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Functions4,896 in github.com/bo3b/3Dmigoto

↓ 3 callersFunctionbaseIndexBuffer9
DirectX9/d3d9Wrapper.cpp:1361
↓ 3 callersFunctionbasePixelShader9
DirectX9/d3d9Wrapper.cpp:1538
↓ 3 callersFunctionbaseVertexShader9
DirectX9/d3d9Wrapper.cpp:1514
↓ 3 callersFunctionbyteSizeFromD3DType
util.h:1299
↓ 3 callersFunctioncompare_crcs
crc32c-hw-1.0.5/src/crc32c.cpp:369
↓ 3 callersMethodcompile
DirectX9/ShaderRegex.cpp:143
↓ 3 callersFunctioncopy_until_extension
DirectX9/FrameAnalysisFunctions.h:639
↓ 3 callersFunctioncopy_until_extension
DirectX9/FrameAnalysis.cpp:709
↓ 3 callersFunctioncopy_until_extension
DirectX11/FrameAnalysis.cpp:718
↓ 3 callersFunctioncreate_internal_setting_map
Any settings with the internal flag are specially encoded, so we have to decode them to be able to make sense of them... but the DRS API does not pass
DirectX9/nvprofile.cpp:389
↓ 3 callersFunctioncreate_internal_setting_map
Any settings with the internal flag are specially encoded, so we have to decode them to be able to make sense of them... but the DRS API does not pass
DirectX11/nvprofile.cpp:614
↓ 3 callersFunctiondecode_internal_dword
DirectX9/nvprofile.cpp:507
↓ 3 callersFunctiondecode_internal_dword
DirectX11/nvprofile.cpp:732
↓ 3 callersFunctiondestroy_internal_setting_map
DirectX9/nvprofile.cpp:447
↓ 3 callersFunctiondestroy_internal_setting_map
DirectX11/nvprofile.cpp:672
↓ 3 callersFunctiondisassembler
D3D_Shaders/Assembler.cpp:2895
↓ 3 callersFunctionenumerateFiles
D3D_Shaders/Shaders.cpp:16
↓ 3 callersFunctionfind_ini_bool_lite
ini_parser_lite.cpp:83
↓ 3 callersFunctionfind_local_variable
DirectX11/CommandList.cpp:3982
↓ 3 callersFunctionfind_local_variable_array
DirectX9/CommandList.cpp:4998
↓ 3 callersFunctionget_cur_nv_profile
DirectX9/nvprofile.cpp:696
↓ 3 callersFunctionget_cur_nv_profile
DirectX11/nvprofile.cpp:920
↓ 3 callersFunctionget_exe_path
Replacement for GetModuleFileName that will return the passed in filename if we are being run as a privileged helper.
DirectX9/nvprofile.cpp:18
↓ 3 callersFunctionget_exe_path
Replacement for GetModuleFileName that will return the passed in filename if we are being run as a privileged helper.
DirectX11/nvprofile.cpp:24
↓ 3 callersFunctiongsyncGetTopology
ThirdPartyLibs/nvapi-lib/nvapi-main/Sample_Code/Sync_Configuration/Sync_Configuration.cpp:162
↓ 3 callersFunctionhash_tex2d_data
DirectX11/ResourceHash.cpp:630
↓ 3 callersFunctionignore_caller
DirectX11/lock.cpp:313
↓ 3 callersFunctioninterpolationMode
D3D_Shaders/Assembler.cpp:1267
↓ 3 callersFunctionis_variable_array
DirectX9/CommandList.cpp:4849
↓ 3 callersFunctionlog_nv_profile
DirectX9/nvprofile.cpp:667
↓ 3 callersFunctionlog_nv_profile
DirectX11/nvprofile.cpp:891
↓ 3 callersFunctionlog_pcre2_error_nonl
DirectX9/ShaderRegex.cpp:10
↓ 3 callersFunctionlog_pcre2_error_nonl
DirectX11/ShaderRegex.cpp:13
↓ 3 callersFunctionlookup_enum_bit_names
util.h:273
↓ 3 callersFunctionlookup_map
DirectX9/profiling.h:44
↓ 3 callersFunctionlookup_reloaded_shader
DirectX11/globals.h:774
↓ 3 callersFunctionlookup_textureoverride
DirectX9/Globals.h:847
↓ 3 callersFunctionmanufacture_empty_section
D3D_Shaders/SignatureParser.cpp:556
↓ 3 callersFunctionmemcpy_masked_merge
Similar to memcpy, but also takes a mask. Any bits in the mask that are set to 0 will be unchanged in the destination, while bits that are set to 1 wi
DirectX9/CommandList.cpp:2318
↓ 3 callersFunctionmemcpy_masked_merge
Similar to memcpy, but also takes a mask. Any bits in the mask that are set to 0 will be unchanged in the destination, while bits that are set to 1 wi
DirectX11/CommandList.cpp:2087
↓ 3 callersFunctionnext_line
Returns a pointer to the next non-whitespace character on a following line
ini_parser_lite.cpp:20
↓ 3 callersFunctionoverride_factory2_swap_chain
DirectX11/HookedDXGI.cpp:397
↓ 3 callersFunctionparse_command_list_array_name
DirectX9/CommandList.cpp:4903
↓ 3 callersFunctionparse_masked_flags_field
DirectX11/IniHandler.cpp:2913
↓ 3 callersFunctionparse_signature_section
D3D_Shaders/SignatureParser.cpp:281
↓ 3 callersFunctionprefix_upper_bound
