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Functions49,253 in github.com/GarageGames/Torque3D

↓ 19 callersMethodgetCameraTransform
check if the object needs to be observed through its own camera...
Engine/source/T3D/camera.cpp:369
↓ 19 callersMethodgetChildren
Returns the child cells.
Engine/source/forest/forestCell.h:197
↓ 19 callersMethodgetCullingState
Return the scene culling state for this traversal.
Engine/source/scene/zones/sceneTraversalState.h:70
↓ 19 callersMethodgetDescription
Return the SFX description associated with this source. Never NULL.
Engine/source/sfx/sfxSource.h:406
↓ 19 callersMethodgetDuration
Returns the source's total playback time in milliseconds.
Engine/source/sfx/sfxSound.h:137
↓ 19 callersMethodgetFrustum
Engine/source/gfx/gfxDevice.cpp:675
↓ 19 callersMethodgetId
Engine/source/platformSDL/threads/thread.cpp:136
↓ 19 callersFunctiongetLastError
Engine/source/platform/platformNet.cpp:221
↓ 19 callersMethodgetMaterial
Engine/source/T3D/decal/decalData.cpp:353
↓ 19 callersMethodgetSizeInBytes
Engine/source/gfx/bitmap/ddsLoader.cpp:197
↓ 19 callersMethodgetUndoAction
Engine/source/util/undo.cpp:382
↓ 19 callersMethodgetUndoCount
Engine/source/util/undo.cpp:352
↓ 19 callersFunctiongetUniqueName
Engine/source/console/simManager.cpp:441
↓ 19 callersMethodgetVelocity
Engine/source/T3D/item.cpp:507
↓ 19 callersMethodinsertBefore
Engine/lib/bullet/src/LinearMath/btList.h:31
↓ 19 callersMethodinsertNode
Engine/source/environment/river.cpp:1955
↓ 19 callersMethodisEmpty
Returns true if the feature set is empty.
Engine/source/shaderGen/featureSet.h:81
↓ 19 callersMethodisShadowPass
Returns true if this is a shadow scene rendering pass.
Engine/source/scene/sceneRenderState.h:221
↓ 19 callersMethodisTagged
Engine/source/platform/threads/threadSafeRefCount.h:227
↓ 19 callersFunctionmakeFullPath
Tools/dae2dts/source/main.cpp:68
↓ 19 callersFunctionmng_initialize
Engine/lib/lmng/libmng_hlapi.c:1213
↓ 19 callersFunctionmng_setcb_closestream
Engine/lib/lmng/libmng_callback_xs.c:168
↓ 19 callersFunctionmng_setcb_openstream
Engine/lib/lmng/libmng_callback_xs.c:145
↓ 19 callersFunctionnext
Engine/lib/recast/Recast/Source/RecastMesh.cpp:165
↓ 19 callersMethodpassFilter
Engine/lib/recast/Detour/Source/DetourNavMeshQuery.cpp:72
↓ 19 callersFunctionpng_push_have_row
Engine/lib/lpng/pngpread.c:1042
↓ 19 callersFunctionpng_read_push_finish_row
Engine/lib/lpng/pngpread.c:962
↓ 19 callersFunctionpng_write_complete_chunk
Write a PNG chunk all at once. The type is an array of ASCII characters * representing the chunk name. The array must be at least 4 bytes in * len
Engine/lib/lpng/pngwutil.c:175
↓ 19 callersMethodseek
Engine/source/T3D/physics/physx3/px3Stream.cpp:63
↓ 19 callersFunctionsetBoolVariable
Engine/source/console/console.cpp:820
↓ 19 callersMethodsetDisplayType
Engine/source/gui/worldEditor/editTSCtrl.cpp:334
↓ 19 callersMethodsetPosition
Engine/source/sfx/sfxVoice.cpp:293
↓ 19 callersMethodsetScale
Engine/source/gui/worldEditor/worldEditorSelection.cpp:551
