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github.com/GarageGames/Torque3D
/ functions
Functions
49,253 in github.com/GarageGames/Torque3D
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Functions
49,253
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Types & classes
8,998
↓ 21 callers
Function
dStrStartsWith
Check if one string starts with another
Engine/source/core/strings/stringFunctions.cpp:491
↓ 21 callers
Function
dtClamp
Engine/lib/recast/Detour/Include/DetourCommon.h:74
↓ 21 callers
Method
erase
Engine/source/console/arrayObject.cpp:337
↓ 21 callers
Method
exec
Engine/source/console/compiledEval.cpp:443
↓ 21 callers
Method
findItemByValue
Engine/source/gui/controls/guiTreeViewCtrl.cpp:4718
↓ 21 callers
Method
freeze
Engine/source/gui/containers/guiStackCtrl.cpp:217
↓ 21 callers
Method
getDesc
Engine/source/gfx/genericConstBuffer.cpp:139
↓ 21 callers
Method
getElementType
Engine/lib/collada/include/1.4/dom/domP.h:32
↓ 21 callers
Method
getEnumTable
Return the EnumTable for this type (only for enumeration types).
Engine/source/console/dynamicTypes.h:130
↓ 21 callers
Method
getLinearVelocity
Engine/lib/bullet/src/BulletDynamics/Character/btKinematicCharacterController.cpp:675
↓ 21 callers
Method
getName
Engine/source/platformWin32/winVolume.cpp:342
↓ 21 callers
Method
getType
Gets the polygon type. (See: #dtPolyTypes)
Engine/lib/recast/Detour/Include/DetourNavMesh.h:182
↓ 21 callers
Method
getUpVector
Engine/source/math/mMatrix.h:557
↓ 21 callers
Function
gz_error
Create an error message in allocated memory and set state->err and state->msg accordingly. Free any previous error message already there. Do n
Engine/lib/zlib/gzlib.c:564
↓ 21 callers
Method
isClass
Returns true if this namespace represents an engine defined class and is not just a script defined class namespace.
Engine/source/console/consoleInternal.h:195
↓ 21 callers
Method
isConnectionToServer
Engine/source/sim/netConnection.h:585
↓ 21 callers
Method
len
Engine/source/environment/river.h:78
↓ 21 callers
Function
oc_blog64
Computes the binary logarithm of _w, returned in Q57 format.*/
Engine/lib/libtheora/lib/mathops.c:232
↓ 21 callers
Function
png_write_chunk_data
Write the data of a PNG chunk started with png_write_chunk_header(). * Note that multiple calls to this function are allowed, and that the * sum of
Engine/lib/lpng/pngwutil.c:126
↓ 21 callers
Method
pushCursor
Engine/source/windowManager/platformCursorController.cpp:26
↓ 21 callers
Method
setPosition
Engine/source/platformWin32/winVolume.cpp:469
↓ 21 callers
Method
setStateBlockByDesc
Engine/source/gfx/gfxDevice.cpp:340
↓ 21 callers
Method
showPopup
Engine/source/platformSDL/menus/popupMenuSDL.cpp:233
↓ 21 callers
Function
sqr
Engine/lib/convexDecomp/NvStanHull.cpp:569
↓ 21 callers
Method
writeBitmap
Engine/source/gfx/bitmap/gBitmap.cpp:1071
↓ 21 callers
Method
writeTabs
Write a number of tabs to this stream
Engine/source/core/stream/stream.h:236
↓ 20 callers
Method
FirstChild
Engine/lib/tinyxml/tinyxml.cpp:361
↓ 20 callers
Method
GetSize
Engine/source/persistence/rapidjson/internal/stack.h:68
↓ 20 callers
Function
IsRecording
Returns true if in recording mode.