Returns an iterator to the first element in a set that does not begin with prefix in a case insensitive way. Combined with set::lower_bound, this can
DirectX10/IniHandler.cpp:40
↓ 3 callersFunctionprintGsyncTopo
ThirdPartyLibs/nvapi-lib/nvapi-main/Sample_Code/Sync_Configuration/Sync_Configuration.cpp:259
↓ 3 callersFunctionpush_lock
DirectX11/lock.cpp:299
↓ 3 callersFunctionrestore_om_state
util.cpp:474
↓ 3 callersMethodrun
DirectX9/CommandList.cpp:1075
↓ 3 callersFunctionsave_om_state
util.cpp:450
↓ 3 callersFunctionsupports_hash_tracking
DirectX9/ResourceHash.cpp:553
↓ 3 callersFunctionsupports_hash_tracking
DirectX11/ResourceHash.cpp:946
↓ 3 callersFunctiontransform_operators_token
DirectX11/CommandList.cpp:3461
↓ 3 callersFunctiontrimwhitespace
DirectX9/CommandList.cpp:5454
↓ 3 callersFunctionvalid_variable_name
DirectX9/CommandList.cpp:4824
↓ 3 callersFunctionwrap_factory2_swap_chain
DirectX11/HookedDXGI.cpp:492
↓ 3 callersFunctionwrappedPixelShader9
DirectX9/d3d9Wrapper.cpp:1549
↓ 3 callersFunctionwrappedVertexBuffer9
DirectX9/d3d9Wrapper.cpp:1346
↓ 3 callersFunctionwrappedVertexShader9
DirectX9/d3d9Wrapper.cpp:1525
↓ 3 callersMethod~ID3D9BlendState
DirectX9/CommandList.h:169
↓ 3 callersMethod~ID3D9DepthStencilState
DirectX9/CommandList.h:152
↓ 3 callersMethod~ID3D9RasterizerState
DirectX9/CommandList.h:186
↓ 2 callersMethodActivate
DirectX9/Override.cpp:500
↓ 2 callersMethodActivate
DirectX11/Override.cpp:513
↓ 2 callersMethodAddRef
DirectX9/Direct3DTexture9Functions.h:121
↓ 2 callersMethodAddRef
DirectX9/Direct3DCubeTexture9Functions.h:124
↓ 2 callersMethodAddRef
DirectX9/Direct3DVolumeTexture9Functions.h:94
↓ 2 callersFunctionAdjustForConstResolution
DirectX9/ResourceHash.cpp:159
↓ 2 callersFunctionAdjustForConstResolution
DirectX11/ResourceHash.cpp:430
↓ 2 callersFunctionAllCachedStereoValuesKnownForUpdate
DirectX9/Direct3DDevice9Functions.h:5197
↓ 2 callersFunctionBeepSuccess
util.h:163
↓ 2 callersMethodBeginScene
DirectX9/Direct3DDevice9Functions.h:4513
↓ 2 callersFunctionBitsPerPixel
-------------------------------------------------------------------------------------- Return the BPP for a particular format ------------------------
DirectX11/ResourceHash.cpp:1791
↓ 2 callersFunctionCalc2DDataHashAccurate
DirectX9/ResourceHash.cpp:498
↓ 2 callersFunctionCalcTexture2DDataHash
DirectX11/ResourceHash.cpp:697
↓ 2 callersFunctionCalcTexture3DDataHash
DirectX11/ResourceHash.cpp:889
↓ 2 callersMethodCheckCounter
DirectX11/HackerDevice.cpp:1864
↓ 2 callersMethodCheckCounterInfo
DirectX11/HackerDevice.cpp:1857
↓ 2 callersMethodCheckDepthStencilMatch
DirectX9/Direct3D9Functions.h:239
↓ 2 callersMethodCheckDeviceMultiSampleType
DirectX9/Direct3D9Functions.h:232
↓ 2 callersMethodCheckDeviceState
DirectX9/FrameAnalysisFunctions.h:3321
↓ 2 callersMethodCheckDeviceType
DirectX9/Direct3D9Functions.h:216
↓ 2 callersMethodCheckFeatureSupport
DirectX11/HackerDevice.cpp:1888
↓ 2 callersMethodCheckMultisampleQualityLevels
DirectX11/HackerDevice.cpp:1846
↓ 2 callersMethodCheckResourceResidency
DirectX9/FrameAnalysisFunctions.h:3326
↓ 2 callersMethodClearState
DirectX11/HackerContext.cpp:2521
↓ 2 callersFunctionColorControl
ThirdPartyLibs/nvapi-lib/nvapi-main/Sample_Code/DisplayColorControl/NVHelper.cpp:108
↓ 2 callersMethodColorFill
DirectX9/FrameAnalysisFunctions.h:2678
↓ 2 callersFunctionCommandListFlushState
DirectX9/CommandList.cpp:258
↓ 2 callersFunctionCommandListFlushState
DirectX11/CommandList.cpp:158
↓ 2 callersMethodComposeRects
DirectX9/FrameAnalysisFunctions.h:3331
↓ 2 callersMethodComposeRects
DirectX9/Direct3DDevice9Functions.h:6291
↓ 2 callersFunctionCompressedFormatBlockSize
DirectX9/ResourceHash.cpp:235
↓ 2 callersFunctionCompressedFormatBlockSize
DirectX11/ResourceHash.cpp:512
↓ 2 callersMethodCopyResource
DirectX11/FrameAnalysis.cpp:3473
↓ 2 callersMethodCopyStructureCount
DirectX11/HackerContext.cpp:1751
↓ 2 callersFunctionCopyToFixes
DirectX10/Hunting.cpp:594
↓ 2 callersMethodCreate3DMigotoResources
DirectX11/HackerDevice.cpp:446
↓ 2 callersMethodCreateAdditionalSwapChain
DirectX9/FrameAnalysisFunctions.h:2528
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