↓ 19 callersMethodsetTransforms
Engine/source/materials/matInstance.cpp:463
↓ 19 callersMethodsetupPass
---------------------------------------------------------------------------- Setup pass - needs scenegraph data because the lightmap will change acros
Engine/source/materials/matInstance.cpp:445
↓ 19 callersMethodsize
Engine/lib/bullet/src/BulletInverseDynamics/details/IDLinearMathInterface.hpp:25
↓ 19 callersFunctionusage
Engine/lib/ljpeg/jpegtran/jpegtran.c:45
↓ 19 callersFunctionvalidate
Engine/source/platform/platformMemory.cpp:437
↓ 19 callersFunctionwrite
Engine/lib/collada/include/dae/daeIOPlugin.h:127
↓ 19 callersMethodwrite
Engine/source/core/memVolume.cpp:413
↓ 18 callersFunctionALCbackend_Construct
Base ALCbackend method implementations. */
Engine/lib/openal-soft/Alc/backends/base.c:14
↓ 18 callersFunctionAdd
Add another matrix
Engine/lib/opcode/Ice/IceMatrix3x3.h:159
↓ 18 callersFunctionDecrementRef
Engine/lib/openal-soft/include/atomic.h:304
↓ 18 callersFunctionEngineMarshallData
Engine/source/console/engineAPI.h:126
↓ 18 callersMethodGetString
Engine/source/persistence/rapidjson/document.h:474
↓ 18 callersMethodMax
Engine/lib/squish/maths.h:172
↓ 18 callersFunctionSDL_CreateSemaphore
Create a semaphore */
Engine/lib/sdl/src/thread/psp/SDL_syssem.c:42
↓ 18 callersFunctionSDL_GetScancodeName
Engine/lib/sdl/src/events/SDL_keyboard.c:889
↓ 18 callersFunctionSDL_RenderGetViewport
Engine/lib/sdl/src/render/SDL_render.c:1272
↓ 18 callersFunctionSDL_SetRenderDrawBlendMode
Engine/lib/sdl/src/render/SDL_render.c:1380
↓ 18 callersFunctionSDL_SetWindowData
Engine/lib/sdl/src/video/SDL_video.c:1665
↓ 18 callersFunctionSDL_UnlockSurface
* Unlock a previously locked surface */
Engine/lib/sdl/src/video/SDL_surface.c:858
↓ 18 callersFunctionSDL_WaitThread
Engine/lib/sdl/src/thread/SDL_thread.c:465
↓ 18 callersFunctionWarning
--------------------------------------------------------------------------------------------- Warning ------------------------------------------------
Engine/lib/lmng/contrib/msvc/mngview/Main.cpp:328
↓ 18 callersFunction_GetNameOrId
Engine/source/ts/collada/colladaUtils.h:259
↓ 18 callersFunction_ToBeWin
Engine/lib/sdl/src/video/haiku/SDL_bwindow.cc:34
↓ 18 callersMethodaddObject
Engine/source/scene/simPath.cpp:235
↓ 18 callersMethodallocSharedXform
Engine/source/renderInstance/renderPassManager.cpp:315
↓ 18 callersMethodappend
Engine/source/core/util/str.cpp:1478
↓ 18 callersMethodattr
Engine/lib/collada/src/dae/daeElement.cpp:242
↓ 18 callersFunctionbtDebugDrawLine
Engine/lib/bullet/src/BulletCollision/CollisionDispatch/btInternalEdgeUtility.cpp:26
↓ 18 callersFunctioncofac
@brief Calculate the matrix cofactor * @param r1 The first row to use for calculating the cofactor * @param c1 The first column to use for calculat
Engine/lib/bullet/src/LinearMath/btMatrix3x3.h:748
↓ 18 callersMethodfindLinearSearch
Engine/lib/bullet/src/LinearMath/btAlignedObjectArray.h:463
↓ 18 callersMethodgetAmbience
Return the ambient space associated with this soundscape.
