke Nukem 3D Source (c) 1996-2003 3D Realms

Shadow Warrior Source (c) 1997-2005 3D Realms

"Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman Ken Silverman's official web site: http://www.advsys.net/ken See the included license file "BUILDLIC.TXT" for license info.

Please see license files for individual contributor licenses

Special thanks to Coraline of the 3DGE team for allowing us to use her README.md as a template for this one.

Non-Build code is licensed under the GPL v2

https://www.gnu.org/licenses/old-licenses/gpl-2.0.html

How to build Raze

To build Raze, please see the wiki and see the "Programmer's Corner" on the bottom-right corner of the page to build for your platform - use this repository instead of GZDoom's.

Resources

  • https://raze.zdoom.org/ - Home Page
  • https://forum.zdoom.org/viewforum.php?f=351 - Forum
  • https://raze.zdoom.org/wiki/ - Wiki
  • https://dsc.gg/zdoom - Discord Server
  • https://docs.google.com/spreadsheets/d/1pvwXEgytkor9SClCiDn4j5AH7FedyXS-ocCbsuQIXDU/edit?usp=sharing - Translation sheet (Google Docs)

Core symbols most depended-on inside this repo

Shape

Method 11,591
Function 10,887
Class 4,463
Enum 770

Languages

C++88%
C12%
Python1%
TypeScript1%

Modules by API surface

libraries/ZVulkan/include/vulkan/vulkan_core.h1,092 symbols
libraries/ZVulkan/include/zvulkan/vk_mem_alloc/vk_mem_alloc.h658 symbols
libraries/ZVulkan/include/vulkan/vk_enum_string_helper.h338 symbols
libraries/ZVulkan/src/glslang/glslang/Include/Types.h256 symbols
source/games/sw/src/weapon.cpp253 symbols
libraries/asmjit/asmjit/base/operand.h229 symbols
source/common/scripting/backend/codegen.cpp216 symbols
source/games/sw/src/panel.cpp210 symbols
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/localintermediate.h198 symbols
libraries/asmjit/asmjit/base/func.h195 symbols
tools/lemon/lemon.c191 symbols
libraries/miniz/miniz.c191 symbols

For agents

$ claude mcp add Raze \
  -- python -m otcore.mcp_server <graph>

⬇ download graph artifact

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