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Functions
21,443 in github.com/dhewm/dhewm3
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Functions
21,443
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Types & classes
2,396
↓ 13 callers
Method
NumPortalsInArea
=================== NumPortalsInArea =================== */
neo/renderer/RenderWorld.cpp:827
↓ 13 callers
Method
Present
================ idItem::Present ================ */
neo/d3xp/Item.cpp:246
↓ 13 callers
Function
R_GlobalPlaneToLocal
neo/renderer/tr_main.cpp:546
↓ 13 callers
Function
R_LocalPointToGlobal
neo/renderer/tr_main.cpp:469
↓ 13 callers
Method
Read
================ idRestoreGame::Read ================ */
neo/game/gamesys/SaveGame.cpp:913
↓ 13 callers
Method
ReadClipModel
===================== idRestoreGame::ReadClipModel ===================== */
neo/game/gamesys/SaveGame.cpp:1514
↓ 13 callers
Method
ReadHashString
================ idDemoFile::ReadHashString ================ */
neo/framework/DemoFile.cpp:216
↓ 13 callers
Function
Select_ShiftTexture
======================================================================================================================= =============================
neo/tools/radiant/SELECT.CPP:1504
↓ 13 callers
Method
ServerSendChatMessage
================ idGameLocal::ServerSendChatMessage ================ */
neo/game/Game_network.cpp:770
↓ 13 callers
Method
ServerSendChatMessage
================ idGameLocal::ServerSendChatMessage ================ */
neo/d3xp/Game_network.cpp:784
↓ 13 callers
Method
SetLog
================ idDemoFile::SetLog ================ */
neo/framework/DemoFile.cpp:134
↓ 13 callers
Method
SetSkin
================ idEntity::SetSkin ================ */
neo/d3xp/Entity.cpp:1192
↓ 13 callers
Method
Shutdown
=============== Shutdown =============== */
neo/renderer/Image_init.cpp:2026
↓ 13 callers
Method
Signal
================ idEntity::Signal ================ */
neo/game/Entity.cpp:3269
↓ 13 callers
Method
Start
================ idThread::Start ================ */
neo/game/script/Script_Thread.cpp:552
↓ 13 callers
Method
Start
================ idEntityFx::Start ================ */
neo/d3xp/Fx.cpp:251
↓ 13 callers
Method
Start
================ idThread::Start ================ */
neo/d3xp/script/Script_Thread.cpp:574
↓ 13 callers
Method
StopAllSounds
=============== idSoundWorldLocal::StopAllSounds this is called from the main thread =============== */
neo/sound/snd_world.cpp:1482
↓ 13 callers
Method
StripLeading
============ idStr::StripLeading ============ */
neo/idlib/Str.cpp:485
↓ 13 callers
Method
WriteClipModel
=================== idSaveGame::WriteClipModel =================== */
neo/game/gamesys/SaveGame.cpp:743
↓ 13 callers
Method
WriteHashString
================ idDemoFile::WriteHashString ================ */
neo/framework/DemoFile.cpp:252
↓ 13 callers
Method
setMedia
neo/tools/radiant/GLWidget.cpp:477
↓ 13 callers
Method
swap
neo/libs/imgui/imgui_internal.h:800
↓ 12 callers
Method
AddConstraint
================ idPhysics_AF::AddConstraint ================ */
neo/game/physics/Physics_AF.cpp:7048
↓ 12 callers
Method
AddConstraint
================ idPhysics_AF::AddConstraint ================ */
neo/d3xp/physics/Physics_AF.cpp:7049
↓ 12 callers
Method
AddForce
================ idAFBody::AddForce ================ */
neo/game/physics/Physics_AF.cpp:4383
↓ 12 callers
Method
AddMouseButtonEvent
neo/libs/imgui/imgui.cpp:1839
↓ 12 callers
Function
AllocNode
================ AllocNode ================ */
neo/tools/compilers/dmap/ubrush.cpp:486
↓ 12 callers
Method
BoundsInAreas
=================== BoundsInAreas fills the *areas array with the number of the areas the bounds are in returns the total number of areas the bou
neo/renderer/RenderWorld.cpp:974
↓ 12 callers
Method
Clear
=============== idSessionLocal::Clear =============== */
neo/framework/Session.cpp:325
↓ 12 callers
Method
Clear
neo/idlib/Str.h:749
↓ 12 callers
Method
Clear
neo/idlib/math/Curve.h:52
↓ 12 callers
Method
ClearAllAnims
===================== idAnimator::ClearAllAnims ===================== */
