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Functions4,896 in github.com/bo3b/3Dmigoto

↓ 2 callersFunctionCreateAsmTextFile
util.h:899
↓ 2 callersFunctionCreateBlendState
DirectX9/CommandList.cpp:2161
↓ 2 callersFunctionCreateBuffer
DirectX9/Direct3DDevice9Functions.h:3602
↓ 2 callersMethodCreateClassLinkage
DirectX11/HackerDevice.cpp:1756
↓ 2 callersMethodCreateCounter
DirectX11/HackerDevice.cpp:1814
↓ 2 callersMethodCreateDeferredContext
DirectX11/HackerDevice.cpp:2755
↓ 2 callersFunctionCreateDeferredFADirectory
DirectX9/FrameAnalysis.cpp:1892
↓ 2 callersFunctionCreateDeferredFADirectory
DirectX11/FrameAnalysis.cpp:1895
↓ 2 callersFunctionCreateDepthStencilState
DirectX9/CommandList.cpp:2273
↓ 2 callersMethodCreateDepthStencilView
DirectX11/HackerDevice.cpp:1705
↓ 2 callersFunctionCreateFakeSwapChain
DirectX9/d3d9Wrapper.cpp:676
↓ 2 callersMethodCreateOffscreenPlainSurfaceEx
DirectX9/FrameAnalysisFunctions.h:3341
↓ 2 callersMethodCreatePredicate
DirectX11/HackerDevice.cpp:1802
↓ 2 callersMethodCreateQuery
DirectX9/FrameAnalysisFunctions.h:3306
↓ 2 callersMethodCreateQuery
DirectX11/HackerDevice.cpp:1790
↓ 2 callersFunctionCreateRasterizerState
DirectX9/CommandList.cpp:2281
↓ 2 callersMethodCreateRenderTarget
DirectX9/Direct3DDevice9Functions.h:3739
↓ 2 callersMethodCreateRenderTargetEx
DirectX9/FrameAnalysisFunctions.h:3346
↓ 2 callersMethodCreateShaderResourceView
DirectX10/Direct3D10Device.h:2013
↓ 2 callersFunctionCreateTextureFromAnimatedCursor
DirectX9/CommandList.cpp:3237
↓ 2 callersFunctionCreateTextureFromAnimatedCursor
DirectX11/CommandList.cpp:2814
↓ 2 callersMethodCreateUnorderedAccessView
DirectX11/HackerDevice.cpp:1682
↓ 2 callersFunctionDecodeCommentLengthDX9
BinaryDecompiler/internal_includes/tokensDX9.h:130
↓ 2 callersFunctionDecodeComparisonDX9
BinaryDecompiler/internal_includes/tokensDX9.h:296
↓ 2 callersFunctionDecodeDeclaration
BinaryDecompiler/decode.cpp:349
↓ 2 callersFunctionDecodeInstructionLengthDX9
BinaryDecompiler/internal_includes/tokensDX9.h:125
↓ 2 callersFunctionDecodeNameToken
BinaryDecompiler/decode.cpp:53
↓ 2 callersFunctionDecodeOpcodeTypeDX9
BinaryDecompiler/internal_includes/tokensDX9.h:120
↓ 2 callersFunctionDecodeProgramMajorVersion
BinaryDecompiler/internal_includes/tokens.h:22
↓ 2 callersFunctionDecodeProgramMinorVersion
BinaryDecompiler/internal_includes/tokens.h:27
↓ 2 callersFunctionDecodeResourceDimension
BinaryDecompiler/internal_includes/tokens.h:538
↓ 2 callersFunctionDecodeShaderTypeDX9
BinaryDecompiler/internal_includes/tokensDX9.h:5
↓ 2 callersFunctionDecodeUsageDX9
BinaryDecompiler/internal_includes/tokensDX9.h:198
↓ 2 callersFunctionDecodeUsageIndexDX9
BinaryDecompiler/internal_includes/tokensDX9.h:203
↓ 2 callersMethodDeletePatch
DirectX9/FrameAnalysisFunctions.h:3301
↓ 2 callersFunctionDisassembleMS
Old version directly using D3DDisassemble, suffers from precision issues due to bug in MS's disassembler that always prints floats with %f, which does
HLSLDecompiler/cmd_Decompiler/cmd_Decompiler.cpp:209
↓ 2 callersMethodDrawOverlay
DirectX9/Overlay.cpp:462
↓ 2 callersMethodDrawOverlay
DirectX11/Overlay.cpp:779
↓ 2 callersFunctionDumpShaderUsageInfo
DirectX9/Hunting.cpp:175
↓ 2 callersFunctionEnableDebugFlags
DirectX11/D3D11Wrapper.cpp:653
↓ 2 callersFunctionEnableStereo
DirectX10/d3d10Wrapper.cpp:278
↓ 2 callersMethodEndScene
DirectX9/Direct3DDevice9Functions.h:4524
↓ 2 callersMethodEnumAdapterModes
DirectX9/Direct3D9Functions.h:136
↓ 2 callersMethodEnumAdapterModesEx
DirectX9/Direct3D9Functions.h:596
↓ 2 callersFunctionEquivTarget
Returns the equivelent target type of built in targets with pre-existing views, so that we don't go and create a view cache when we already have one w
DirectX11/CommandList.cpp:7654
↓ 2 callersMethodEvictManagedResources
DirectX9/FrameAnalysisFunctions.h:2488
↓ 2 callersMethodExecuteCommandList
DirectX11/HackerContext.cpp:1839
↓ 2 callersFunctionFillInMissingInfo
DirectX9/CommandList.cpp:1759
