Code
Hub
Workspaces
Following
Trending
Connect
MCP
copy
Create free account
hub
/
github.com/bo3b/3Dmigoto
/ functions
Functions
4,896 in github.com/bo3b/3Dmigoto
⨍
Functions
4,896
◇
Types & classes
1,471
↓ 21 callers
Function
lookup_hooked_volume_texture
DirectX9/HookedVolumeTexture.cpp:23
↓ 21 callers
Function
wrappedDevice9
DirectX9/d3d9Wrapper.cpp:1562
↓ 20 callers
Function
AddCommandToList
DirectX9/CommandList.cpp:385
↓ 20 callers
Function
CheckCubeTexture9
DirectX9/d3d9Wrapper.cpp:980
↓ 20 callers
Function
CheckVolumeTexture9
DirectX9/d3d9Wrapper.cpp:935
↓ 20 callers
Function
NvAPIOverride
DirectX9/Main.cpp:19
↓ 19 callers
Function
AddCommandToList
DirectX11/CommandList.cpp:316
↓ 19 callers
Method
GetD3DSurface9
DirectX9/d3d9Wrapper.h:718
↓ 19 callers
Function
NvAPIOverride
DirectX11/D3D11Wrapper.cpp:1112
↓ 19 callers
Function
RegisterIniKeyBinding
DirectX10/input.cpp:325
↓ 19 callers
Function
Vector2
ThirdPartyLibs/DirectXTK-lib/include/SimpleMath.h:133
↓ 19 callers
Function
__NvReferenceUAVForOp
ThirdPartyLibs/nvapi-lib/nvapi-main/nvHLSLExtnsInternal.h:87
↓ 19 callers
Function
start
DirectX11/profiling.h:30
↓ 19 callers
Function
wait_exit
Injector/Injector.cpp:19
↓ 18 callers
Function
AfterDraw
DirectX10/Direct3D10Device.h:1106
↓ 18 callers
Function
BeforeDraw
DirectX10/Direct3D10Device.h:978
↓ 18 callers
Method
FrameAnalysisLogResourceHash
DirectX9/FrameAnalysis.cpp:148
↓ 18 callers
Method
GetPassThroughOrigDevice1
Use this one when you specifically don't want calls through this object to ever go back into 3DMigoto. If hooking is disabled this is identical to the
DirectX11/HackerDevice.cpp:507
↓ 18 callers
Method
GetType
DirectX11/HackerContext.cpp:2535
↓ 18 callers
Method
UnlockRect
DirectX9/Direct3DTexture9Functions.h:588
↓ 18 callers
Function
castStrLen
DirectX10/Hunting.cpp:54
↓ 18 callers
Method
parse
DirectX9/CommandList.cpp:4477
↓ 17 callers
Function
CleanupShaderMaps
This function ensures that a shader handle is expunged from all our shader maps. Ideally we would call this when the shader is released, but since we
DirectX11/HackerDevice.cpp:1440
↓ 17 callers
Method
DeleteMember
PointerSet.h:35
↓ 17 callers
Function
InitD311
DirectX11/D3D11Wrapper.cpp:433
↓ 17 callers
Method
SetDepthStencilSurface
DirectX9/FrameAnalysisFunctions.h:2713
↓ 16 callers
Function
CheckSurface9
DirectX9/d3d9Wrapper.cpp:1036
↓ 16 callers
Method
CreateRenderTarget
DirectX9/FrameAnalysisFunctions.h:2602
↓ 16 callers
Function
GetIniFloat
DirectX9/IniHandler.cpp:847
↓ 16 callers
Function
GetIniFloat
DirectX11/IniHandler.cpp:970
↓ 16 callers
Function
InitDXGI
DirectXGI/DXGIWrapper.cpp:281
↓ 16 callers
Function
LogResourceDesc
DirectX11/ResourceHash.cpp:124
↓ 16 callers
Method
Release
DirectX11/HackerContext.cpp:942
↓ 16 callers
Function
_RunCommandList
DirectX9/CommandList.cpp:224
↓ 16 callers
Function
_RunCommandList
DirectX11/CommandList.cpp:124
↓ 16 callers
Function
assembleResourceDeclarationType
D3D_Shaders/Assembler.cpp:1180
↓ 16 callers
Function
baseTexture9
DirectX9/d3d9Wrapper.cpp:1389
↓ 16 callers
Function
log_nv_error
DirectX9/nvprofile.cpp:304
↓ 16 callers
Function
log_nv_error
DirectX11/nvprofile.cpp:529
↓ 16 callers
Function
lookup_hooked_surface
DirectX9/HookedSurface.cpp:23
↓ 16 callers
Function
operand_allowed_in_context
DirectX9/CommandList.cpp:4776
↓ 15 callers
Function
D3DCompile
D3DCompiler/d3dcWrapper.cpp:404
↓ 15 callers
Method
GetPrivateData
DirectX9/Direct3DVolume9Functions.h:128
↓ 15 callers
Method
GetSamplerState
DirectX9/FrameAnalysisFunctions.h:2904
↓ 15 callers
Method
Map
DirectX11/HackerContext.cpp:1292
↓ 15 callers
Function
NvAPI_Stereo_ReverseStereoBlitControl
DirectX9/profiling.h:169
↓ 15 callers
Method
OMGetRenderTargets
DirectX10/Direct3D10Device.h:1821
↓ 15 callers
Method
Release
DirectX11/HackerDevice.cpp:1530
↓ 15 callers
Method
Unmap
DirectX11/HackerContext.cpp:1313
↓ 15 callers
Function
parse_fuzzy_numeric_match_expression
DirectX11/IniHandler.cpp:2734
↓ 14 callers
Function
CreateDirectoryEnsuringAccess
util.cpp:59
↓ 14 callers
Method
FreePrivateData
DirectX9/Direct3DVolume9Functions.h:136
