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github.com/bo3b/3Dmigoto
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Functions
4,896 in github.com/bo3b/3Dmigoto
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Functions
4,896
◇
Types & classes
1,471
↓ 469 callers
Method
size
PointerSet.h:42
↓ 236 callers
Method
GetD3D9Device
DirectX9/d3d9Wrapper.h:357
↓ 166 callers
Method
Release
DirectX9/Direct3D9Functions.h:80
↓ 166 callers
Method
Release
DirectX11/HackerDXGI.cpp:410
↓ 134 callers
Function
lookup_hooked_device_dx9
DirectX9/HookedDeviceDX9.cpp:23
↓ 128 callers
Function
CheckDevice
DirectX9/d3d9Wrapper.cpp:763
↓ 117 callers
Method
clear
DirectX9/Input.cpp:403
↓ 115 callers
Function
lookup_hooked_context
DirectX11/HookedContext.cpp:73
↓ 100 callers
Method
clear
DirectX11/input.cpp:404
↓ 88 callers
Function
LogOverlay
ASCII version of the above. DirectXTK only understands wide strings, so we need to convert it to that, but we can't just convert the format and hand i
DirectX11/Overlay.cpp:893
↓ 79 callers
Method
SetRenderState
DirectX9/FrameAnalysisFunctions.h:2827
↓ 77 callers
Function
LogOverlay
ASCII version of the above. DirectXTK only understands wide strings, so we need to convert it to that, but we can't just convert the format and hand i
DirectX9/Overlay.cpp:600
↓ 71 callers
Method
GetDesc
DirectX9/Direct3DVolume9Functions.h:175
↓ 71 callers
Method
GetDesc
DirectX11/HackerDXGI.cpp:666
↓ 66 callers
Function
GetIniBool
DirectX9/IniHandler.cpp:896
↓ 64 callers
Function
DecodeOperand
BinaryDecompiler/decode.cpp:172
↓ 62 callers
Function
check_num_ops
D3D_Shaders/Assembler.cpp:1352
↓ 61 callers
Method
GetType
DirectX9/Direct3DQuery9Functions.h:102
↓ 60 callers
Function
GetIniStringAndLog
Helper functions to parse common types and log their values. TODO: Convert more of this file to use these where appropriate
DirectX11/IniHandler.cpp:948
↓ 60 callers
Function
LogTime
log.h:43
↓ 59 callers
Function
type_name
util.h:698
↓ 56 callers
Function
InstallHookDLLMain
----------------------------------------------------------------------------
DirectX9/DLLMainHookDX9.cpp:55
↓ 54 callers
Method
DirectModeGetRight
DirectX9/Direct3DTexture9Functions.h:41
↓ 50 callers
Method
DirectModeGetLeft
DirectX9/Direct3DTexture9Functions.h:37
↓ 50 callers
Method
GetRenderState
DirectX9/FrameAnalysisFunctions.h:2834
↓ 48 callers
Method
AddRef
DirectX9/Direct3D9Functions.h:74
↓ 48 callers
Function
InitFont2DVertex
DirectX9/D3DFont.h:70
↓ 47 callers
Function
GetIniBool
DirectX11/IniHandler.cpp:1018
↓ 47 callers
Function
assembleOp
D3D_Shaders/Assembler.cpp:685
↓ 45 callers
Function
GetIniStringAndLog
Helper functions to parse common types and log their values. TODO: Convert more of this file to use these where appropriate
DirectX9/IniHandler.cpp:825
↓ 45 callers
Function
get_tls
DirectX11/globals.h:754
↓ 44 callers
Function
GetIniInt
DirectX9/IniHandler.cpp:871
↓ 44 callers
Function
GetIniInt
DirectX11/IniHandler.cpp:993
↓ 43 callers
Function
CreateD3D10Instruction
BinaryDecompiler/decodeDX9.cpp:557
↓ 43 callers
Method
GAME_INTERNAL_HEIGHT
DirectX9/Globals.h:473
↓ 43 callers
Method
GAME_INTERNAL_WIDTH
DirectX9/Globals.h:448
↓ 43 callers
Method
GetRealOrig
DirectX9/d3d9Wrapper.h:69
↓ 43 callers
Function
RegisterIniKeyBinding
DirectX11/input.cpp:471
↓ 43 callers
Function
lookup_hooked_device
DirectX11/HookedDevice.cpp:68
↓ 42 callers
Function
__NvAtomicOpFP16x2
performs Atomic operation on two consecutive fp16 values in the given UAV the uint paramater 'fp16x2Val' is treated as two fp16 values the passed sub-
ThirdPartyLibs/nvapi-lib/nvapi-main/nvHLSLExtnsInternal.h:304
↓ 41 callers
Method
GetDataPtr
PointerSet.h:20
↓ 38 callers
Method
Release
DirectX9/Direct3DDevice9Functions.h:2367
↓ 37 callers
Method
GetSurfaceLevel
DirectX9/Direct3DTexture9Functions.h:350
↓ 37 callers
Function
crc32c_hw
util.h:92
↓ 36 callers
Method
Unbound
DirectX9/Direct3DSurface9Functions.h:168
↓ 35 callers
Function
wfopen_ensuring_access
Replacement for _wfopen_s that ensures the permissions will be set so we can read it back later.