↓ 2 callersMethodFindTextureOverrides
DirectX9/CommandList.cpp:8144
↓ 2 callersMethodFindTextureOverrides
DirectX11/CommandList.cpp:6242
↓ 2 callersMethodFinishCommandList
DirectX11/HackerContext.cpp:2545
↓ 2 callersFunctionForceDX11
DirectX11/D3D11Wrapper.cpp:725
↓ 2 callersFunctionForceDisplayMode
DirectX11/HookedDXGI.cpp:214
↓ 2 callersMethodFrameAnalysisLogQuery
DirectX9/FrameAnalysisFunctions.h:229
↓ 2 callersFunctionFrameAnalysisLogSlot
DirectX9/FrameAnalysisFunctions.h:128
↓ 2 callersMethodGenerateMips
DirectX11/HackerContext.cpp:1799
↓ 2 callersMethodGetAdapterCount
DirectX9/Direct3D9Functions.h:104
↓ 2 callersMethodGetAdapterDisplayModeEx
DirectX9/Direct3D9Functions.h:603
↓ 2 callersMethodGetAdapterIdentifier
DirectX9/Direct3D9Functions.h:114
↓ 2 callersMethodGetAdapterLUID
DirectX9/Direct3D9Functions.h:650
↓ 2 callersMethodGetAdapterModeCount
DirectX9/Direct3D9Functions.h:126
↓ 2 callersMethodGetAdapterModeCountEx
DirectX9/Direct3D9Functions.h:589
↓ 2 callersMethodGetAdapterMonitor
DirectX9/Direct3D9Functions.h:265
↓ 2 callersMethodGetAvailableTextureMem
DirectX9/FrameAnalysisFunctions.h:2483
↓ 2 callersMethodGetBackBuffer
DirectX9/Direct3DDevice9Functions.h:2950
↓ 2 callersMethodGetClipPlane
DirectX9/FrameAnalysisFunctions.h:2822
↓ 2 callersMethodGetClipStatus
DirectX9/FrameAnalysisFunctions.h:2862
↓ 2 callersFunctionGetConstantBufferFromBindingPoint
BinaryDecompiler/reflect.cpp:494
↓ 2 callersMethodGetContextFlags
DirectX11/HackerContext.cpp:2540
↓ 2 callersMethodGetCreationFlags
DirectX11/HackerDevice.cpp:1941
↓ 2 callersMethodGetCreationParameters
DirectX9/FrameAnalysisFunctions.h:2508
↓ 2 callersMethodGetCurrentTexturePalette
DirectX9/FrameAnalysisFunctions.h:2938
↓ 2 callersFunctionGetCustomColor
Color Coding Extra (Can be edited to alter the default colors.) A string must be given the flag of D3DFONT_COLORTABLE in order to use inline coloring
DirectX9/D3DFont.cpp:50
↓ 2 callersMethodGetD3DQuery9
DirectX9/d3d9Wrapper.h:1019
↓ 2 callersMethodGetDC
DirectX9/Direct3DSurface9Functions.h:860
↓ 2 callersMethodGetData
DirectX9/Direct3DQuery9Functions.h:134
↓ 2 callersMethodGetData
DirectX11/HackerContext.cpp:1437
↓ 2 callersMethodGetDataSize
DirectX9/Direct3DQuery9Functions.h:112
↓ 2 callersMethodGetDesc
DirectX9/Direct3DSurface9Functions.h:604
↓ 2 callersMethodGetDeviceCaps
DirectX9/Direct3DDevice9Functions.h:2444
↓ 2 callersMethodGetDeviceRemovedReason
DirectX11/HackerDevice.cpp:1946
↓ 2 callersMethodGetDirect3D9
DirectX9/d3d9Wrapper.h:83
↓ 2 callersFunctionGetDisassembly
DirectX10/Hunting.cpp:171
↓ 2 callersMethodGetExceptionMode
DirectX11/HackerDevice.cpp:1957
↓ 2 callersMethodGetGPUThreadPriority
DirectX9/FrameAnalysisFunctions.h:3351
↓ 2 callersMethodGetGammaRamp
DirectX9/FrameAnalysisFunctions.h:2572
↓ 2 callersFunctionGetIniBoolOrInt
For options that used to be booleans and are now integers. Boolean values (0/1/true/false/yes/no/on/off) will continue retuning 0/1 for backwards comp
DirectX9/IniHandler.cpp:1108
↓ 2 callersMethodGetLastPresentCount
DirectX9/Direct3DSwapChain9Functions.h:403
↓ 2 callersMethodGetLevelDesc
DirectX9/Direct3DCubeTexture9Functions.h:359
↓ 2 callersMethodGetLight
DirectX9/FrameAnalysisFunctions.h:2802
↓ 2 callersMethodGetLightEnable
DirectX9/FrameAnalysisFunctions.h:2812
↓ 2 callersMethodGetMaterial
DirectX9/FrameAnalysisFunctions.h:2792
↓ 2 callersMethodGetMaximumFrameLatency
DirectX9/FrameAnalysisFunctions.h:3356
↓ 2 callersMethodGetNPatchMode
DirectX9/FrameAnalysisFunctions.h:2972
↓ 2 callersMethodGetNumberOfSwapChains
DirectX9/FrameAnalysisFunctions.h:2538
↓ 2 callersMethodGetPaletteEntries
DirectX9/FrameAnalysisFunctions.h:2928
↓ 2 callersMethodGetParent
DirectX11/HackerDXGI.cpp:503
↓ 2 callersMethodGetPredication
DirectX11/HackerContext.cpp:2264
↓ 2 callersMethodGetPresentParameters
DirectX9/Direct3DSwapChain9Functions.h:333
↓ 2 callersMethodGetPresentStats
DirectX9/Direct3DSwapChain9Functions.h:411
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