MCPcopy Create free account
hub / github.com/RedPandaProjects/UnrealEngine / LightBspSurf

Method LightBspSurf

Source/Editor/Src/UnShadow.cpp:199–341  ·  view source on GitHub ↗

Apply all lights to one poly, generating its lighting mesh and updating the tables:

Source from the content-addressed store, hash-verified

source not stored for this graph (policy: none)

Callers 1

shadowIlluminateBspMethod · 0.80

Calls 12

MinFunction · 0.85
MaxFunction · 0.85
SquareFunction · 0.85
FDistSquaredFunction · 0.85
NumMethod · 0.80
TransposeMethod · 0.80
InverseMethod · 0.80
AddItemMethod · 0.80
FCoordsFunction · 0.50
FVectorFunction · 0.50
AddMethod · 0.45
LineCheckMethod · 0.45

Tested by

no test coverage detected