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Functions2,646 in github.com/RedPandaProjects/UnrealEngine

↓ 2 callersMethodPlaySound
Source/SoundDrv/Null.cpp:60
↓ 2 callersMethodPostEditChange
Edit change notification.
Source/Core/Src/UnObj.cpp:166
↓ 2 callersFunctionPostEditMove
Source/Engine/Inc/AActor.h:28
↓ 2 callersMethodPreRender
Source/Render/Src/UnRender.cpp:377
↓ 2 callersMethodPrintf
Printf-style serialization.
Source/Core/Src/UnFile.cpp:52
↓ 2 callersMethodRealloc
Source/Core/Src/UnFile.cpp:67
↓ 2 callersMethodReceiveFile
Initiate downloading a file to the cache directory. The transfer will eventually succeed or fail, and the NotifyReceivedFile will be called with the r
Source/Engine/Src/UnConn.cpp:710
↓ 2 callersMethodReceiveProperty
Receive a property.
Source/Engine/Src/UnBunch.cpp:170
↓ 2 callersMethodRemoveColinears
Remove colinear vertices and check convexity. Returns 1 if convex, 0 if nonconvex or collapsed.
Source/Engine/Src/UnFPoly.cpp:480
↓ 2 callersMethodRemoveFromRoot
Remove an object from the root array.
Source/Core/Src/UnObj.cpp:2350
↓ 2 callersMethodRename
Rename this object to a unique name.
Source/Core/Src/UnObj.cpp:80
↓ 2 callersFunctionRenderSubsurface
Source/Render/Src/UnMeshRn.cpp:76
↓ 2 callersMethodResetLoaders
Empty the loaders.
Source/Core/Src/UnObj.cpp:1926
↓ 2 callersFunctionResizeList
Source/Window/Inc/Window.h:2513
↓ 2 callersMethodSafeExec
Execute a command that is safe for rebuilds.
Source/Editor/Src/UnEdSrv.cpp:27
↓ 2 callersMethodScriptConsoleExec
Command line.
Source/Core/Src/UnObj.cpp:621
↓ 2 callersMethodSendAck
Send an acknowledgement.
Source/Engine/Src/UnConn.cpp:562
↓ 2 callersMethodSendBunch
Send a bunch if it's not overflowed, and queue it if it's reliable.
Source/Engine/Src/UnChan.cpp:372
↓ 2 callersMethodSendProperty
Send a property.
Source/Engine/Src/UnBunch.cpp:349
↓ 2 callersFunctionSendTo
Generic private routine for send to front / send to back
Source/Editor/Src/UnEdCsg.cpp:1110
↓ 2 callersMethodSerialize
Serialize
Source/Engine/Src/UnIn.cpp:100
↓ 2 callersMethodSerialize
Source/Editor/Src/UnEdTran.cpp:803
↓ 2 callersMethodSerializeBin
Serialize all of the class's data that belongs in a particular bin and resides in Data.
Source/Core/Src/UnClass.cpp:357
↓ 2 callersMethodSerializeTaggedProperty
Property serializer.
Source/Core/Src/UnClass.cpp:183
↓ 2 callersFunctionSet
Source/Engine/Inc/UnObj.h:753
↓ 2 callersMethodSetConstBool
Source/Editor/Src/UnScrCom.h:423
↓ 2 callersMethodSetConstByte
Setters.
Source/Editor/Src/UnScrCom.h:410
↓ 2 callersMethodSetConstObject
Source/Editor/Src/UnScrCom.h:435
↓ 2 callersMethodSetConstString
Source/Editor/Src/UnScrCom.h:450
↓ 2 callersMethodSetDrag
Set mouse dragging. The mouse is dragging when and only when one or more button is held down.
Source/Engine/Src/UnCamera.cpp:51
↓ 2 callersMethodSetFrameBufferSize
Resize the viewport's frame buffer. Unconditional.
Source/WinDrv/WinViewport.cpp:902
↓ 2 callersMethodSetLinker
Set the object's linker.
Source/Core/Src/UnObj.cpp:196
↓ 2 callersMethodSetOwner
Change the actor's owner.
Source/Engine/Src/UnActor.cpp:369
↓ 2 callersMethodSetPivot
Set the editor's pivot location.
Source/Editor/Src/UnEdCam.cpp:405
↓ 2 callersMethodSetPlayer
Set the player.
