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hub / github.com/GarageGames/Torque3D / EngineMarshallData

Function EngineMarshallData

Engine/source/console/engineAPI.h:126–129  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

124/// Marshal a single piece of data from native into client form.
125template< typename T >
126inline const char* EngineMarshallData( const T& value )
127{
128 return castConsoleTypeToString( value );
129}
130inline const char* EngineMarshallData( bool value )
131{
132 if( value )

Callers 5

marshallEachMethod · 0.85
marshallEachMethod · 0.85
TESTFunction · 0.85
worldEditor.cppFile · 0.85

Calls 2

getIdStringMethod · 0.80
getIdMethod · 0.45

Tested by 1

TESTFunction · 0.68