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github.com/ZDoom/Raze
/ functions
Functions
22,478 in github.com/ZDoom/Raze
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Functions
22,478
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Types & classes
5,233
↓ 127 callers
Method
insert
Insert a visible symbol into the symbol table so it can be found later by name. Returns false if the was a name collision.
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/SymbolTable.h:681
↓ 125 callers
Method
GetNumber
source/common/engine/sc_man.cpp:648
↓ 124 callers
Method
argc
source/common/console/c_commandline.cpp:187
↓ 122 callers
Method
setResultAndType
libraries/ZVulkan/src/glslang/spirv/doc.h:228
↓ 121 callers
Method
point2Wall
source/core/maptypes.h:617
↓ 120 callers
Method
setspritetexture
source/core/textures/buildtiles.h:22
↓ 119 callers
Method
CheckKey
source/common/utility/tarray.h:1313
↓ 119 callers
Method
CheckString
source/common/engine/sc_man.cpp:508
↓ 119 callers
Function
LittleShort
source/common/utility/m_swap.h:19
↓ 119 callers
Function
Random
------------------------------------------------
source/games/blood/src/common_game.h:552
↓ 118 callers
Function
LittleLong
source/common/utility/m_swap.h:39
↓ 118 callers
Function
mapangle
should only be used to read angles from map-loaded data (for proper documentation)
source/core/maptypes.h:718
↓ 117 callers
Method
getDConst
libraries/ZVulkan/src/glslang/glslang/Include/ConstantUnion.h:126
↓ 117 callers
Method
isArray
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:1814
↓ 116 callers
Method
GetRegType
Gets the register type for this type
source/common/scripting/core/types.h:172
↓ 116 callers
Method
Insert
source/common/utility/zstring.cpp:912
↓ 115 callers
Method
GetWidth
source/common/2d/v_2ddrawer.h:242
↓ 115 callers
Function
seqSpawn
source/games/blood/src/seq.cpp:624
↓ 114 callers
Method
Seek
source/common/filesystem/source/files.cpp:272
↓ 113 callers
Function
I_FatalError
source/common/utility/engineerrors.cpp:111
↓ 113 callers
Method
ScriptError
source/common/engine/sc_man.cpp:1077
↓ 113 callers
Method
isConstant
source/common/scripting/backend/codegen.cpp:425
↓ 113 callers
Method
twoSided
source/core/maptypes.h:286
↓ 112 callers
Function
ChangeState
source/games/sw/src/sprite.cpp:785
↓ 112 callers
Method
IsPlayerActor
source/games/blood/src/bloodactor.h:96
↓ 112 callers
Function
WebPSafeFree
libraries/webp/src/utils/utils.c:214
↓ 112 callers
Function
aiGenDudeNewState
source/games/blood/src/aiunicult.cpp:1207
↓ 111 callers
Method
GetHeight
source/common/fonts/v_font.h:111
↓ 110 callers
Function
isRR
source/core/gamecontrol.h:172
↓ 109 callers
Function
change_actor_stat
source/games/sw/src/sprite.cpp:801
↓ 108 callers
Function
RandomSize
source/games/exhumed/src/random.cpp:111
↓ 108 callers
Method
ReadUInt8
source/common/filesystem/include/fs_files.h:293
↓ 108 callers
Function
SetOwner
source/games/sw/src/sprite.cpp:591
↓ 107 callers
Method
MustGetNumber
source/common/engine/sc_man.cpp:697
↓ 106 callers
Method
isValid
source/common/textures/textureid.h:36
↓ 105 callers
Function
GetGameVarID
source/games/duke/src/gamevar.cpp:293
↓ 105 callers
Function
Random2F
source/games/blood/src/common_game.h:578
↓ 105 callers
Method
addIdOperand
libraries/ZVulkan/src/glslang/spirv/spvIR.h:99
↓ 105 callers
Method
push_back
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/localintermediate.h:70
↓ 104 callers
Method
Reset
source/common/menu/menu.cpp:145
↓ 104 callers
Method
size
source/common/utility/tarray.h:829
↓ 103 callers
Method
getLeft
libraries/ZVulkan/src/glslang/glslang/Include/intermediate.h:1599
↓ 101 callers
Method
insector
source/games/duke/src/types.h:379
↓ 101 callers
Method
push_back
source/common/utility/tarray.h:854
↓ 100 callers
Method
IsNotEmpty
source/common/utility/zstring.h:321
↓ 100 callers
Method
getOffsetZ
source/core/coreactor.h:162
↓ 100 callers
Function
powerupCheck
source/games/blood/src/player.cpp:259
↓ 100 callers
Function
swap
libraries/asmjit/asmjit/base/utils.h:166
↓ 99 callers
Method
CheckForTexture
source/common/textures/texturemanager.cpp:158
↓ 99 callers
