MCPcopy Create free account

hub / github.com/RedPandaProjects/UnrealEngine / functions

Functions2,646 in github.com/RedPandaProjects/UnrealEngine

↓ 2 callersMethodConditionalShutdownAfterError
Source/Core/Src/UnObj.cpp:1242
↓ 2 callersFunctionCopyBrushEdPolys
Source/Editor/Src/UnEdCsg.cpp:1050
↓ 2 callersMethodCountBytes
Source/Core/Src/UnObj.cpp:383
↓ 2 callersMethodCreateExport
Return the loaded object corresponding to an export index; any errors are fatal.
Source/Core/Src/UnLinker.h:808
↓ 2 callersFunctionDeleteTrackedAllocation
Delete an existing allocation from the list. Returns the original (pre-alignment) pointer.
Source/Core/Src/UnFile.cpp:164
↓ 2 callersMethodDetailChange
Source/Engine/Src/UnLevel.cpp:92
↓ 2 callersFunctionDifferenceIsSmall
Source/SoftDrv/Src/DrawSurf.cpp:19871
↓ 2 callersFunctionDistributePoint
Add a point to all sides of polygons in which the side intersects with this point but doesn't contain it, and has the correct (clockwise) orientation
Source/Editor/Src/UnBsp.cpp:2248
↓ 2 callersFunctionDoProjection
K6 3D optmized version of: Vert.Project( Frame );
Source/Render/Src/UnMeshRn.cpp:467
↓ 2 callersMethodDraw
Draw a global view.
Source/Engine/Src/UnGame.cpp:853
↓ 2 callersMethodDrawBox
Draw a box centered about a location.
Source/Render/Src/UnSoftLn.cpp:298
↓ 2 callersFunctionDrawButton
Draw an onscreen mouseable button.
Source/Editor/Src/UnEdCam.cpp:1271
↓ 2 callersFunctionDrawTreeLines
Source/Window/Inc/Window.h:1514
↓ 2 callersMethodDrawWorld
Draw the entire world.
Source/Render/Src/UnRender.cpp:2899
↓ 2 callersMethodEndLoad
End loading packages.
Source/Core/Src/UnObj.cpp:1867
↓ 2 callersFunctionEnviroMap
Source/Render/Src/UnMeshRn.cpp:27
↓ 2 callersFunctionEqualPositiveFloat
Source/Engine/Inc/UnMath.h:155
↓ 2 callersMethodExit
Shut down the global lighting system.
Source/Render/Src/UnLight.cpp:442
↓ 2 callersMethodExit
Shut down the topic table by clearing freeing its linked list.
Source/Editor/Src/UnTopics.cpp:39
↓ 2 callersFunctionExitEngine
Exit the engine.
Source/Window/Src/Main.cpp:470
↓ 2 callersFunctionExportTravel
Source/Engine/Src/UnGame.cpp:923
↓ 2 callersFunctionFAddAngleConfined
Add to a word angle, constraining it within a min (not to cross) and a max (not to cross). Accounts for funkyness of word angles. Assumes that angle
Source/Engine/Inc/UnMath.h:115
↓ 2 callersFunctionFScale
Constructors.
Source/Engine/Inc/UnMath.h:541
↓ 2 callersFunctionFSheerSnap
Internal sheer adjusting function so it snaps nicely at 0 and 45 degrees.
Source/Engine/Inc/UnMath.h:47
↓ 2 callersFunctionFilterEdPoly
Filter an EdPoly through the Bsp recursively, calling FilterFunc for all chunks that fall into leaves. FCoplanarInfo is used to handle the tricky cas
Source/Editor/Src/UnBsp.cpp:1279
↓ 2 callersMethodFindBase
Source/Engine/Src/UnPhysic.cpp:83
↓ 2 callersMethodFindNearestVertex
Find Bsp node vertex nearest to a point (within a certain radius) and set the location. Returns distance, or -1.0 if no point was found.
Source/Engine/Src/UnTrace.cpp:682
↓ 2 callersMethodFinishActor
Finish actor lighting.
Source/Render/Src/UnLight.cpp:2861
↓ 2 callersMethodFixOld
Group.