util.cpp:75
↓ 34 callers
Function
NameFromIID
util.cpp:164
↓ 34 callers
Method
Release
DirectX10/Direct3D10Device.h:138
↓ 33 callers
Function
__NvGetSpecial
returns value of special register - specify subopcode from any of NV_SPECIALOP_* specified in nvShaderExtnEnums.h - other opcodes undefined behavior
ThirdPartyLibs/nvapi-lib/nvapi-main/nvHLSLExtnsInternal.h:738
↓ 32 callers
Function
GetIniString
This emulates the behaviour of the old GetPrivateProfileString API to facilitate switching to our own ini parser. Later we might consider changing the
DirectX11/IniHandler.cpp:855
↓ 32 callers
Method
QueryInterface
DirectX9/Direct3D9Functions.h:49
↓ 31 callers
Function
InitC46
D3DCompiler/d3dcWrapper.cpp:292
↓ 31 callers
Function
InstallHookLate
DirectX9/cursor.cpp:396
↓ 31 callers
Function
baseSurface9
DirectX9/d3d9Wrapper.cpp:1249
↓ 30 callers
Function
RegisterIniKeyBinding
DirectX9/Input.cpp:473
↓ 30 callers
Method
Release
DirectX11/FrameAnalysis.cpp:3028
↓ 30 callers
Function
end
DirectX9/profiling.h:35
↓ 29 callers
Function
InitD310
DirectX10/d3d10Wrapper.cpp:190
↓ 29 callers
Function
castStrLen
DirectX9/Hunting.cpp:18
↓ 29 callers
Function
castStrLen
DirectX11/Hunting.cpp:28
↓ 29 callers
Method
emplace
DirectX9/CommandList.cpp:6046
↓ 29 callers
Function
wrappedSurface9
DirectX9/d3d9Wrapper.cpp:1262
↓ 28 callers
Function
GetLevel
DirectX9/CommandList.cpp:8877
↓ 28 callers
Function
__NvAtomicOpUINT64
ThirdPartyLibs/nvapi-lib/nvapi-main/nvHLSLExtnsInternal.h:539
↓ 28 callers
Function
end
DirectX11/profiling.h:35
↓ 28 callers
Method
evaluate
DirectX9/CommandList.cpp:3500
↓ 28 callers
Function
lookup_enum_name
util.h:262
↓ 26 callers
Function
DoubleBeepExit
util.h:199
↓ 26 callers
Method
GetCubeMapSurface
DirectX9/Direct3DCubeTexture9Functions.h:367
↓ 26 callers
Method
GetDevice
DirectX9/Direct3DQuery9Functions.h:82
↓ 26 callers
Function
GetIniString
This emulates the behaviour of the old GetPrivateProfileString API to facilitate switching to our own ini parser. Later we might consider changing the
DirectX9/IniHandler.cpp:729
↓ 26 callers
Method
UpdateSurface
DirectX9/FrameAnalysisFunctions.h:2612
↓ 25 callers
Method
AddRef
DirectX11/HackerDXGI.cpp:403
↓ 25 callers
Function
BeepFailure2
util.h:181
↓ 25 callers
Method
Bound
DirectX9/Direct3DSurface9Functions.h:149
↓ 25 callers
Method
GetLevelDesc
DirectX9/Direct3DTexture9Functions.h:342
↓ 24 callers
Method
FrameAnalysisLog
DirectX9/FrameAnalysis.cpp:94
↓ 24 callers
Method
GetD3DResource9
DirectX9/d3d9Wrapper.h:630
↓ 24 callers
Function
NvActiveThreads
ThirdPartyLibs/nvapi-lib/nvapi-main/nvHLSLExtns.h:1213
↓ 24 callers
Function
NvShfl
simple variant of SHFL instruction returns val from the specified lane optional width parameter must be a power of two and width <= 32
ThirdPartyLibs/nvapi-lib/nvapi-main/nvHLSLExtns.h:53
↓ 24 callers
Method
Unlock
DirectX9/Direct3DIndexBuffer9Functions.h:200
↓ 24 callers
Function
readStringParameter
DirectX10/IniHandler.cpp:11
↓ 23 callers
Method
Lock
DirectX9/Direct3DIndexBuffer9Functions.h:170
↓ 23 callers
Method
QueryInterface
In the game Elex, we see them call do the unusual SwapChain->QueryInterface(SwapChain). We need to return This when that happens, because otherwise th
DirectX11/HackerDXGI.cpp:339
↓ 23 callers
Method
Release
DirectX9/FrameAnalysisFunctions.h:2459
↓ 23 callers
Method
SetRenderTarget
DirectX9/FrameAnalysisFunctions.h:2688
↓ 23 callers
Function
Vector3
ThirdPartyLibs/DirectXTK-lib/include/SimpleMath.h:247
↓ 22 callers
Method
LockRect
DirectX9/Direct3DTexture9Functions.h:417
↓ 22 callers
Method
SetSamplerState
DirectX9/FrameAnalysisFunctions.h:2912
↓ 22 callers
Method
SetTexture
DirectX9/FrameAnalysisFunctions.h:2878
↓ 22 callers
Method
StretchRect
DirectX9/FrameAnalysisFunctions.h:2663
↓ 22 callers
Function
start
DirectX9/profiling.h:30
↓ 21 callers
Method
AddMember
PointerSet.h:29
↓ 21 callers
Function
CheckTexture9
DirectX9/d3d9Wrapper.cpp:891
↓ 21 callers
Method
GetResource
DirectX11/CommandList.cpp:5653
↓ 21 callers
Function
ShouldDuplicate
DirectX9/d3d9Wrapper.cpp:1871
↓ 21 callers
Function
TexFormatStr
util.h:527
↓ 21 callers
Function
lookup_hooked_D9
DirectX9/HookedD9.cpp:56
↓ 21 callers
Function
lookup_hooked_cube_texture
DirectX9/HookedCubeTexture.cpp:21
↓ 21 callers
Function
lookup_hooked_texture
DirectX9/HookedTexture.cpp:23
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