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hub / github.com/GarageGames/Torque3D / getId

Method getId

Engine/source/platformSDL/threads/thread.cpp:136–139  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

134}
135
136U32 Thread::getId()
137{
138 return (U32)mData->mThreadID;
139}
140
141void Thread::_setName( const char* )
142{

Callers 12

onPFXProcessedMethod · 0.45
onWindowClosedMethod · 0.45
_setDefaultCaptionMethod · 0.45
addThreadMethod · 0.45
removeThreadMethod · 0.45
getThreadByIdMethod · 0.45
generateNewFrameMethod · 0.45
generateNewFrameMethod · 0.45
onAttachToMenuBarMethod · 0.45
onRemoveFromMenuBarMethod · 0.45
compileObjectMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected