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Functions22,478 in github.com/ZDoom/Raze

↓ 1,652 callersMethodsector
source/core/coreactor.h:187
↓ 1,393 callersMethodGetChars
source/common/utility/name.h:68
↓ 1,091 callersMethodappend
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/InfoSink.cpp:41
↓ 1,010 callersMethodpush
libraries/ZVulkan/src/glslang/spirv/doc.h:172
↓ 947 callersFunctionPrintf
source/common/console/c_console.cpp:459
↓ 751 callersMethodGetActor
source/games/duke/src/dukeactor.h:12
↓ 723 callersMethodSize
source/common/utility/tarray.h:789
↓ 723 callersFunctionerror
tools/re2c/src/conf/msg.cc:14
↓ 710 callersMethodgetType
libraries/ZVulkan/src/glslang/glslang/Include/ConstantUnion.h:880
↓ 654 callersMethodPush
source/common/utility/tarray.h:493
↓ 558 callersFunctionaiNewState
source/games/blood/src/ai.cpp:83
↓ 549 callersMethodc_str
libraries/ZVulkan/src/glslang/glslang/Include/InfoSink.h:85
↓ 494 callersMethodNext
source/core/coreactor.h:389
↓ 482 callersMethodsize
How many arguments were supplied?
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/attribute.cpp:77
↓ 428 callersMethodgetBasicType
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:1784
↓ 396 callersMethodCompare
source/common/engine/sc_man.cpp:932
↓ 395 callersMethodrelateToOperator
Change all function entries in the table with the non-mangled name to be related to the provided built-in operation.
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/SymbolTable.cpp:292
↓ 391 callersFunctionPlaySound
source/games/sw/src/game.h:1398
↓ 390 callersMethodinit
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:1493
↓ 388 callersMethodgetId
Get calling convention id, see \ref Id.
libraries/asmjit/asmjit/base/func.h:245
↓ 385 callersFunctionabs
source/common/utility/vectors.h:1525
↓ 360 callersMethodpush_back
libraries/ZVulkan/src/glslang/glslang/Include/arrays.h:128
↓ 356 callersMethodToVector
source/common/utility/vectors.h:1460
↓ 354 callersMethodGetActor
source/games/blood/src/bloodactor.h:270
↓ 352 callersMethodSize
source/core/maptypes.h:559
↓ 338 callersFunctionBIT
source/games/sw/src/game.h:62
↓ 335 callersMethodactor
source/games/duke/src/gamevar.h:34
↓ 331 callersMethodatGlobalLevel
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/SymbolTable.h:636
↓ 331 callersMethodget
source/common/utility/matrix.h:80
↓ 330 callersMethodsetFunctionExtensions
Make all function overloads of the given name require an extension(s). Should only be used for a version/profile that actually needs the extension(s).
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/SymbolTable.cpp:309
↓ 327 callersFunctionBuiltInVariable
To tag built-in variables with their TBuiltInVariable enum. Use this when the normal declaration text already gets the qualifier right, and all that'
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/Initialize.cpp:7694
↓ 319 callersMethodsetVariableExtensions
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/SymbolTable.h:862
↓ 318 callersMethodMessage
source/common/engine/sc_man.cpp:1284
↓ 309 callersFunctionSetGameVarID
source/games/duke/src/gamevar.cpp:355
↓ 302 callersFunctionDiff
source/common/textures/hires/hqnx_asm/hq4x_asm.cpp:269
↓ 296 callersFunctiongetPlayer
source/games/sw/src/game.h:1862
↓ 295 callersFunctionDiff
source/common/textures/hires/hqnx/common.h:56
↓ 294 callersMethodempty
libraries/ZVulkan/include/zvulkan/vk_mem_alloc/vk_mem_alloc.h:4905
↓ 292 callersMethodLength
source/core/maptypes.h:628
↓ 290 callersMethodhasX
source/games/blood/src/bloodactor.h:42
↓ 288 callersFunctionKillActor
source/games/sw/src/sprite.cpp:626
↓ 281 callersMethodGetString
source/common/menu/menu.cpp:1204
↓ 268 callersMethodMustGetString
source/common/engine/sc_man.cpp:476
↓ 268 callersFunctionmove
source/games/duke/src/actors.cpp:1287
↓ 262 callersMethodData
returns address of first element
source/common/utility/tarray.h:332
↓ 260 callersMethodGetTarget
source/games/blood/src/bloodactor.h:60
↓ 260 callersFunctionmz_zip_set_error
libraries/miniz/miniz.c:3478
↓ 246 callersMethodend
libraries/ZVulkan/include/zvulkan/vulkanobjects.h:649
↓ 242 callersMethodAngle