Source/Engine/Src/UnActor.cpp:54
↓ 2 callersMethodSetTopness
Set window position according to menu's on-top setting:
Source/WinDrv/WinViewport.cpp:1615
↓ 2 callersMethodSetWorldRaytraceKey
Source/Engine/Src/UnMover.cpp:101
↓ 2 callersMethodSetf
Source/Core/Src/UnFile.cpp:118
↓ 2 callersMethodSetupForActor
Source/Render/Src/UnLight.cpp:2663
↓ 2 callersFunctionSetupTable
Set up the tables required for fast square root computation.
Source/Render/Src/UnLight.cpp:323
↓ 2 callersMethodShutdownAfterError
Shutdown after a critical error.
Source/Core/Src/UnObj.cpp:96
↓ 2 callersMethodSpawnBrush
Spawn a brush.
Source/Engine/Src/UnLevAct.cpp:156
↓ 2 callersMethodSpawnPlayActor
Source/Engine/Src/UnLevAct.cpp:493
↓ 2 callersFunctionStaticProc
Source/Window/Inc/Window.h:84
↓ 2 callersMethodStructCompare
UStruct inline comparer.
Source/Core/Inc/UnType.h:565
↓ 2 callersMethodTag
Source/Core/Src/UnObj.cpp:2649
↓ 2 callersFunctionTouchTo
Source/Engine/Src/UnActor.cpp:214
↓ 2 callersMethodUnhashObject
Remove an object from the hash table.
Source/Core/Src/UnObj.cpp:2416
↓ 2 callersMethodUnhold
Unhold the viewport, and perform any latent resizing.
Source/Engine/Src/UnCamera.cpp:319
↓ 2 callersFunctionUpdateBoundWithPolys
Update a bounding volume by expanding it to enclose a list of polys.
Source/Editor/Src/UnVisi.cpp:1563
↓ 2 callersFunctionUpdateConvolutionWithPolys
Update a convolution hull with a list of polys.
Source/Editor/Src/UnVisi.cpp:1575
↓ 2 callersMethodUpdateWindow
Update user viewport interface.
Source/WinDrv/WinViewport.cpp:212
↓ 2 callersFunctionVRand
Return a uniformly distributed random unit vector.
Source/Engine/Inc/UnMath.h:1510
↓ 2 callersFunctionVolumetricOccludes
Source/Render/Src/UnRender.cpp:1813
↓ 2 callersMethodWrappedStrLen
Calculate the size of a string built from a font, word wrapped to a specified region.
Source/Engine/Src/UnCanvas.cpp:148
↓ 2 callersFunctionappCloseLog
Close the log file.
Source/Core/Src/UnPlat.cpp:251
↓ 2 callersFunctionappConfigDir
Source/Core/Src/UnPlat.cpp:1416
↓ 2 callersFunctionappExit
Shut down the platform-specific subsystem. Not guarded.
Source/Core/Src/UnPlat.cpp:526
↓ 2 callersFunctionappFExt
Gets the extension of a file, such as "PCX". Returns NULL if none. string if there's no extension.
Source/Core/Src/UnFile.cpp:381
↓ 2 callersFunctionappFmod
Source/Core/Src/UnFile.cpp:289
↓ 2 callersFunctionappIsAlpha
Source/Core/Inc/UnFile.h:260
↓ 2 callersFunctionappIsNan
Source/Core/Src/UnFile.cpp:321
↓ 2 callersFunctionappLaunchURL
Launch a uniform resource locator (i.e. http://www.epicgames.com/unreal). This is expected to return immediately as the URL is launched by another tas
Source/Core/Src/UnPlat.cpp:655
↓ 2 callersFunctionappMemswap
Swap memory in one buffer with another
Source/Core/Src/UnFile.cpp:554
↓ 2 callersFunctionappMoveFile
Move a file and overwrite the destination.
Source/Core/Src/UnPlat.cpp:845
↓ 2 callersFunctionappStrupr
Source/Core/Src/UnFile.cpp:599
↓ 2 callersMethodbspBuildBounds
Build bounding volumes for all Bsp nodes. The bounding volume of the node completely encloses the "outside" space occupied by the nodes. Note that t
Source/Editor/Src/UnVisi.cpp:1801
↓ 2 callersMethodcheckAnchorPath
Source/Engine/Src/UnRoute.cpp:139
↓ 2 callersFunctionedcamMode
Temporary!!
