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Functions22,478 in github.com/ZDoom/Raze

↓ 127 callersMethodinsert
Insert a visible symbol into the symbol table so it can be found later by name. Returns false if the was a name collision.
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/SymbolTable.h:681
↓ 125 callersMethodGetNumber
source/common/engine/sc_man.cpp:648
↓ 124 callersMethodargc
source/common/console/c_commandline.cpp:187
↓ 122 callersMethodsetResultAndType
libraries/ZVulkan/src/glslang/spirv/doc.h:228
↓ 121 callersMethodpoint2Wall
source/core/maptypes.h:617
↓ 120 callersMethodsetspritetexture
source/core/textures/buildtiles.h:22
↓ 119 callersMethodCheckKey
source/common/utility/tarray.h:1313
↓ 119 callersMethodCheckString
source/common/engine/sc_man.cpp:508
↓ 119 callersFunctionLittleShort
source/common/utility/m_swap.h:19
↓ 119 callersFunctionRandom
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source/games/blood/src/common_game.h:552
↓ 118 callersFunctionLittleLong
source/common/utility/m_swap.h:39
↓ 118 callersFunctionmapangle
should only be used to read angles from map-loaded data (for proper documentation)
source/core/maptypes.h:718
↓ 117 callersMethodgetDConst
libraries/ZVulkan/src/glslang/glslang/Include/ConstantUnion.h:126
↓ 117 callersMethodisArray
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:1814
↓ 116 callersMethodGetRegType
Gets the register type for this type
source/common/scripting/core/types.h:172
↓ 116 callersMethodInsert
source/common/utility/zstring.cpp:912
↓ 115 callersMethodGetWidth
source/common/2d/v_2ddrawer.h:242
↓ 115 callersFunctionseqSpawn
source/games/blood/src/seq.cpp:624
↓ 114 callersMethodSeek
source/common/filesystem/source/files.cpp:272
↓ 113 callersFunctionI_FatalError
source/common/utility/engineerrors.cpp:111
↓ 113 callersMethodScriptError
source/common/engine/sc_man.cpp:1077
↓ 113 callersMethodisConstant
source/common/scripting/backend/codegen.cpp:425
↓ 113 callersMethodtwoSided
source/core/maptypes.h:286
↓ 112 callersFunctionChangeState
source/games/sw/src/sprite.cpp:785
↓ 112 callersMethodIsPlayerActor
source/games/blood/src/bloodactor.h:96
↓ 112 callersFunctionWebPSafeFree
libraries/webp/src/utils/utils.c:214
↓ 112 callersFunctionaiGenDudeNewState
source/games/blood/src/aiunicult.cpp:1207
↓ 111 callersMethodGetHeight
source/common/fonts/v_font.h:111
↓ 110 callersFunctionisRR
source/core/gamecontrol.h:172
↓ 109 callersFunctionchange_actor_stat
source/games/sw/src/sprite.cpp:801
↓ 108 callersFunctionRandomSize
source/games/exhumed/src/random.cpp:111
↓ 108 callersMethodReadUInt8
source/common/filesystem/include/fs_files.h:293
↓ 108 callersFunctionSetOwner
source/games/sw/src/sprite.cpp:591
↓ 107 callersMethodMustGetNumber
source/common/engine/sc_man.cpp:697
↓ 106 callersMethodisValid
source/common/textures/textureid.h:36
↓ 105 callersFunctionGetGameVarID
source/games/duke/src/gamevar.cpp:293
↓ 105 callersFunctionRandom2F
source/games/blood/src/common_game.h:578
↓ 105 callersMethodaddIdOperand
libraries/ZVulkan/src/glslang/spirv/spvIR.h:99
↓ 105 callersMethodpush_back
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/localintermediate.h:70
↓ 104 callersMethodReset
source/common/menu/menu.cpp:145
↓ 104 callersMethodsize
source/common/utility/tarray.h:829
↓ 103 callersMethodgetLeft
libraries/ZVulkan/src/glslang/glslang/Include/intermediate.h:1599
↓ 101 callersMethodinsector
source/games/duke/src/types.h:379
↓ 101 callersMethodpush_back
source/common/utility/tarray.h:854
↓ 100 callersMethodIsNotEmpty
source/common/utility/zstring.h:321
↓ 100 callersMethodgetOffsetZ
source/core/coreactor.h:162
↓ 100 callersFunctionpowerupCheck
source/games/blood/src/player.cpp:259
↓ 100 callersFunctionswap
libraries/asmjit/asmjit/base/utils.h:166
↓ 99 callersMethodCheckForTexture
source/common/textures/texturemanager.cpp:158
↓ 99 callersMethodGetDisplayHeight
source/common/textures/gametexture.h:137
↓ 99 callersFunctionabsangle