↓ 14 callers
Method
GetD3DVolumeTexture9
DirectX9/d3d9Wrapper.h:1199
↓ 14 callers
Method
GetRenderTargetData
DirectX9/FrameAnalysisFunctions.h:2643
↓ 14 callers
Method
GetType
DirectX11/FrameAnalysis.cpp:4446
↓ 14 callers
Method
SetPrivateData
DirectX9/Direct3DVolume9Functions.h:120
↓ 14 callers
Function
prefix_upper_bound
Returns an iterator to the first element in a set that does not begin with prefix in a case insensitive way. Combined with set::lower_bound, this can
DirectX9/IniHandler.cpp:184
↓ 14 callers
Function
wrappedTexture9
DirectX9/d3d9Wrapper.cpp:1402
↓ 13 callers
Method
AddRef
DirectX9/Direct3DDevice9Functions.h:2185
↓ 13 callers
Function
CheckVertexBuffer9
DirectX9/d3d9Wrapper.cpp:1095
↓ 13 callers
Function
D3DCreateBlob
D3DCompiler/d3dcWrapper.cpp:736
↓ 13 callers
Method
DrawPrimitive
DirectX9/FrameAnalysisFunctions.h:2977
↓ 13 callers
Method
GetD3DCubeTexture9
DirectX9/d3d9Wrapper.h:1154
↓ 13 callers
Method
GetD3DTexture9
DirectX9/d3d9Wrapper.h:850
↓ 13 callers
Function
NvAPI_Stereo_SetSurfaceCreationMode
DirectX11/profiling.h:180
↓ 13 callers
Method
Release
DirectX9/Direct3DSurface9Functions.h:386
↓ 13 callers
Method
SetStreamSource
DirectX9/FrameAnalysisFunctions.h:3146
↓ 13 callers
Method
clear
DirectX9/CommandList.cpp:3053
↓ 13 callers
Function
dxgi_format_size
Is there already a utility function that does this?
util.h:606
↓ 13 callers
Function
lookup_hooked_index_buffer
DirectX9/HookedIndexBuffer.cpp:23
↓ 13 callers
Function
lookup_hooked_vertex_buffer
DirectX9/HookedVertexBuffer.cpp:23
↓ 12 callers
Method
AddDirtyRect
DirectX9/Direct3DTexture9Functions.h:735
↓ 12 callers
Method
Apply
DirectX9/Direct3DStateBlock9Functions.h:89
↓ 12 callers
Function
BinaryToAsmText
New version using Flugan's wrapper around D3DDisassemble to replace the problematic %f floating point values with %.9e, which is enough that a 32bit f
util.h:761
↓ 12 callers
Function
CheckIndexBuffer9
DirectX9/d3d9Wrapper.cpp:1138
↓ 12 callers
Function
D3DDisassemble
D3DCompiler/d3dcWrapper.cpp:601
↓ 12 callers
Method
GetBackBuffer
DirectX9/FrameAnalysisFunctions.h:2552
↓ 12 callers
Method
GetPriority
DirectX9/Direct3DTexture9Functions.h:218
↓ 12 callers
Function
InitFontEffectVertex
DirectX9/D3DFont.h:82
↓ 12 callers
Function
LogResourceDesc
DirectX9/ResourceHash.cpp:67
↓ 12 callers
Function
NvAPI_Initialize
NVAPI/DllMain.cpp:431
↓ 12 callers
Method
PreLoad
DirectX9/Direct3DTexture9Functions.h:225
↓ 12 callers
Function
RunCommandList
DirectX11/CommandList.cpp:199
↓ 12 callers
Method
SetFVF
DirectX9/FrameAnalysisFunctions.h:3059
↓ 12 callers
Method
SetPriority
DirectX9/Direct3DTexture9Functions.h:198
↓ 12 callers
Method
SetTextureStageState
DirectX9/FrameAnalysisFunctions.h:2897
↓ 12 callers
Function
__NvShflGeneric
predicate is returned in laneValid indicating if srcLane is in range and val from specified lane is returned.
ThirdPartyLibs/nvapi-lib/nvapi-main/nvHLSLExtnsInternal.h:747
↓ 12 callers
Function
__fp32x2Tofp16x2
ThirdPartyLibs/nvapi-lib/nvapi-main/nvHLSLExtnsInternal.h:453
↓ 12 callers
Function
lookup_hooked_swapchain
DirectX9/HookedSwapChain.cpp:24
↓ 12 callers
Method
parse
DirectX11/CommandList.cpp:3642
↓ 11 callers
Method
CreateTexture
DirectX9/FrameAnalysisFunctions.h:2577
↓ 11 callers
Method
GetRenderTarget
DirectX9/FrameAnalysisFunctions.h:2702
↓ 11 callers
Function
NvAPI_Stereo_GetSeparation
DirectX11/profiling.h:140
↓ 11 callers
Function
NvAPI_Stereo_IsEnabled
DirectX11/profiling.h:120
↓ 11 callers
Function
NvAPI_Stereo_SetSurfaceCreationMode
DirectX9/profiling.h:175
↓ 11 callers
Function
ParseCommandList
This tries to parse each line in a section in order as part of a command list. A list of keys that may be parsed elsewhere can be passed in so that it
DirectX11/IniHandler.cpp:1878
↓ 11 callers
Function
ProcessShaderOverride
DirectX10/Direct3D10Device.h:872
↓ 11 callers
Function
RunCommandList
DirectX9/CommandList.cpp:294
↓ 11 callers
Function
SwitchDrawingSide
DirectX9/CommandList.cpp:1315
↓ 11 callers
Function
analyse_iunknown
iid.cpp:284
← previous
next →
101–200 of 4,896, ranked by callers