Engine/source/sfx/sfxSoundscape.h:114
↓ 18 callersFunctiongetCollisionWorld
Engine/lib/bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h:138
↓ 18 callersMethodgetComponent
Engine/source/T3D/entity.h:248
↓ 18 callersMethodgetDiffuseCameraPosition
Returns the camera position used during the diffuse rendering pass which may be different from the actual camera position. This is useful when doing
Engine/source/scene/sceneRenderState.h:298
↓ 18 callersMethodgetElement
Engine/lib/collada/src/dae/daeURI.cpp:377
↓ 18 callersMethodgetFirstWindow
Engine/source/windowManager/sdl/sdlWindowMgr.cpp:353
↓ 18 callersMethodgetHeight
Engine/source/terrain/terrData.cpp:396
↓ 18 callersMethodgetNormal
Engine/source/terrain/terrData.cpp:543
↓ 18 callersMethodgetNumEdges
Return the number of edges that a frustum has.
Engine/source/math/util/frustum.h:211
↓ 18 callersMethodgetShader
Engine/source/shaderGen/shaderGen.cpp:450
↓ 18 callersMethodgetSquareSize
Engine/source/terrain/terrData.h:420
↓ 18 callersMethodgetStackDepth
Engine/source/console/consoleInternal.h:524
↓ 18 callersMethodgetVelocity
Engine/source/T3D/vehicles/vehicle.cpp:704
↓ 18 callersMethodgetZoneManager
Return the manager for the zones in this scene. @note Only client scenes have a zone manager as for the server, no zoning data is kept.
Engine/source/scene/sceneManager.h:212
↓ 18 callersMethodhandleError
Engine/lib/collada/src/modules/stdErrPlugin/stdErrPlugin.cpp:25
↓ 18 callersMethodisCulled
Return true if the contents of the given AABB can be culled.
Engine/source/math/util/frustum.h:453
↓ 18 callersMethodisCyclic
Engine/source/ts/tsShape.h:207
↓ 18 callersMethodisLeafNode
tells if the node is a leaf
Engine/lib/bullet/src/BulletCollision/Gimpact/btGImpactBvh.h:179
↓ 18 callersMethodisValid
Check if we currently have a valid target
Engine/source/T3D/turret/aiTurretShape.h:185
↓ 18 callersFunctionmAcos
Engine/source/math/mMathFn.h:278
↓ 18 callersFunctionmng_display_image
Engine/lib/lmng/libmng_display.c:1341
↓ 18 callersFunctionogg_page_serialno
Engine/lib/libogg/src/framing.c:59
↓ 18 callersMethodplay
Engine/source/T3D/sfx/sfxEmitter.cpp:1030
↓ 18 callersFunctionpng_gamma_significant
This is the shared test on whether a gamma value is 'significant' - whether * it is worth doing gamma correction. */
Engine/lib/lpng/png.c:3433
↓ 18 callersFunctionpng_safecat
Utility to safely appends strings to a buffer. This never errors out so * error checking is not required in the caller. */
Engine/lib/lpng/pngerror.c:111
↓ 18 callersMethodpostEvent
----------------------------------------------------------------------------- Post an event to the EventManager's queue. @param event The event to po
Engine/source/util/messaging/eventManager.cpp:253
↓ 18 callersMethodpushFrame
Engine/source/console/stringStack.cpp:207
↓ 18 callersMethodpush_back_unique
Engine/source/core/util/tVector.h:639
↓ 18 callersFunctionrcSwap
Engine/lib/recast/Recast/Include/Recast.h:590
↓ 18 callersMethodredo
Engine/source/util/undo.cpp:132
↓ 18 callersMethodregisterObject
Engine/source/scene/zones/sceneZoneSpaceManager.cpp:442
↓ 18 callersMethodrelease
Engine/source/sfx/fmod/sfxFMODEvent.cpp:286
↓ 18 callersMethodrender
-------------------------------------------------------------------------- Render bolt ---------------------------------------------------------------
Engine/source/T3D/fx/lightning.cpp:1081
↓ 18 callersMethodresolve
Engine/source/core/volume.cpp:396
↓ 18 callersMethodretreive
Engine/source/core/tSparseArray.h:135
↓ 18 callersMethodsave
* Convert CFPropertyList to XML or binary and save to file. * @param string $file Path of PropertyList, defaults to {@link $file} * @param stri
Tools/projectGenerator/classes/plist/CFPropertyList.php:282
↓ 18 callersMethodselectObject
Engine/source/gui/worldEditor/worldEditor.cpp:2811
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