Source/Core/Src/UnObj.cpp:537
↓ 2 callersFunctionFlashSprite15Modulated
Source/SoftDrv/Src/DrawTile.cpp:2396
↓ 2 callersFunctionFlashSprite15Translucent
Source/SoftDrv/Src/DrawTile.cpp:2235
↓ 2 callersFunctionFlashSprite16Modulated
Source/SoftDrv/Src/DrawTile.cpp:2616
↓ 2 callersFunctionFlashSprite16Translucent
Source/SoftDrv/Src/DrawTile.cpp:2456
↓ 2 callersMethodFog
Source/Render/Src/UnLight.cpp:1055
↓ 2 callersMethodFree
Free.
Source/Editor/Src/UnBsp.cpp:2099
↓ 2 callersFunctionGAddCorona
Source/Render/Src/UnRender.cpp:2544
↓ 2 callersFunctionGIsKnownChannelType
Return whether a channel type is recognized.
Source/Engine/Src/UnChan.cpp:1346
↓ 2 callersMethodGet
Source/Engine/Src/UnIn.cpp:20
↓ 2 callersMethodGetByteCount
Return the amount of bytes that have been allocated from the cache by this memory stack.
Source/Core/Src/UnMem.cpp:66
↓ 2 callersFunctionGetCaption
Source/Window/Inc/Window.h:1686
↓ 2 callersMethodGetDllExport
Source/Core/Src/UnObj.cpp:3413
↓ 2 callersFunctionGetFName
Source/Core/Inc/UnObjBas.h:623
↓ 2 callersMethodGetFrame
Get the transformed point set corresponding to the animation frame of this primitive owned by Owner. Returns the total outcode of the points.
Source/Engine/Src/UnMesh.cpp:545
↓ 2 callersFunctionGetInputDelta
Source/Engine/Inc/UnIn.h:68
↓ 2 callersFunctionGetLanguage
Source/Core/Src/UnFile.cpp:1494
↓ 2 callersFunctionGetLinker
Source/Core/Inc/UnObjBas.h:643
↓ 2 callersMethodGetPlayerPawn
If this actor is a player, return it as a Pawn. Otherwise return NULL.
Source/Engine/Inc/UnActor.h:77
↓ 2 callersFunctionGetPolyFlags
Get inherent poly flags for an actor.
Source/Render/Src/UnSprite.cpp:665
↓ 2 callersFunctionGetPropertyText
Source/Window/Inc/Window.h:1693
↓ 2 callersMethodGetSandbox
Return the level's sandbox, if any.
Source/Engine/Src/UnLevel.cpp:350
↓ 2 callersFunctionGetTransientPackage
Source/Core/Inc/UnObjBas.h:459
↓ 2 callersMethodGlobalSetProperty
Global property setting.
Source/Core/Src/UnObj.cpp:1006
↓ 2 callersFunctionHandleError
Handle an error.
Source/Window/Src/Main.cpp:223
↓ 2 callersFunctionHexDigit
Parse a hex digit.
Source/Core/Src/UnProp.cpp:18
↓ 2 callersMethodHold
Put the viewport on hold, preventing it from being resized.
Source/Engine/Src/UnCamera.cpp:309
↓ 2 callersMethodImportObjectFromFile
Import an object from a file.
Source/Core/Src/UnObj.cpp:2851
↓ 2 callersFunctionImportProperties
Import text properties.
Source/Editor/Src/UnEditor.cpp:748
↓ 2 callersMethodInit
Initialize this memory stack.
Source/Core/Src/UnMem.cpp:24
↓ 2 callersFunctionInitEngine
Initialize.
Source/Window/Src/Main.cpp:237
↓ 2 callersMethodInitExecution
Initialize execution.
Source/Engine/Src/UnScript.cpp:168
↓ 2 callersMethodInitLightMMX
Source/SoftDrv/Src/DrawSurf.cpp:203
↓ 2 callersMethodInitLightMMXDelta
Source/SoftDrv/Src/DrawSurf.cpp:209
↓ 2 callersMethodInitLightPentium
Source/SoftDrv/Src/DrawSurf.cpp:173
↓ 2 callersMethodInitLightPentiumDelta
Source/SoftDrv/Src/DrawSurf.cpp:180
↓ 2 callersMethodInitProperties
Binary initialize object properties to zero or defaults.
Source/Core/Src/UnObj.cpp:959
↓ 2 callersFunctionInitTables
Source/Fire/Src/UnFractal.cpp:139
↓ 2 callersMethodIsInternal
Return whether this URL corrsponds to an internal object, i.e. an Unreal level which this app can try to connect to locally or on the net. If this is
Source/Engine/Src/UnURL.cpp:339
↓ 2 callersMethodIsOverlapping
Return whether this actor overlaps another.
