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hub / github.com/GarageGames/Torque3D / close

Method close

Engine/source/platformWin32/winVolume.cpp:450–460  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

448}
449
450bool Win32File::close()
451{
452 if (mHandle)
453 {
454 ::CloseHandle((HANDLE)mHandle);
455 mHandle = 0;
456 }
457
458 mStatus = Closed;
459 return true;
460}
461
462U32 Win32File::getPosition()
463{

Callers 15

dumpShaderDisassemblyMethod · 0.45
dumpMethod · 0.45
countUnflaggedAllocsFunction · 0.45
initLogFunction · 0.45
logAllocFunction · 0.45
logReallocFunction · 0.45
logFreeFunction · 0.45
platformMemory.cppFile · 0.45
TESTFunction · 0.45
getRenderModelTextureMethod · 0.45
writeMethod · 0.45
readMethod · 0.45

Calls

no outgoing calls

Tested by 1

TESTFunction · 0.36