Method
GetDisplayHeight
source/common/textures/gametexture.h:137
↓ 99 callers
Function
absangle
source/common/utility/vectors.h:1537
↓ 99 callers
Method
addExtension
libraries/ZVulkan/src/glslang/spirv/SpvBuilder.h:110
↓ 97 callers
Function
next
source/common/filesystem/source/wildcards.hpp:626
↓ 96 callers
Function
MulScale
source/common/utility/m_fixed.h:9
↓ 96 callers
Function
cansee
source/core/gamefuncs.cpp:467
↓ 96 callers
Method
ppError
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/ParseContextBase.cpp:97
↓ 95 callers
Method
AppendFormat
source/common/utility/zstring.cpp:276
↓ 95 callers
Function
PlayerSound
source/games/sw/src/game.h:1412
↓ 95 callers
Function
PrintNodes
source/common/scripting/frontend/ast.cpp:226
↓ 94 callers
Method
Degrees
source/common/utility/vectors.h:1445
↓ 93 callers
Function
BobVal
source/core/gamefuncs.h:455
↓ 93 callers
Function
ChangeActorSect
source/core/actorlist.cpp:335
↓ 93 callers
Method
nextSector
source/core/maptypes.h:587
↓ 92 callers
Function
isRRRA
source/core/gamecontrol.h:177
↓ 92 callers
Method
safeValue
source/games/duke/src/gamevar.h:36
↓ 91 callers
Method
getVectorSize
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:1791
↓ 91 callers
Function
krand
source/games/duke/src/funct.h:253
↓ 91 callers
Method
size
libraries/ZVulkan/include/zvulkan/vk_mem_alloc/vk_mem_alloc.h:5290
↓ 90 callers
Method
Create
source/common/rendering/hwrenderer/data/shaderuniforms.h:49
↓ 90 callers
Method
GetIndex
source/core/coreactor.h:75
↓ 90 callers
Function
SpawnUser
source/games/sw/src/sprite.cpp:852
↓ 90 callers
Function
aiSetTarget
source/games/blood/src/ai.cpp:905
↓ 90 callers
Method
getAsAggregate
libraries/ZVulkan/src/glslang/glslang/Include/intermediate.h:1087
↓ 89 callers
Function
hud_drawpal
source/games/duke/src/hudweapon_d.cpp:53
↓ 87 callers
Method
MustGetStringName
source/common/engine/sc_man.cpp:490
↓ 87 callers
Function
aiPlay3DSound
source/games/blood/src/ai.cpp:63
↓ 87 callers
Method
getResultId
libraries/ZVulkan/src/glslang/spirv/spvIR.h:147
↓ 87 callers
Method
traverse
Traversal functions for terminals are straightforward....
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/IntermTraverse.cpp:59
↓ 86 callers
Method
Data
source/common/textures/image.h:48
↓ 86 callers
Method
GetDisplayWidth
source/common/textures/gametexture.h:136
↓ 86 callers
Function
actDamageSprite
source/games/blood/src/actor.cpp:3732
↓ 86 callers
Method
setDConst
libraries/ZVulkan/src/glslang/glslang/Include/ConstantUnion.h:100
↓ 85 callers
Method
MustGetToken
source/common/engine/sc_man.cpp:614
↓ 85 callers
Method
ReadInt16
source/common/models/model_iqm.h:183
↓ 85 callers
Method
Zero
=========================================================================== Clear buffer ===========================================================
source/common/textures/bitmap.cpp:486
↓ 84 callers
Method
GetClass
source/common/objects/dobject.h:251
↓ 84 callers
Method
getStruct
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:2385
↓ 84 callers
Method
push_back
libraries/ZVulkan/include/zvulkan/vk_mem_alloc/vk_mem_alloc.h:4116
↓ 82 callers
Method
Compare
Compares two keys, returning zero if they are the same.
source/common/models/model_kvx.h:25
↓ 82 callers
Function
SEC
source/games/sw/src/game.h:238
↓ 82 callers
Function
VMCall
source/common/scripting/vm/vmframe.cpp:567
↓ 82 callers
Function
WebPEncodingSetError
libraries/webp/src/enc/webp_enc.c:306
↓ 81 callers
Function
GetActorExtents
source/games/blood/src/bloodactor.h:358
↓ 80 callers
Method
getAsSymbolNode
libraries/ZVulkan/src/glslang/glslang/Include/intermediate.h:1093
↓ 80 callers
Method
getIConst
libraries/ZVulkan/src/glslang/glslang/Include/ConstantUnion.h:122
↓ 79 callers
Method
ReadUInt16
libraries/ZWidget/src/core/truetypefont.cpp:1104
↓ 79 callers
Function
pSetState
source/games/sw/src/panel.cpp:7692
↓ 78 callers
Function
ActorSizeZ
source/games/sw/src/game.h:2016
↓ 78 callers
Method
addImmediateOperand
libraries/ZVulkan/src/glslang/spirv/spvIR.h:103
↓ 77 callers
Function
CUSTOM_CVAR
source/common/audio/sound/s_reverbedit.cpp:68
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