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Types & classes1,471 in github.com/bo3b/3Dmigoto

↓ 21 callersClassD3D2DTEXTURE_DESC
DirectX9/ResourceHash.h:17
↓ 20 callersClassCommandListSyntaxError
DirectX9/CommandList.cpp:3807
↓ 17 callersClassCommandListSyntaxError
DirectX11/CommandList.cpp:3195
↓ 7 callersClassAssemblerParseError
VS2013 BUG WORKAROUND: Make sure this class has a unique type name!
D3D_Shaders/stdafx.h:21
↓ 7 callersClassDrawContext
DirectX11/HackerContext.h:33
↓ 6 callersClassDrawContext
DirectX9/d3d9Wrapper.h:153
↓ 3 callersClassD3D3DTEXTURE_DESC
DirectX9/ResourceHash.h:69
↓ 2 callersClassDGSLEffect
------------------------------------------------------------------------------ Built-in effect for Visual Studio Shader Designer (DGSL) shaders
ThirdPartyLibs/DirectXTK-lib/include/Effects.h:505
↓ 2 callersClassNormalMapEffect
------------------------------------------------------------------------------ Built-in shader extends BasicEffect with normal maps and optional specu
ThirdPartyLibs/DirectXTK-lib/include/Effects.h:609
↓ 2 callersClassOverrideParam
DirectX9/Override.h:31
↓ 2 callersClassOverrideParam
DirectX11/Override.h:37
↓ 2 callersClassPBREffect
------------------------------------------------------------------------------ Built-in shader for Physically-Based Rendering (Roughness/Metalness) wi
ThirdPartyLibs/DirectXTK-lib/include/Effects.h:714
↓ 2 callersClassResourceCreationInfo
DirectX9/CommandList.h:740
↓ 2 callersEnumVariableFlags
DirectX9/CommandList.h:279
↓ 1 callersClassConstantTable
DirectX9/ConstantsTable.h:27
↓ 1 callersClassDrawCallInfo
DirectX9/DrawCallInfo.h:12
↓ 1 callersClassDrawCallInfo
DirectX11/DrawCallInfo.h:20
↓ 1 callersClassKeyOverride
DirectX10/Override.h:82
↓ 1 callersClassKeyOverride
DirectX9/Override.h:127
↓ 1 callersClassKeyOverride
DirectX11/Override.h:137
↓ 1 callersClassMatrixFromArrayAssignment
DirectX9/CommandList.h:1539
↓ 1 callersClassMatrixFromExpressionAssignment
DirectX9/CommandList.h:1573
↓ 1 callersClassMatrixFromMatrixAssignment
DirectX9/CommandList.h:1549
↓ 1 callersClassMatrixFromMatrixExpressionAssignment
DirectX9/CommandList.h:1561
↓ 1 callersClassMatrixFromShaderConstantAssignment
DirectX9/CommandList.h:1517
↓ 1 callersClassResourceSnapshot
We use this when collecting resource info for ShaderUsage.txt to take a snapshot of the resource handle, hash and original hash. We used to just save
DirectX9/Globals.h:340
↓ 1 callersClassResourceSnapshot
We use this when collecting resource info for ShaderUsage.txt to take a snapshot of the resource handle, hash and original hash. We used to just save
DirectX11/globals.h:339
↓ 1 callersClassState
DirectX11/profiling.h:26
↓ 1 callersClassVariableArrayFromArrayAssignment
DirectX9/CommandList.h:1426
↓ 1 callersClassVariableArrayFromExpressionAssignment
DirectX9/CommandList.h:1429
↓ 1 callersClassVariableArrayFromMatrixAssignment
DirectX9/CommandList.h:1427
↓ 1 callersClassVariableArrayFromMatrixExpressionAssignment
DirectX9/CommandList.h:1428
↓ 1 callersClassVariableArrayFromShaderConstantAssignment
DirectX9/CommandList.h:1425
ClassAbortCommand
Handling=abort aborts the current command list, and any command lists that called it. e.g. it can be used in conjunction with checktextureoverride = o
DirectX9/CommandList.h:622
ClassAbortCommand
Handling=abort aborts the current command list, and any command lists that called it. e.g. it can be used in conjunction with checktextureoverride = o
DirectX11/CommandList.h:371
ClassAlphaTestEffect
Built-in shader supports per-pixel alpha testing.