neo/game/anim/Anim_Blend.cpp:3690
↓ 12 callers
Method
ClearAllAnims
===================== idAnimator::ClearAllAnims ===================== */
neo/d3xp/anim/Anim_Blend.cpp:3776
↓ 12 callers
Method
ClearRendererHandlers
neo/libs/imgui/imgui.cpp:15609
↓ 12 callers
Function
ColorButton_SetColor
================ ColorButton_SetColor Sets the current color button color ================ */
neo/tools/common/ColorButton.cpp:44
↓ 12 callers
Function
D3_snprintfC99
behaves like C99's snprintf() by returning the amount of bytes that would* have been written into a big enough buffer, even if that's > size unlike id
neo/idlib/Str.cpp:1874
↓ 12 callers
Method
DeleteItem
neo/tools/common/PropTree/PropTree.cpp:391
↓ 12 callers
Function
EntityHasModel
======================================================================================================================= =============================
neo/tools/radiant/EditorEntity.cpp:441
↓ 12 callers
Method
Fade
================ idStaticEntity::Fade ================ */
neo/game/Misc.cpp:1577
↓ 12 callers
Method
Fade
================ idStaticEntity::Fade ================ */
neo/d3xp/Misc.cpp:1643
↓ 12 callers
Method
FreeEmptyBaseBlocks
neo/idlib/Heap.h:544
↓ 12 callers
Method
FromRay
neo/idlib/math/Pluecker.h:260
↓ 12 callers
Method
GetAnim
==================== idAnimManager::GetAnim ==================== */
neo/game/anim/Anim.cpp:956
↓ 12 callers
Method
GetAnim
==================== idAnimManager::GetAnim ==================== */
neo/d3xp/anim/Anim.cpp:956
↓ 12 callers
Method
GetCamera
============= idGameLocal::GetCamera ============= */
neo/game/Game_local.cpp:4040
↓ 12 callers
Method
GetCamera
============= idGameLocal::GetCamera ============= */
neo/d3xp/Game_local.cpp:4335
↓ 12 callers
Method
GetClipMask
================ idPhysics_Base::GetClipMask ================ */
neo/d3xp/physics/Physics_Base.cpp:197
↓ 12 callers
Method
GetNextVisible
neo/tools/common/PropTree/PropTreeItem.cpp:366
↓ 12 callers
Method
GetPVSAreas
================ idPVS::GetPVSAreas ================ */
neo/game/Pvs.cpp:941
↓ 12 callers
Method
GetRootItem
neo/tools/common/PropTree/PropTree.cpp:297
↓ 12 callers
Method
GetSurfaceType
gets name for surface type (stone, metal, flesh, etc.)
neo/renderer/Material.h:507
↓ 12 callers
Method
GetTime
================ idPhysics_AF::GetTime ================ */
neo/game/physics/Physics_AF.cpp:6430
↓ 12 callers
Method
GetTime
================ idPhysics_AF::GetTime ================ */
neo/d3xp/physics/Physics_AF.cpp:6431
↓ 12 callers
Function
ImGui_ImplSDL3_GetBackendData
Backend data stored in io.BackendPlatformUserData to allow support for multiple Dear ImGui contexts It is STRONGLY preferred that you use docking bran
neo/libs/imgui/backends/imgui_impl_sdl3.cpp:140
↓ 12 callers
Function
ImGui_ImplWGPU_CreateWGPUSurfaceHelper
neo/libs/imgui/backends/imgui_impl_wgpu.cpp:1027
↓ 12 callers
Function
ImGui_ImplWin32_AddKeyEvent
neo/libs/imgui/backends/imgui_impl_win32.cpp:281
↓ 12 callers
Function
ImLengthSqr
neo/libs/imgui/imgui_internal.h:513
↓ 12 callers
Function
ImUpperPowerOfTwo
neo/libs/imgui/imgui_internal.h:383
↓ 12 callers
Method
IsBaseBlock
neo/idlib/Heap.h:397
↓ 12 callers
Method
IsValid
neo/d3xp/Game_local.h:699
↓ 12 callers
Method
Launch
================= idProjectile::Launch ================= */
neo/d3xp/Projectile.cpp:314
↓ 12 callers
Function
LittleBitField
neo/idlib/Lib.cpp:506
↓ 12 callers
Function
LoadModel
neo/tools/radiant/ECLASS.CPP:115
↓ 12 callers
Function
Mem_FreeA
free memory allocated with Mem_MallocA()
neo/idlib/Heap.h:155
↓ 12 callers
Method
MemoryUsed
neo/idlib/containers/List.h:272
↓ 12 callers
Method
NumFrames
==================== idMD5Anim::NumFrames ==================== */
neo/game/anim/Anim.cpp:92
↓ 12 callers
Method
NumFrames
==================== idMD5Anim::NumFrames ==================== */
neo/d3xp/anim/Anim.cpp:92
↓ 12 callers
Function
Patch_AdjustSelected
================== Patch_AdjustSelected ================== */
neo/tools/radiant/PMESH.CPP:3097
↓ 12 callers
Method
PathArcToFast
