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github.com/bo3b/3Dmigoto
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Functions
4,896 in github.com/bo3b/3Dmigoto
⨍
Functions
4,896
◇
Types & classes
1,471
↓ 4 callers
Function
_UpdateTransition
DirectX9/Override.cpp:695
↓ 4 callers
Function
_UpdateTransition
DirectX11/Override.cpp:704
↓ 4 callers
Function
__NvAtomicAddFP32
FP32 Atomic functions performs Atomic operation treating the uav as float (fp32) values the passed sub-opcode 'op' should be an immediate constant byt
ThirdPartyLibs/nvapi-lib/nvapi-main/nvHLSLExtnsInternal.h:469
↓ 4 callers
Function
__NvAtomicCompareExchangeUINT64
ThirdPartyLibs/nvapi-lib/nvapi-main/nvHLSLExtnsInternal.h:525
↓ 4 callers
Function
__NvFootprint
ThirdPartyLibs/nvapi-lib/nvapi-main/nvHLSLExtnsInternal.h:634
↓ 4 callers
Function
__NvFootprintBias
ThirdPartyLibs/nvapi-lib/nvapi-main/nvHLSLExtnsInternal.h:659
↓ 4 callers
Function
__NvFootprintGrad
ThirdPartyLibs/nvapi-lib/nvapi-main/nvHLSLExtnsInternal.h:711
↓ 4 callers
Function
__NvFootprintLevel
ThirdPartyLibs/nvapi-lib/nvapi-main/nvHLSLExtnsInternal.h:685
↓ 4 callers
Function
_check_interface
NOTE: This releases the interface it returns.
iid.cpp:249
↓ 4 callers
Method
as_float
DirectX9/Override.cpp:146
↓ 4 callers
Method
as_float
DirectX11/Override.cpp:155
↓ 4 callers
Function
assembleAndCompare
D3D_Shaders/Assembler.cpp:2287
↓ 4 callers
Function
baseVertexDeclaration9
DirectX9/d3d9Wrapper.cpp:1305
↓ 4 callers
Function
check_shader_file_already_exists
DirectX9/Hunting.cpp:884
↓ 4 callers
Function
check_shader_file_already_exists
DirectX11/Hunting.cpp:1037
↓ 4 callers
Function
check_surface_resolution
DirectX9/Direct3DDevice9Functions.h:3100
↓ 4 callers
Method
chr
DirectX9/Override.h:42
↓ 4 callers
Method
chr
DirectX11/Override.h:48
↓ 4 callers
Function
exit_usage
Injector/Injector.cpp:25
↓ 4 callers
Function
find_local_matrix
DirectX9/CommandList.cpp:3950
↓ 4 callers
Function
find_local_variable
DirectX9/CommandList.cpp:5059
↓ 4 callers
Function
lookup_hooked_pixel_shader
DirectX9/HookedPixelShader.cpp:23
↓ 4 callers
Function
lookup_hooked_vertex_declaration
DirectX9/HookedVertexDeclaration.cpp:23
↓ 4 callers
Function
lookup_hooked_vertex_shader
DirectX9/HookedVertexShader.cpp:23
↓ 4 callers
Function
lookup_textureoverride
DirectX11/globals.h:794
↓ 4 callers
Method
matches_uint
DirectX9/ResourceHash.cpp:907
↓ 4 callers
Function
parse_command_list_matrix_name
DirectX9/CommandList.cpp:4010
↓ 4 callers
Function
process_texture_override
DirectX11/HackerDevice.cpp:2045
↓ 4 callers
Function
readFile
D3D_Shaders/Shaders.cpp:37
↓ 4 callers
Function
restore_old_surface_create_mode
DirectX11/HackerDevice.cpp:2114
↓ 4 callers
Function
skip_space
ini_parser_lite.cpp:13
↓ 4 callers
Method
sli_enabled
DirectX9/Direct3DDevice9Functions.h:71
↓ 4 callers
Function
sort_out_swap_chain_device_mess
Takes an IUnknown device and finds the corresponding HackerDevice and DirectX device interfaces. The passed in IUnknown may be modified to point to th
DirectX11/HookedDXGI.cpp:134
↓ 4 callers
Function
split_string
Oh C++, do you really not have a .split() in your standard library?
DirectX9/IniHandler.cpp:2427
↓ 4 callers
Function
split_string
Oh C++, do you really not have a .split() in your standard library?
DirectX11/IniHandler.cpp:2322
↓ 4 callers
Function
stringToLines
D3D_Shaders/Assembler.cpp:2525
↓ 4 callers
Function
unorm8
DirectX9/FrameAnalysisFunctions.h:846
↓ 3 callers
Method
AddDirtyBox
DirectX9/Direct3DVolumeTexture9Functions.h:394
↓ 3 callers
Method
AddRef
DirectX9/Direct3DSwapChain9Functions.h:75
↓ 3 callers
Method
AddRef
DirectX9/Direct3DSurface9Functions.h:367
↓ 3 callers
Function
AllocateHullPhaseArrays
BinaryDecompiler/decode.cpp:1258
↓ 3 callers
Function
AssembleFluganWithOptionalSignatureParsing
D3D_Shaders/SignatureParser.cpp:762
↓ 3 callers
Function
BeepProfileFail
util.h:187
↓ 3 callers
Method
BeginStateBlock
DirectX9/FrameAnalysisFunctions.h:2847
↓ 3 callers
Method
BindFlags
DirectX11/CommandList.cpp:6189
↓ 3 callers
Method
CSGetShader
DirectX11/HackerContext.cpp:2488
↓ 3 callers
Function
CalcTexture2DDataHashAccurate
DirectX11/ResourceHash.cpp:794
↓ 3 callers
Function
CalcTexture3DDescHash
DirectX11/ResourceHash.cpp:491
↓ 3 callers
Method
CheckDeviceFormat
DirectX9/Direct3D9Functions.h:224
↓ 3 callers
Method
CheckDeviceFormatConversion
DirectX9/Direct3D9Functions.h:247
↓ 3 callers
Method
CheckState
DirectX10/input.cpp:87
↓ 3 callers
Method
CheckState
DirectX9/Input.cpp:130
↓ 3 callers
Method
CheckState
DirectX11/input.cpp:137
↓ 3 callers
Method
ClearDepthStencilView
DirectX11/HackerContext.cpp:1784
↓ 3 callers
Function
ClearNotices
DirectX9/Overlay.cpp:553
↓ 3 callers
Function
ClearNotices
DirectX11/Overlay.cpp:846
↓ 3 callers
Method
ClearUnorderedAccessViewFloat
DirectX11/HackerContext.cpp:1773
↓ 3 callers
Method
Create3DMigotoResources
DirectX9/Direct3DDevice9Functions.h:1079
↓ 3 callers
Method
CreateDepthStencilSurfaceEx
DirectX9/FrameAnalysisFunctions.h:3336
↓ 3 callers
Method
CreateDevice
DirectX9/Direct3D9Functions.h:442
↓ 3 callers
Method
CreateDeviceEx
DirectX9/Direct3D9Functions.h:279
↓ 3 callers
Method
CreateGeometryShaderWithStreamOutput
DirectX10/Direct3D10Device.h:2789
↓ 3 callers
Function
CreateOperandTokenDX9
BinaryDecompiler/internal_includes/tokensDX9.h:173
↓ 3 callers
Method
CreatePixelShader
DirectX10/Direct3D10Device.h:2809
↓ 3 callers
Method
CreateRenderTargetView
DirectX11/HackerDevice.cpp:1693
↓ 3 callers
Method
CreateSamplerState
DirectX11/HackerDevice.cpp:1781
↓ 3 callers
Method
CreateStateBlock
DirectX9/FrameAnalysisFunctions.h:2842
↓ 3 callers
Method
CreateTexture
DirectX9/Direct3DDevice9Functions.h:3353
↓ 3 callers
Method
CreateVertexShader
DirectX10/Direct3D10Device.h:2652
↓ 3 callers
Function
CursorUpscalingBypass_GetClientRect
DirectX9/cursor.cpp:275
↓ 3 callers
Function
DECLARE_INTERFACE_
DirectX9/HookedD9.cpp:16
↓ 3 callers
Method
DSGetShader
DirectX11/HackerContext.cpp:2433
↓ 3 callers
Function
DecodeAccessCoherencyFlags
BinaryDecompiler/internal_includes/tokens.h:779
↓ 3 callers
Function
DecodeDeclarationDX9
BinaryDecompiler/decodeDX9.cpp:471
↓ 3 callers
Function
DecodeImmediateAddressOffset
BinaryDecompiler/internal_includes/tokens.h:772
↓ 3 callers
Function
DecodeInstructionLength
BinaryDecompiler/internal_includes/tokens.h:32
↓ 3 callers
Function
DecodeInterpolationMode
BinaryDecompiler/internal_includes/tokens.h:602
↓ 3 callers
Function
DecodeOpcodeType
BinaryDecompiler/internal_includes/tokens.h:344
↓ 3 callers
Method
Delete
DirectX9/Direct3DSurface9Functions.h:116
↓ 3 callers
Method
Delete
DirectX9/Direct3DBaseTexture9Functions.h:14
↓ 3 callers
Function
DisassembleFlugan
HLSLDecompiler/cmd_Decompiler/cmd_Decompiler.cpp:230
↓ 3 callers
Method
DispatchIndirect
DirectX11/HackerContext.cpp:1572
↓ 3 callers
Method
DownEvent
DirectX10/input.cpp:28
↓ 3 callers
Method
DownEvent
DirectX9/Input.cpp:66
↓ 3 callers
Method
DownEvent
DirectX11/input.cpp:73
↓ 3 callers
Method
DrawIndexedPrimitiveUP
DirectX9/FrameAnalysisFunctions.h:3019
↓ 3 callers
Method
DrawRectPatch
DirectX9/FrameAnalysisFunctions.h:3273
↓ 3 callers
Method
DrawTriPatch
DirectX9/FrameAnalysisFunctions.h:3287
↓ 3 callers
Function
DrawVerticesCountToPrimitiveCount
util.h:1529
↓ 3 callers
Function
DumpUsageRegister
DirectX9/Hunting.cpp:141
↓ 3 callers
Function
FillInMissingInfo
DirectX11/CommandList.cpp:1553
↓ 3 callers
Method
Flush
DirectX11/HackerContext.cpp:2530
↓ 3 callers
Method
FrameAnalysisLogResource
DirectX9/FrameAnalysis.cpp:195
↓ 3 callers
Function
FrameAnalysisLogSlot
DirectX9/FrameAnalysis.cpp:113
↓ 3 callers
Function
FrameAnalysisLogSlot
DirectX11/FrameAnalysis.cpp:119
↓ 3 callers
Method
GSGetSamplers
DirectX10/Direct3D10Device.h:1808
↓ 3 callers
Method
GSGetShader
DirectX11/HackerContext.cpp:2224
↓ 3 callers
Method
GSSetSamplers
DirectX10/Direct3D10Device.h:1363
↓ 3 callers
Method
GSSetShaderResources
DirectX10/Direct3D10Device.h:1350
↓ 3 callers
Method
GetAdapterDisplayMode
DirectX9/Direct3D9Functions.h:169
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