Engine/source/core/util/journal/journal.h:391
↓ 20 callers
Method
NextSibling
Engine/lib/tinyxml/tinyxml.cpp:413
↓ 20 callers
Function
SDL_EventState
Engine/lib/sdl/src/events/SDL_events.c:567
↓ 20 callers
Function
SDL_GetKeyboardFocus
Engine/lib/sdl/src/events/SDL_keyboard.c:603
↓ 20 callers
Function
SDL_NumJoysticks
* Count the number of joysticks attached to the system */
Engine/lib/sdl/src/joystick/SDL_joystick.c:74
↓ 20 callers
Function
SDL_RectEmpty
* \brief Returns true if the rectangle has no area. */
Engine/lib/sdl/include/SDL_rect.h:82
↓ 20 callers
Function
SDL_floor
Engine/lib/sdl/src/stdlib/SDL_stdlib.c:147
↓ 20 callers
Function
SDL_realloc
Engine/lib/sdl/src/stdlib/SDL_malloc.c:44
↓ 20 callers
Function
WIN_CheckWParamMouseButton
Engine/lib/sdl/src/video/windows/SDL_windowsevents.c:207
↓ 20 callers
Method
allocConstBuffer
Engine/source/gfx/gl/gfxGLShader.cpp:869
↓ 20 callers
Method
allocateCollisionAlgorithm
Engine/lib/bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp:307
↓ 20 callers
Method
createObject
Engine/source/core/factoryCache.h:53
↓ 20 callers
Method
drawIndexedPrimitive
Engine/source/gfx/gl/gfxGLDevice.cpp:594
↓ 20 callers
Method
enableCollision
Engine/source/T3D/rigidShape.cpp:1026
↓ 20 callers
Function
expandPath
Engine/source/console/console.cpp:2064
↓ 20 callers
Function
fastf2i
Fast float-to-int conversion. Assumes the FPU is already in round-to-zero * mode. */
Engine/lib/openal-soft/OpenAL32/Include/alMain.h:364
↓ 20 callers
Method
getElementName
Engine/lib/collada/src/dae/daeElement.cpp:383
↓ 20 callers
Method
getNodeAtIdx
Engine/lib/recast/Detour/Include/DetourNode.h:68
↓ 20 callers
Function
getNumLinks
Engine/lib/bullet/src/BulletDynamics/Featherstone/btMultiBody.h:155
↓ 20 callers
Function
getObject
( %i )
Templates/Full/game/tools/editorClasses/scripts/guiFormMessageManager.ed.cs:107
↓ 20 callers
Method
getPosition
Engine/source/sfx/sfxVoice.cpp:263
↓ 20 callers
Method
getWritableBits
Engine/source/gfx/bitmap/gBitmap.h:294
↓ 20 callers
Method
hide
Engine/source/windowManager/sdl/sdlWindow.cpp:419
↓ 20 callers
Function
init
Set up all data. */
Engine/lib/openal-soft/Alc/bs2b.c:34
↓ 20 callers
Method
insert
Engine/lib/bullet/src/BulletCollision/Gimpact/gim_array.h:282
↓ 20 callers
Method
isLocked
Engine/source/console/simObject.h:776
↓ 20 callers
Method
isReady
Engine/source/ts/tsMeshFit.cpp:165
↓ 20 callers
Function
mLerp
Engine/source/math/mMathFn.h:243
↓ 20 callers
Function
mRound
Engine/source/math/mMathFn.h:203
↓ 20 callers
Function
mRoundToNearest
Engine/source/math/mMathFn.h:220
↓ 20 callers
Function
ogg_stream_pagein
Engine/lib/libogg/src/framing.c:808
↓ 20 callers
Method
quickSort
Engine/lib/bullet/src/LinearMath/btAlignedObjectArray.h:363
↓ 20 callers
Method
removeFeature
Engine/source/shaderGen/featureSet.cpp:159
↓ 20 callers
Method
rows
Engine/lib/bullet/src/BulletInverseDynamics/details/IDMatVec.hpp:139
↓ 20 callers
Method
setShader
Engine/source/gfx/gl/gfxGLDevice.cpp:839
↓ 20 callers
Method
setTexture
Engine/source/materials/matTextureTarget.cpp:105
↓ 20 callers
Method
setVelocity
Engine/source/T3D/item.cpp:512
↓ 20 callers
Method
size
Retrieves the amount of keys.
Engine/lib/bullet/src/BulletCollision/Gimpact/gim_hash_table.h:689
↓ 20 callers
Method
write
Engine/source/T3D/gameBase/gameConnectionEvents.cpp:220
↓ 20 callers
Function
yesno
Engine/lib/sdl/src/video/x11/edid-parse.c:544
↓ 20 callers
Method
~btCollisionAlgorithmCreateFunc
Engine/lib/bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h:34
↓ 19 callers
Function
AssertionSuccess
Makes a successful assertion result.
