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/
github.com/GarageGames/Torque3D
/ getId
Method
getId
Engine/source/platformSDL/threads/thread.cpp:136–139 ·
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Source
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134
}
135
136
U32 Thread::getId()
137
{
138
return (U32)mData->mThreadID;
139
}
140
141
void Thread::_setName( const char* )
142
{
Callers
12
onPFXProcessed
Method · 0.45
onWindowClosed
Method · 0.45
_setDefaultCaption
Method · 0.45
addThread
Method · 0.45
removeThread
Method · 0.45
getThreadById
Method · 0.45
generateNewFrame
Method · 0.45
generateNewFrame
Method · 0.45
onAttachToMenuBar
Method · 0.45
onRemoveFromMenuBar
Method · 0.45
onMessageObjectReceived
Method · 0.45
compileObject
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected