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/ types & classes
Types & classes
1,471 in github.com/bo3b/3Dmigoto
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Functions
4,896
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Types & classes
1,471
↓ 21 callers
Class
D3D2DTEXTURE_DESC
DirectX9/ResourceHash.h:17
↓ 20 callers
Class
CommandListSyntaxError
DirectX9/CommandList.cpp:3807
↓ 17 callers
Class
CommandListSyntaxError
DirectX11/CommandList.cpp:3195
↓ 7 callers
Class
AssemblerParseError
VS2013 BUG WORKAROUND: Make sure this class has a unique type name!
D3D_Shaders/stdafx.h:21
↓ 7 callers
Class
DrawContext
DirectX11/HackerContext.h:33
↓ 6 callers
Class
DrawContext
DirectX9/d3d9Wrapper.h:153
↓ 3 callers
Class
D3D3DTEXTURE_DESC
DirectX9/ResourceHash.h:69
↓ 2 callers
Class
DGSLEffect
------------------------------------------------------------------------------ Built-in effect for Visual Studio Shader Designer (DGSL) shaders
ThirdPartyLibs/DirectXTK-lib/include/Effects.h:505
↓ 2 callers
Class
NormalMapEffect
------------------------------------------------------------------------------ Built-in shader extends BasicEffect with normal maps and optional specu
ThirdPartyLibs/DirectXTK-lib/include/Effects.h:609
↓ 2 callers
Class
OverrideParam
DirectX9/Override.h:31
↓ 2 callers
Class
OverrideParam
DirectX11/Override.h:37
↓ 2 callers
Class
PBREffect
------------------------------------------------------------------------------ Built-in shader for Physically-Based Rendering (Roughness/Metalness) wi
ThirdPartyLibs/DirectXTK-lib/include/Effects.h:714
↓ 2 callers
Class
ResourceCreationInfo
DirectX9/CommandList.h:740
↓ 2 callers
Enum
VariableFlags
DirectX9/CommandList.h:279
↓ 1 callers
Class
ConstantTable
DirectX9/ConstantsTable.h:27
↓ 1 callers
Class
DrawCallInfo
DirectX9/DrawCallInfo.h:12
↓ 1 callers
Class
DrawCallInfo
DirectX11/DrawCallInfo.h:20
↓ 1 callers
Class
KeyOverride
DirectX10/Override.h:82
↓ 1 callers
Class
KeyOverride
DirectX9/Override.h:127
↓ 1 callers
Class
KeyOverride
DirectX11/Override.h:137
↓ 1 callers
Class
MatrixFromArrayAssignment
DirectX9/CommandList.h:1539
↓ 1 callers
Class
MatrixFromExpressionAssignment
DirectX9/CommandList.h:1573
↓ 1 callers
Class
MatrixFromMatrixAssignment
DirectX9/CommandList.h:1549
↓ 1 callers
Class
MatrixFromMatrixExpressionAssignment
DirectX9/CommandList.h:1561
↓ 1 callers
Class
MatrixFromShaderConstantAssignment
DirectX9/CommandList.h:1517
↓ 1 callers
Class
ResourceSnapshot
We use this when collecting resource info for ShaderUsage.txt to take a snapshot of the resource handle, hash and original hash. We used to just save
DirectX9/Globals.h:340
↓ 1 callers
Class
ResourceSnapshot
We use this when collecting resource info for ShaderUsage.txt to take a snapshot of the resource handle, hash and original hash. We used to just save
DirectX11/globals.h:339
↓ 1 callers
Class
State
DirectX11/profiling.h:26
↓ 1 callers
Class
VariableArrayFromArrayAssignment
DirectX9/CommandList.h:1426
↓ 1 callers
Class
VariableArrayFromExpressionAssignment
DirectX9/CommandList.h:1429
↓ 1 callers
Class
VariableArrayFromMatrixAssignment
DirectX9/CommandList.h:1427
↓ 1 callers
Class
VariableArrayFromMatrixExpressionAssignment
DirectX9/CommandList.h:1428
↓ 1 callers
Class
VariableArrayFromShaderConstantAssignment
DirectX9/CommandList.h:1425
Class
AbortCommand
Handling=abort aborts the current command list, and any command lists that called it. e.g. it can be used in conjunction with checktextureoverride = o
DirectX9/CommandList.h:622
Class
AbortCommand
Handling=abort aborts the current command list, and any command lists that called it. e.g. it can be used in conjunction with checktextureoverride = o
DirectX11/CommandList.h:371
Class
AlphaTestEffect
Built-in shader supports per-pixel alpha testing.