Source/Engine/Inc/UnEngine.h:58
↓ 2 callersFunctioneventHearNoise
Source/Engine/Inc/EngineClasses.h:1145
↓ 2 callersFunctioneventMayFall
Source/Engine/Inc/EngineClasses.h:1176
↓ 2 callersFunctioneventTick
Source/Engine/Src/UnCon.h:39
↓ 2 callersFunctioneventTimer
Source/Engine/Inc/EngineClasses.h:878
↓ 2 callersMethodfindAltEndPoint
Source/Engine/Src/UnRoute.cpp:256
↓ 2 callersMethodmoveSmooth
Source/Engine/Src/UnPhysic.cpp:56
↓ 2 callersMethodpolyUpdateMaster
Update a the master brush EdPoly corresponding to a newly-changed poly to reflect its new properties. Doesn't do any transaction tracking. Assumes y
Source/Editor/Src/UnEdCsg.cpp:408
↓ 2 callersMethodremovePaths
Source/Engine/Src/UnPath.cpp:119
↓ 2 callersFunctionwsaInit
Source/IpDrv/Src/IpDrv.cpp:71
↓ 1 callersFunctionASMTransformPoint
Transformations in optimized assembler format. An adaption of Michael Abrash' optimal transformation code.
Source/Engine/Inc/UnMath.h:926
↓ 1 callersFunctionASMTransformVector
Source/Engine/Inc/UnMath.h:1003
↓ 1 callersMethodActorLineCheck
Make a time-sorted list of all actors which overlap a cylinder moving along a line from Start to End. If LevelInfo is specified, also checks for colli
Source/Engine/Src/UnActCol.cpp:485
↓ 1 callersMethodActorPointCheck
Make a list of all actors which overlap with a cylinder at Location with the given collision size.
Source/Engine/Src/UnActCol.cpp:314
↓ 1 callersMethodActorRadiusCheck
Source/Engine/Src/UnActCol.cpp:362
↓ 1 callersMethodAddNode
Add all of a node's vertices to a node-vertex list.
Source/Editor/Src/UnBsp.cpp:2107
↓ 1 callersMethodAddOption
Add a unique option to the URL, replacing any existing one.
Source/Engine/Src/UnURL.cpp:360
↓ 1 callersFunctionAddPointToNode
Add a point to a Bsp node before a specified vertex (between it and the previous one). VertexNumber can be from 0 (before first) to Node->NumVertices
Source/Editor/Src/UnBsp.cpp:2191
↓ 1 callersFunctionAddTrackedAllocation
Add a new allocation to the list of tracked allocations.
Source/Core/Src/UnFile.cpp:145
↓ 1 callersMethodAllocDatabases
Allocate subobjects for a model.
Source/Engine/Src/UnModel.cpp:367
↓ 1 callersFunctionAllocDbIndex
Allocate an array of INDEX's for the elements in a database object from Num to Max. These elements of level objects are reserved for use by moving br
Source/Engine/Src/UnDynBsp.cpp:204
↓ 1 callersMethodAllocIndexForScreen
Allocate a linear span buffer and initialize it to represent the yet-undrawn region of a viewport.
Source/Render/Src/UnSpan.cpp:59
↓ 1 callersMethodAllocateObject
Create a new object or replace an existing one. If Name is NAME_None, tries to create an object with an arbitrary unique name. No failure conditions.
Source/Core/Src/UnObj.cpp:2477
↓ 1 callersMethodAssertValid
Make sure that a span buffer is valid. Performs the following checks: - Make sure there are no zero-length spans - Make sure there are no negative-le
Source/Render/Src/UnSpan.cpp:660
↓ 1 callersFunctionBeginState
Source/Core/Inc/UnObjBas.h:855
↓ 1 callersMethodBotOnlyPath
Source/Engine/Src/UnReach.cpp:36
↓ 1 callersMethodBoxLineCheck
Source/Engine/Src/UnTrace.cpp:460
↓ 1 callersMethodBoxPointCheck
Source/Engine/Src/UnTrace.cpp:231
↓ 1 callersFunctionBspCalcStats
Calculate stats for entire tree:
Source/Editor/Src/UnBsp.cpp:1996
↓ 1 callersMethodBuildSurfList
Recursively go through the Bsp nodes and build a list of active Bsp surfs, allocating their light map indices.
Source/Editor/Src/UnShadow.cpp:351
↓ 1 callersFunctionBuildVfHashes
Source/Core/Src/UnClass.cpp:254
↓ 1 callersFunctionCalcAxialRot
Axial rotation.
Source/Editor/Src/UnEdCam.cpp:46
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