source/common/utility/vectors.h:1560
↓ 229 callersMethodgetSize
libraries/asmjit/asmjit/base/operand.h:631
↓ 228 callersMethodhasU
same for SW
source/core/maptypes.h:459
↓ 220 callersFunctionS_PlayActorSound
source/games/duke/src/sounds.h:66
↓ 219 callersFunctionRandomRange
source/games/sw/src/game.cpp:788
↓ 217 callersFunctionI_Error
source/common/utility/engineerrors.cpp:89
↓ 216 callersFunctionclamp
source/common/utility/vectors.h:1578
↓ 215 callersMethodRead
source/common/filesystem/source/files.cpp:290
↓ 214 callersMethodgetOp
libraries/ZVulkan/src/glslang/glslang/Include/intermediate.h:1365
↓ 213 callersMethodgetName
libraries/asmjit/asmjit/x86/x86inst.h:2495
↓ 208 callersMethodplusZ
source/common/utility/vectors.h:395
↓ 204 callersFunctionAddGameVar
source/games/duke/src/gamevar.cpp:129
↓ 201 callersFunctionsfxPlay3DSound
source/games/blood/src/sfx.cpp:158
↓ 199 callersMethodaddCapability
libraries/ZVulkan/src/glslang/spirv/SpvBuilder.h:137
↓ 197 callersMethodsize
libraries/ZWidget/src/core/truetypefont.h:479
↓ 189 callersFunctiongetDudeInfo
source/games/blood/src/dude.h:95
↓ 187 callersFunctionerrored
Returns the error `err` passed. Provided for debugging purposes. Putting a breakpoint inside `errored` can help with tracing the origin of any error
libraries/asmjit/asmjit/base/globals.h:272
↓ 184 callersMethodSize
source/core/rendering/scene/hw_drawlist.h:87
↓ 183 callersMethodatBuiltInLevel
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/SymbolTable.h:635
↓ 179 callersFunctionSpawnActor
source/games/sw/src/sprite.cpp:909
↓ 167 callersFunctionrunlist_AddRunRec
source/games/exhumed/src/runlist.cpp:307
↓ 160 callersFunctionNewStateGroup
source/games/sw/src/sprite.cpp:4284
↓ 159 callersMethodGetGameTexture
source/common/textures/texturemanager.h:56
↓ 157 callersFunctionRANDOM_P2
source/games/sw/src/game.h:131
↓ 155 callersMethodLen
source/common/utility/zstring.h:317
↓ 153 callersFunctionChance
source/games/blood/src/common_game.h:546
↓ 152 callersMethodreadUnsigned
source/games/blood/src/common_game.h:718
↓ 150 callersMethodSize
source/common/rendering/hwrenderer/data/buffers.h:82
↓ 149 callersFunctionThrowAbortException
source/common/scripting/vm/vmframe.cpp:708
↓ 149 callersMethodsetArg
libraries/asmjit/asmjit/base/codecompiler.cpp:265
↓ 147 callersMethodGetChars
source/games/duke/src/gamedef.cpp:187
↓ 146 callersMethodResize
source/common/utility/tarray.h:1475
↓ 145 callersMethodEndObject
source/common/engine/serializer.cpp:359
↓ 145 callersFunctionevPostActor
source/games/blood/src/eventq.cpp:410
↓ 144 callersMethodFormat
source/common/objects/dobjgc.cpp:817
↓ 143 callersMethodfind
Normal find of a symbol, that can optionally say whether the symbol was found at a built-in level or the current top-scope level.
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/SymbolTable.h:766
↓ 143 callersMethodgetAsConstantUnion
libraries/ZVulkan/src/glslang/glslang/Include/intermediate.h:1086
↓ 142 callersFunctiongetPlayer
source/games/blood/src/bloodactor.h:294
↓ 141 callersFunctionstricmp
source/common/utility/m_argv.cpp:142
↓ 136 callersMethodBeginObject
source/common/engine/serializer.cpp:261
↓ 135 callersMethodspritetexture
source/core/textures/buildtiles.h:17
↓ 134 callersMethodGetValue
source/common/scripting/backend/codegen.h:575
↓ 133 callersMethodbegin
libraries/ZVulkan/include/zvulkan/vulkanobjects.h:638
↓ 132 callersFunctionfabs
source/common/utility/vectors.h:1519
↓ 130 callersMethodgetPosWithOffsetZ
source/core/coreactor.h:172
↓ 129 callersMethodReserve
Reserves amount entries at the end of the array, but does nothing with them.
source/common/utility/tarray.h:781
↓ 129 callersFunctionStartQAV
source/games/blood/src/weapon.cpp:376
↓ 128 callersMethodFree
source/common/scripting/backend/codegen.cpp:241
↓ 128 callersFunctioncondCmp
normal comparison
source/games/blood/src/nnexts.cpp:3840
↓ 127 callersFunctionFixedToFloat
source/common/utility/m_fixed.h:34
↓ 127 callersFunctionRINOK
libraries/lzma/C/XzIn.c:231
↓ 127 callersMethodgetAsTyped
libraries/ZVulkan/src/glslang/glslang/Include/intermediate.h:1084
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