Engine/lib/gtest/fused-src/gtest/gtest-all.cc:2452
↓ 19 callers
Function
DefineConsoleMethod
* Sets the move speed for an AI object */
Engine/source/T3D/aiClient.cpp:421
↓ 19 callers
Function
DefineEngineMethod
Engine/source/gui/core/guiOffscreenCanvas.cpp:282
↓ 19 callers
Function
IncrementRef
Engine/lib/openal-soft/include/atomic.h:302
↓ 19 callers
Function
InsertUIntMapEntry
Engine/lib/openal-soft/common/uintmap.c:39
↓ 19 callers
Method
Lock
Engine/lib/gtest/fused-src/gtest/gtest.h:2655
↓ 19 callers
Function
LockBuffersRead
Engine/lib/openal-soft/OpenAL32/Include/alBuffer.h:110
↓ 19 callers
Function
SDL_AddDisplayMode
Engine/lib/sdl/src/video/SDL_video.c:727
↓ 19 callers
Function
SDL_GL_ExtensionSupported
Engine/lib/sdl/src/video/SDL_video.c:2786
↓ 19 callers
Function
SDL_NextAudioFormat
Engine/lib/sdl/src/audio/SDL_audio.c:1622
↓ 19 callers
Function
SDL_SemWait
Engine/lib/sdl/src/thread/psp/SDL_syssem.c:120
↓ 19 callers
Function
SDL_ceil
Engine/lib/sdl/src/stdlib/SDL_stdlib.c:90
↓ 19 callers
Function
SDL_strlcat
Engine/lib/sdl/src/stdlib/SDL_string.c:516
↓ 19 callers
Method
Value
Engine/source/platform/threads/test/threadSafeDequeTest.cpp:40
↓ 19 callers
Function
_isSupported
* @brief Checks to see if functionality is supported. Helper function. */
Engine/lib/sdl/test/testautomation_render.c:772
↓ 19 callers
Method
add
Engine/source/gui/worldEditor/terrainEditor.cpp:235
↓ 19 callers
Function
addCommand
Engine/source/console/console.cpp:1064
↓ 19 callers
Method
addEntry
------------------------------------------------------------------------------
Engine/source/gui/controls/guiPopUpCtrl.cpp:616
↓ 19 callers
Method
addObject
Engine/source/T3D/gameBase/gameProcess.cpp:54
↓ 19 callers
Function
aluMixData
Engine/lib/openal-soft/Alc/ALu.c:1427
↓ 19 callers
Function
btMprVec3Copy
Engine/lib/bullet/src/BulletCollision/NarrowPhaseCollision/btMprPenetration.h:202
↓ 19 callers
Function
bt_distance_point_plane
Engine/lib/bullet/src/BulletCollision/Gimpact/btClipPolygon.h:31
↓ 19 callers
Function
cleanup
Engine/lib/sdl/test/testfile.c:43
↓ 19 callers
Method
close
Engine/source/platformWin32/winVolume.cpp:450
↓ 19 callers
Method
cross
Engine/lib/bullet/src/LinearMath/btSpatialAlgebra.h:105
↓ 19 callers
Function
dtMathFloorf
Engine/lib/recast/Detour/Include/DetourMath.h:14
↓ 19 callers
Function
dtVlerp
Performs a linear interpolation between two vectors. (@p v1 toward @p v2) @param[out] dest The result vector. [(x, y, x)] @param[in] v1 The starting
Engine/lib/recast/Detour/Include/DetourCommon.h:117
↓ 19 callers
Method
erase
Engine/lib/convexDecomp/NvHashMap.h:1530
↓ 19 callers
Method
filter
Engine/source/shaderGen/featureSet.cpp:185
↓ 19 callers
Method
get2DTex
Engine/source/gfx/D3D9/gfxD3D9TextureObject.h:54
↓ 19 callers
Method
getBytesPerSample
The number of bytes of data per sample. @note Be aware that this comprises all channels.
Engine/source/sfx/sfxCommon.h:284
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