Source/Engine/Src/UnActor.cpp:187
↓ 2 callersFunctionIsValid
Source/Core/Inc/UnName.h:118
↓ 2 callersFunctionLazyLoadClass
FObjectConfigItem interface.
Source/Window/Inc/Window.h:2967
↓ 2 callersMethodLightBspSurf
Apply all lights to one poly, generating its lighting mesh and updating the tables:
Source/Editor/Src/UnShadow.cpp:199
↓ 2 callersMethodLineOfSightTo
Source/Engine/Src/UnPawn.cpp:1273
↓ 2 callersMethodLinkOffsets
Link offsets.
Source/Core/Src/UnClass.cpp:328
↓ 2 callersFunctionMMX15MaskedRender8A
Source/SoftDrv/Src/DrawSurf.cpp:4522
↓ 2 callersFunctionMMX15MaskedRender8B
Source/SoftDrv/Src/DrawSurf.cpp:4956
↓ 2 callersFunctionMMX15ModulatedRender8
Source/SoftDrv/Src/DrawSurf.cpp:7122
↓ 2 callersFunctionMMX15StippledRender8
Source/SoftDrv/Src/DrawSurf.cpp:6251
↓ 2 callersFunctionMMX16MaskedRender8A
Source/SoftDrv/Src/DrawSurf.cpp:8928
↓ 2 callersFunctionMMX16MaskedRender8B
Source/SoftDrv/Src/DrawSurf.cpp:9366
↓ 2 callersFunctionMMX16ModulatedRender8
Source/SoftDrv/Src/DrawSurf.cpp:11550
↓ 2 callersFunctionMMX16StippledRender8
Source/SoftDrv/Src/DrawSurf.cpp:10673
↓ 2 callersFunctionMMX32MaskedRender8
Source/SoftDrv/Src/DrawSurf.cpp:17202
↓ 2 callersFunctionMMX32ModulatedRender8
Source/SoftDrv/Src/DrawSurf.cpp:18356
↓ 2 callersFunctionMMX32Render8A
Source/SoftDrv/Src/DrawSurf.cpp:14034
↓ 2 callersFunctionMMX32Render8B
Source/SoftDrv/Src/DrawSurf.cpp:14583
↓ 2 callersFunctionMMX32StippledRender8
Source/SoftDrv/Src/DrawSurf.cpp:17884
↓ 2 callersFunctionMainLoop
Unreal's main message loop. All windows in Unreal receive messages somewhere below this function on the stack.
Source/Window/Src/Main.cpp:402
↓ 2 callersMethodMakeUniqueObjectName
Create a unique name by combining a base name and an arbitrary number string. The object name returned is guaranteed not to exist.
Source/Core/Src/UnObj.cpp:2365
↓ 2 callersFunctionMatchViewportsToActors
Match Viewports to actors.
Source/Engine/Src/UnGame.cpp:288
↓ 2 callersFunctionMatches
Source/IpDrv/Src/IpDrv.cpp:353
↓ 2 callersMethodMirrorByPlane
Mirror a vector about a plane.
Source/Engine/Inc/UnMath.h:1112
↓ 2 callersMethodMonsterPath
Monster path returns true if supports typical (Skaarj) movement requirements */
Source/Engine/Src/UnReach.cpp:27
↓ 2 callersMethodNoteActorMovement
If this is the first time called since first click, note all selected actors.
Source/Editor/Src/UnEdCam.cpp:347
↓ 2 callersFunctionNoteTextureMovement
If this is the first time textures have been adjusted since the user first pressed a mouse button, save selected polygons transactionally so this can
Source/Editor/Src/UnEdCam.cpp:686
↓ 2 callersMethodNotifyExec
Source/Editor/Src/EdHook.cpp:199
↓ 2 callersMethodNotifyPostChange
Source/Editor/Src/EdHook.cpp:62
↓ 2 callersMethodNotifyPreChange
Source/Editor/Src/EdHook.cpp:56
↓ 2 callersMethodNotifyProgress
Source/Engine/Src/UnLevel.cpp:44
↓ 2 callersMethodObjectToIndex
Source/Core/Src/UnObj.cpp:3291
↓ 2 callersMethodOrthoRotation
Convert this orthogonal coordinate system to a rotation.
Source/Engine/Src/UnMath.cpp:119
← previousnext →501–600 of 2,646, ranked by callers