source/common/utility/vectors.h:1537
↓ 99 callersMethodaddExtension
libraries/ZVulkan/src/glslang/spirv/SpvBuilder.h:110
↓ 97 callersFunctionnext
source/common/filesystem/source/wildcards.hpp:626
↓ 96 callersFunctionMulScale
source/common/utility/m_fixed.h:9
↓ 96 callersFunctioncansee
source/core/gamefuncs.cpp:467
↓ 96 callersMethodppError
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/ParseContextBase.cpp:97
↓ 95 callersMethodAppendFormat
source/common/utility/zstring.cpp:276
↓ 95 callersFunctionPlayerSound
source/games/sw/src/game.h:1412
↓ 95 callersFunctionPrintNodes
source/common/scripting/frontend/ast.cpp:226
↓ 94 callersMethodDegrees
source/common/utility/vectors.h:1445
↓ 93 callersFunctionBobVal
source/core/gamefuncs.h:455
↓ 93 callersFunctionChangeActorSect
source/core/actorlist.cpp:335
↓ 93 callersMethodnextSector
source/core/maptypes.h:587
↓ 92 callersFunctionisRRRA
source/core/gamecontrol.h:177
↓ 92 callersMethodsafeValue
source/games/duke/src/gamevar.h:36
↓ 91 callersMethodgetVectorSize
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:1791
↓ 91 callersFunctionkrand
source/games/duke/src/funct.h:253
↓ 91 callersMethodsize
libraries/ZVulkan/include/zvulkan/vk_mem_alloc/vk_mem_alloc.h:5290
↓ 90 callersMethodCreate
source/common/rendering/hwrenderer/data/shaderuniforms.h:49
↓ 90 callersMethodGetIndex
source/core/coreactor.h:75
↓ 90 callersFunctionSpawnUser
source/games/sw/src/sprite.cpp:852
↓ 90 callersFunctionaiSetTarget
source/games/blood/src/ai.cpp:905
↓ 90 callersMethodgetAsAggregate
libraries/ZVulkan/src/glslang/glslang/Include/intermediate.h:1087
↓ 89 callersFunctionhud_drawpal
source/games/duke/src/hudweapon_d.cpp:53
↓ 87 callersMethodMustGetStringName
source/common/engine/sc_man.cpp:490
↓ 87 callersFunctionaiPlay3DSound
source/games/blood/src/ai.cpp:63
↓ 87 callersMethodgetResultId
libraries/ZVulkan/src/glslang/spirv/spvIR.h:147
↓ 87 callersMethodtraverse
Traversal functions for terminals are straightforward....
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/IntermTraverse.cpp:59
↓ 86 callersMethodData
source/common/textures/image.h:48
↓ 86 callersMethodGetDisplayWidth
source/common/textures/gametexture.h:136
↓ 86 callersFunctionactDamageSprite
source/games/blood/src/actor.cpp:3732
↓ 86 callersMethodsetDConst
libraries/ZVulkan/src/glslang/glslang/Include/ConstantUnion.h:100
↓ 85 callersMethodMustGetToken
source/common/engine/sc_man.cpp:614
↓ 85 callersMethodReadInt16
source/common/models/model_iqm.h:183
↓ 85 callersMethodZero
=========================================================================== Clear buffer ===========================================================
source/common/textures/bitmap.cpp:486
↓ 84 callersMethodGetClass
source/common/objects/dobject.h:251
↓ 84 callersMethodgetStruct
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:2385
↓ 84 callersMethodpush_back
libraries/ZVulkan/include/zvulkan/vk_mem_alloc/vk_mem_alloc.h:4116
↓ 82 callersMethodCompare
Compares two keys, returning zero if they are the same.
source/common/models/model_kvx.h:25
↓ 82 callersFunctionSEC
source/games/sw/src/game.h:238
↓ 82 callersFunctionVMCall
source/common/scripting/vm/vmframe.cpp:567
↓ 82 callersFunctionWebPEncodingSetError
libraries/webp/src/enc/webp_enc.c:306
↓ 81 callersFunctionGetActorExtents
source/games/blood/src/bloodactor.h:358
↓ 80 callersMethodgetAsSymbolNode
libraries/ZVulkan/src/glslang/glslang/Include/intermediate.h:1093
↓ 80 callersMethodgetIConst
libraries/ZVulkan/src/glslang/glslang/Include/ConstantUnion.h:122
↓ 79 callersMethodReadUInt16
libraries/ZWidget/src/core/truetypefont.cpp:1104
↓ 79 callersFunctionpSetState
source/games/sw/src/panel.cpp:7692
↓ 78 callersFunctionActorSizeZ
source/games/sw/src/game.h:2016
↓ 78 callersMethodaddImmediateOperand
libraries/ZVulkan/src/glslang/spirv/spvIR.h:103
↓ 77 callersFunctionCUSTOM_CVAR
source/common/audio/sound/s_reverbedit.cpp:68
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