ThirdPartyLibs/DirectXTK-lib/include/Effects.h:237
ClassAsmSignatureParseError
D3D_Shaders/SignatureParser.cpp:14
ClassAsmTextBlob
DirectX10/Hunting.cpp:165
ClassAssignmentCommand
DirectX9/CommandList.h:1400
ClassAssignmentCommand
DirectX11/CommandList.h:1009
EnumAsyncQueryType
DirectX11/globals.h:391
ClassAttrWrapper
ThirdPartyLibs/nvapi-lib/nvapi-main/nvHLSLExtns.h:2109
ClassBasicEffect
------------------------------------------------------------------------------ Built-in shader supports optional texture mapping, vertex coloring, dir
ThirdPartyLibs/DirectXTK-lib/include/Effects.h:164
ClassBasicPostProcess
------------------------------------------------------------------------------ Basic post-process
ThirdPartyLibs/DirectXTK-lib/include/PostProcess.h:62
ClassBufferEntry
HLSLDecompiler/DecompileHLSL.cpp:97
ClassBuiltInFunction
DirectX9/CommandList.h:1812
EnumBuiltInFunctionName
DirectX9/CommandList.h:1793
EnumButtonState
ThirdPartyLibs/DirectXTK-lib/include/Mouse.h:91
EnumButtonState
ThirdPartyLibs/DirectXTK-lib/include/GamePad.h:236
ClassButtons
ThirdPartyLibs/DirectXTK-lib/include/GamePad.h:108
ClassCD3DFont
----------------------------------------------------------------------------- Name: class CD3DFont Desc: Texture-based font class for doing text in a
DirectX9/D3DFont.h:114
ClassCNktHookLib
ThirdPartyLibs/Nektra-lib/NktHookLib.h:53
ClassCTHeader
Structs
DirectX9/ConstantsTable.h:56
ClassCTInfo
DirectX9/ConstantsTable.h:67
ClassCTType
DirectX9/ConstantsTable.h:78
EnumCUSTOMDATA_CLASS
BinaryDecompiler/internal_includes/tokens.h:722
ClassCUSTOMVERTEX
DirectX9/Overlay.cpp:160
ClassCUSTOMVERTEX_DRAWCOMMAND
DirectX9/d3d9Wrapper.cpp:1691
ClassCUSTOMVERTEX_DRAWCOMMAND
DirectX9/CommandList.cpp:1166
ClassCachedStereoValues
DirectX9/CommandList.h:20
ClassCheckTextureOverrideCommand
DirectX9/CommandList.h:1645
ClassCheckTextureOverrideCommand
DirectX11/CommandList.h:1079
ClassClassInstance_TAG
BinaryDecompiler/include/hlslcc.h:290
ClassClassType
BinaryDecompiler/include/hlslcc.h:281
ClassClearSurfaceCommand
DirectX9/CommandList.h:1658
ClassClearViewCommand
DirectX11/CommandList.h:1132
EnumColorPrimaryRotation
ThirdPartyLibs/DirectXTK-lib/include/PostProcess.h:189
ClassCommandList
DirectX9/CommandList.h:350
ClassCommandList
DirectX9/Globals.h:43
ClassCommandList
DirectX11/CommandList.h:136
ClassCommandList
DirectX11/globals.h:27
ClassCommandListCommand
DirectX9/CommandList.h:258
ClassCommandListCommand
DirectX9/Globals.h:42
ClassCommandListCommand
DirectX11/CommandList.h:78
ClassCommandListCommand
Resolve circular include dependency between Globals.h -> CommandList.h -> HackerContext.h -> Globals.h
DirectX11/globals.h:26
ClassCommandListEvaluatable
Expression nodes that are evaluatable - nodes start off as non-evaluatable tokens and are later transformed into evaluatable operators and operands th
DirectX9/CommandList.h:1013
ClassCommandListEvaluatable
Expression nodes that are evaluatable - nodes start off as non-evaluatable tokens and are later transformed into evaluatable operators and operands th
DirectX11/CommandList.h:728
ClassCommandListExpression
DirectX9/CommandList.h:772
ClassCommandListExpression
DirectX11/CommandList.h:999
ClassCommandListFinalisable
DirectX9/CommandList.h:1038
ClassCommandListFinalisable
Indicates this node requires finalisation - replaces syntax parsing trees with evaluatable operands and operators
DirectX11/CommandList.h:748
ClassCommandListMatrix
DirectX9/CommandList.h:317
ClassCommandListMatrixEvaluatable
DirectX9/CommandList.h:1021
ClassCommandListMatrixExpression
DirectX9/CommandList.h:1393
ClassCommandListMatrixOperand
DirectX9/CommandList.h:1372
ClassCommandListMatrixOperator
DirectX9/CommandList.h:1126
ClassCommandListOperand
DirectX9/CommandList.h:1291
ClassCommandListOperand
DirectX11/CommandList.h:958
ClassCommandListOperandBase
Indicates that this node can be used as an operand, checked when transforming operators to bind adjacent operands. Includes groups of syntax that as a
DirectX9/CommandList.h:1031
ClassCommandListOperandBase
Indicates that this node can be used as an operand, checked when transforming operators to bind adjacent operands. Includes groups of syntax that as a
DirectX11/CommandList.h:742
ClassCommandListOperandFloat
DirectX9/CommandList.h:1332
ClassCommandListOperator
DirectX9/CommandList.h:1084
ClassCommandListOperator
Base class for operators. Subclass this and provide a static pattern and concrete evaluate function to implement an operator, then use the factory tem
DirectX11/CommandList.h:793
ClassCommandListOperatorFactory
DirectX9/CommandList.h:1158
ClassCommandListOperatorFactory
DirectX11/CommandList.h:837
ClassCommandListOperatorFactoryBase
DirectX9/CommandList.h:1145
ClassCommandListOperatorFactoryBase
Abstract base factory class for defining operators. Statically instantiate the template below for each implemented operator.
DirectX11/CommandList.h:824
ClassCommandListOperatorFloat
DirectX9/CommandList.h:1107
ClassCommandListOperatorToken
Placeholder for operator tokens from the tokenisation stage. These will all be transformed into proper operators later in the expression parsing, and
DirectX9/CommandList.h:1073
ClassCommandListOperatorToken
Placeholder for operator tokens from the tokenisation stage. These will all be transformed into proper operators later in the expression parsing, and
DirectX11/CommandList.h:783
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