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github.com/GarageGames/Torque3D
/ close
Method
close
Engine/source/platformWin32/winVolume.cpp:450–460 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
448
}
449
450
bool Win32File::close()
451
{
452
if (mHandle)
453
{
454
::CloseHandle((HANDLE)mHandle);
455
mHandle = 0;
456
}
457
458
mStatus = Closed;
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return true;
460
}
461
462
U32 Win32File::getPosition()
463
{
Callers
15
dumpShaderDisassembly
Method · 0.45
dump
Method · 0.45
countUnflaggedAllocs
Function · 0.45
initLog
Function · 0.45
logAlloc
Function · 0.45
logRealloc
Function · 0.45
logFree
Function · 0.45
platformMemory.cpp
File · 0.45
TEST
Function · 0.45
getRenderModelTexture
Method · 0.45
write
Method · 0.45
read
Method · 0.45
Calls
no outgoing calls
Tested by
1
TEST
Function · 0.36