ThirdPartyLibs/DirectXTK-lib/include/Effects.h:237
Class
AsmSignatureParseError
D3D_Shaders/SignatureParser.cpp:14
Class
AsmTextBlob
DirectX10/Hunting.cpp:165
Class
AssignmentCommand
DirectX9/CommandList.h:1400
Class
AssignmentCommand
DirectX11/CommandList.h:1009
Enum
AsyncQueryType
DirectX11/globals.h:391
Class
AttrWrapper
ThirdPartyLibs/nvapi-lib/nvapi-main/nvHLSLExtns.h:2109
Class
BasicEffect
------------------------------------------------------------------------------ Built-in shader supports optional texture mapping, vertex coloring, dir
ThirdPartyLibs/DirectXTK-lib/include/Effects.h:164
Class
BasicPostProcess
------------------------------------------------------------------------------ Basic post-process
ThirdPartyLibs/DirectXTK-lib/include/PostProcess.h:62
Class
BufferEntry
HLSLDecompiler/DecompileHLSL.cpp:97
Class
BuiltInFunction
DirectX9/CommandList.h:1812
Enum
BuiltInFunctionName
DirectX9/CommandList.h:1793
Enum
ButtonState
ThirdPartyLibs/DirectXTK-lib/include/Mouse.h:91
Enum
ButtonState
ThirdPartyLibs/DirectXTK-lib/include/GamePad.h:236
Class
Buttons
ThirdPartyLibs/DirectXTK-lib/include/GamePad.h:108
Class
CD3DFont
----------------------------------------------------------------------------- Name: class CD3DFont Desc: Texture-based font class for doing text in a
DirectX9/D3DFont.h:114
Class
CNktHookLib
ThirdPartyLibs/Nektra-lib/NktHookLib.h:53
Class
CTHeader
Structs
DirectX9/ConstantsTable.h:56
Class
CTInfo
DirectX9/ConstantsTable.h:67
Class
CTType
DirectX9/ConstantsTable.h:78
Enum
CUSTOMDATA_CLASS
BinaryDecompiler/internal_includes/tokens.h:722
Class
CUSTOMVERTEX
DirectX9/Overlay.cpp:160
Class
CUSTOMVERTEX_DRAWCOMMAND
DirectX9/d3d9Wrapper.cpp:1691
Class
CUSTOMVERTEX_DRAWCOMMAND
DirectX9/CommandList.cpp:1166
Class
CachedStereoValues
DirectX9/CommandList.h:20
Class
CheckTextureOverrideCommand
DirectX9/CommandList.h:1645
Class
CheckTextureOverrideCommand
DirectX11/CommandList.h:1079
Class
ClassInstance_TAG
BinaryDecompiler/include/hlslcc.h:290
Class
ClassType
BinaryDecompiler/include/hlslcc.h:281
Class
ClearSurfaceCommand
DirectX9/CommandList.h:1658
Class
ClearViewCommand
DirectX11/CommandList.h:1132
Enum
ColorPrimaryRotation
ThirdPartyLibs/DirectXTK-lib/include/PostProcess.h:189
Class
CommandList
DirectX9/CommandList.h:350
Class
CommandList
DirectX9/Globals.h:43
Class
CommandList
DirectX11/CommandList.h:136
Class
CommandList
DirectX11/globals.h:27
Class
CommandListCommand
DirectX9/CommandList.h:258
Class
CommandListCommand
DirectX9/Globals.h:42
Class
CommandListCommand
DirectX11/CommandList.h:78
Class
CommandListCommand
Resolve circular include dependency between Globals.h -> CommandList.h -> HackerContext.h -> Globals.h
DirectX11/globals.h:26
Class
CommandListEvaluatable
Expression nodes that are evaluatable - nodes start off as non-evaluatable tokens and are later transformed into evaluatable operators and operands th
DirectX9/CommandList.h:1013
Class
CommandListEvaluatable
Expression nodes that are evaluatable - nodes start off as non-evaluatable tokens and are later transformed into evaluatable operators and operands th
DirectX11/CommandList.h:728
Class
CommandListExpression
DirectX9/CommandList.h:772
Class
CommandListExpression
DirectX11/CommandList.h:999
Class
CommandListFinalisable
DirectX9/CommandList.h:1038
Class
CommandListFinalisable
Indicates this node requires finalisation - replaces syntax parsing trees with evaluatable operands and operators
DirectX11/CommandList.h:748
Class
CommandListMatrix
DirectX9/CommandList.h:317
Class
CommandListMatrixEvaluatable
DirectX9/CommandList.h:1021
Class
CommandListMatrixExpression
DirectX9/CommandList.h:1393
Class
CommandListMatrixOperand
DirectX9/CommandList.h:1372
Class
CommandListMatrixOperator
DirectX9/CommandList.h:1126
Class
CommandListOperand
DirectX9/CommandList.h:1291
Class
CommandListOperand
DirectX11/CommandList.h:958
Class
CommandListOperandBase
Indicates that this node can be used as an operand, checked when transforming operators to bind adjacent operands. Includes groups of syntax that as a
DirectX9/CommandList.h:1031
Class
CommandListOperandBase
Indicates that this node can be used as an operand, checked when transforming operators to bind adjacent operands. Includes groups of syntax that as a
DirectX11/CommandList.h:742
Class
CommandListOperandFloat
DirectX9/CommandList.h:1332
Class
CommandListOperator
DirectX9/CommandList.h:1084
Class
CommandListOperator
Base class for operators. Subclass this and provide a static pattern and concrete evaluate function to implement an operator, then use the factory tem
DirectX11/CommandList.h:793
Class
CommandListOperatorFactory
DirectX9/CommandList.h:1158
Class
CommandListOperatorFactory
DirectX11/CommandList.h:837
Class
CommandListOperatorFactoryBase
DirectX9/CommandList.h:1145
Class
CommandListOperatorFactoryBase
Abstract base factory class for defining operators. Statically instantiate the template below for each implemented operator.
DirectX11/CommandList.h:824
Class
CommandListOperatorFloat
DirectX9/CommandList.h:1107
Class
CommandListOperatorToken
Placeholder for operator tokens from the tokenisation stage. These will all be transformed into proper operators later in the expression parsing, and
DirectX9/CommandList.h:1073
Class
CommandListOperatorToken
Placeholder for operator tokens from the tokenisation stage. These will all be transformed into proper operators later in the expression parsing, and
DirectX11/CommandList.h:783
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