0: East, 3: South, 6: West, 9: North, 12: East
neo/libs/imgui/imgui_draw.cpp:1254
↓ 12 callers
Method
PowerUpActive
=============== idPlayer::PowerUpActive =============== */
neo/d3xp/Player.cpp:3691
↓ 12 callers
Function
RB_DrawShadowElementsWithCounters
================ RB_DrawShadowElementsWithCounters May not use all the indexes in the surface if caps are skipped ================ */
neo/renderer/tr_render.cpp:118
↓ 12 callers
Function
RB_SimpleSurfaceSetup
================ RB_SimpleSurfaceSetup ================ */
neo/renderer/tr_rendertools.cpp:127
↓ 12 callers
Function
Select_Delete
======================================================================================================================= =============================
neo/tools/radiant/SELECT.CPP:398
↓ 12 callers
Method
SetGravity
================ idPhysics_Base::SetGravity ================ */
neo/game/physics/Physics_Base.cpp:418
↓ 12 callers
Method
SetJointPos
===================== idAnimator::SetJointPos ===================== */
neo/game/anim/Anim_Blend.cpp:3574
↓ 12 callers
Method
SetJointPos
===================== idAnimator::SetJointPos ===================== */
neo/d3xp/anim/Anim_Blend.cpp:3660
↓ 12 callers
Method
SetKeyBindingNames
============== idUserInterfaceLocal::SetKeyBindingNames ============== */
neo/ui/UserInterface.cpp:825
↓ 12 callers
Method
SetOwner
================ idWeapon::SetOwner Only called at player spawn time, not each weapon switch ================ */
neo/d3xp/Weapon.cpp:232
↓ 12 callers
Method
SetParent
================ idWindow::SetParent ================ */
neo/ui/Window.cpp:1618
↓ 12 callers
Method
SetStartTime
===================== idAnimBlend::SetStartTime ===================== */
neo/game/anim/Anim_Blend.cpp:1521
↓ 12 callers
Method
SetStartTime
===================== idAnimBlend::SetStartTime ===================== */
neo/d3xp/anim/Anim_Blend.cpp:1607
↓ 12 callers
Method
SetTempSize
neo/idlib/math/Matrix.h:2298
↓ 12 callers
Method
SetValue
neo/ui/SliderWindow.cpp:198
↓ 12 callers
Method
SetViewType
======================================================================================================================= =============================
neo/tools/radiant/XYWnd.cpp:3994
↓ 12 callers
Method
Sort
neo/tools/compilers/roqvq/codec.cpp:85
↓ 12 callers
Method
StartupVariable
================== idCommonLocal::StartupVariable Searches for command line parameters that are set commands. If match is not NULL, only that cvar wi
neo/framework/Common.cpp:984
↓ 12 callers
Method
StripLeadingOnce
============ idStr::StripLeadingOnce ============ */
neo/idlib/Str.cpp:514
↓ 12 callers
Method
SuperClass
================ idTypeDef::SuperClass If type is an object, then returns the object's superclass ================ */
neo/game/script/Script_Program.cpp:377
↓ 12 callers
Method
SuperClass
================ idTypeDef::SuperClass If type is an object, then returns the object's superclass ================ */
neo/d3xp/script/Script_Program.cpp:377
↓ 12 callers
Function
Sys_GrabMouseCursor
=============== Sys_GrabMouseCursor Note: Usually grabbing is handled in idCommonLocal::Frame() -> Sys_GenerateEvents() -> handleMouseGrab() Thi
neo/sys/events.cpp:1118
↓ 12 callers
Function
Sys_MillisecondsPrecise
======================= Sys_MillisecondsPrecise ======================= */
neo/sys/win32/win_main.cpp:1107
↓ 12 callers
Method
TransformJoints
============ idSIMD_AltiVec::TransformJoints ============ */
neo/idlib/math/Simd_AltiVec.cpp:5234
↓ 12 callers
Method
TransposeMultiply
neo/idlib/math/Matrix.h:732
↓ 12 callers
Method
WriteString
================ idBitMsg::WriteString ================ */
neo/idlib/BitMsg.cpp:174
↓ 12 callers
Method
bitmapData
neo/tools/compilers/roqvq/NSBitmapImageRep.cpp:75
↓ 12 callers
Function
get32
neo/sound/stb_vorbis.h:1397
↓ 12 callers
Method
getTime
neo/tools/radiant/splines.h:316
↓ 12 callers
Function
glimit
neo/tools/compilers/roqvq/codec.cpp:35
↓ 12 callers
Function
mz_crc32
neo/framework/miniz/miniz.c:70
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