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Functions10,127 in github.com/bfbbdecomp/bfbb

↓ 4 callersFunctionmslLib
(lib_name: str, extra_cflags: List[str], objects: List[Object])
configure.py:347
↓ 4 callersFunctionnull_func
src/SB/Core/gc/iSystem.cpp:333
↓ 4 callersFunctionplay_sound
src/SB/Game/zEntCruiseBubble.cpp:230
↓ 4 callersFunctionrand
src/PowerPC_EABI_Support/src/MSL_C/MSL_Common/rand.c:5
↓ 4 callersMethodread
src/SB/Game/zTaskBox.cpp:48
↓ 4 callersFunctionreadEXIcmd
src/dolphin/src/eth/eth.c:123
↓ 4 callersMethodrender
src/SB/Core/x/xFont.cpp:1279
↓ 4 callersFunctionrender_all
Compile unit: C:\SB\Game\zTextBox.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x003226A0 -> 0x00322770 */ Range: 0x3226A0 -
dwarf/SB/Game/zTextBox.cpp:404
↓ 4 callersFunctionrender_model
src/SB/Game/zDiscoFloor.cpp:399
↓ 4 callersMethodreset_speed
src/SB/Game/zNPCTypeBossSB2.cpp:1404
↓ 4 callersMethodreset_type
src/SB/Game/zTalkBox.cpp:262
↓ 4 callersMethodset_floor_state
void zNPCPrawn::set_floor_state(zNPCPrawn::floor_state_enum, bool, bool) { } zNPCPrawn::set_floor_state (zNPCPrawn::floor_state_enum, bool, bool) */
src/SB/Game/zNPCTypePrawn.cpp:905
↓ 4 callersFunctionset_rect_vert
src/SB/Game/zEntPlayerOOBState.cpp:238
↓ 4 callersFunctionset_rect_vert
src/SB/Core/x/xFont.cpp:3434
↓ 4 callersFunctionset_vert
src/SB/Game/zTextBox.cpp:77
↓ 4 callersFunctionset_vert
src/SB/Core/x/xFont.cpp:443
↓ 4 callersFunctionshow
Compile unit: C:\SB\Game\zHud.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x0017FBA0 -> 0x0017FC58 */ Range: 0x17FBA0 -> 0x
dwarf/SB/Game/zHud.cpp:2386
↓ 4 callersFunctionskip_ws
src/SB/Core/x/xFont.cpp:3636
↓ 4 callersFunctionsqrt
src/PowerPC_EABI_Support/src/MSL_C/MSL_Common_Embedded/Math/Double_precision/w_sqrt.c:3
↓ 4 callersMethodstart_talk
Equivalent: branching weirdness
src/SB/Game/zTaskBox.cpp:62
↓ 4 callersFunctionstrstr
src/PowerPC_EABI_Support/src/MSL_C/MSL_Common/string.c:271
↓ 4 callersFunctiontest
src/SB/Game/zNPCTypeBossPatrick.cpp:234
↓ 4 callersFunctiontolower
src/SB/Core/x/xString.cpp:274
↓ 4 callersMethodvalid
src/SB/Core/x/xPtankPool.h:51
↓ 4 callersFunctionwrite_custom_step
(step: str, prev_step: Optional[str] = None)
tools/project.py:724
↓ 4 callersFunctionxBehaveMgr_GoalFactory
src/SB/Core/x/xBehaveMgr.cpp:35
↓ 4 callersFunctionxBoulderGenerator_Launch
src/SB/Core/x/xEntBoulder.cpp:1200
↓ 4 callersFunctionxBoundUpdate
src/SB/Core/x/xBound.cpp:9
↓ 4 callersFunctionxCutscene_Destroy
src/SB/Core/x/xCutscene.cpp:94
↓ 4 callersFunctionxDrawBegin
src/SB/Game/zGame.cpp:1147
↓ 4 callersFunctionxDrawEnd
src/SB/Game/zGame.cpp:1142
↓ 4 callersFunctionxDrawSphere2
src/SB/Game/zFX.cpp:111
↓ 4 callersFunctionxEntBeginUpdate
src/SB/Core/x/xEnt.cpp:956
↓ 4 callersFunctionxEntBoulder_Kill
src/SB/Core/x/xEntBoulder.cpp:729
↓ 4 callersFunctionxEntCollide
src/SB/Core/x/xEnt.cpp:1228
↓ 4 callersFunctionxEntDriveDismount
src/SB/Core/x/xEntDrive.cpp:167
↓ 4 callersFunctionxEntDriveMount
src/SB/Core/x/xEntDrive.cpp:27
↓ 4 callersFunctionxEntEndUpdate
src/SB/Core/x/xEnt.cpp:976
↓ 4 callersFunctionxEntInit
src/SB/Core/x/xEnt.cpp:261
↓ 4 callersFunctionxEntInitShadow
src/SB/Core/x/xEnt.cpp:1969
↓ 4 callersFunctionxEntRotMove
src/SB/Core/x/xEntMotion.cpp:761
↓ 4 callersFunctionxEnvLoadBsp
src/SB/Core/x/xEnv.cpp:5
↓ 4 callersFunctionxGridAddToCell
src/SB/Core/x/xGrid.cpp:99
↓ 4 callersFunctionxGridBoundInit
src/SB/Core/x/xGrid.cpp:11
↓ 4 callersFunctionxJaw_EvalData
src/SB/Core/x/xJaw.cpp:57
↓ 4 callersFunctionxMat3x3LookVec3
src/SB/Core/x/xCollide.cpp:2569
↓ 4 callersFunctionxMat3x3Normalize
src/SB/Core/x/xMath3.cpp:158
↓ 4 callersFunctionxMat3x3RotZ
src/SB/Core/x/xMath3.cpp:353
↓ 4 callersFunctionxMemPopBase
Load/Store swap of sMemBaseNotifyFunc and state_idx
src/SB/Core/x/xMemMgr.cpp:361
↓ 4 callersFunctionxModelAnimCollApply
src/SB/Core/x/xCollide.cpp:2609
↓ 4 callersFunctionxModelAnimCollRestore
src/SB/Core/x/xCollide.cpp:2605
↓ 4 callersFunctionxModelBucket_GetBuckets
src/SB/Core/x/xModelBucket.cpp:257
↓ 4 callersFunctionxModelGetBoneLocation
src/SB/Core/x/xModel.cpp:594
↓ 4 callersFunctionxModelSetMaterialAlpha
src/SB/Core/x/xModel.cpp:542
↓ 4 callersFunctionxPadDestroyRumbleChain
src/SB/Core/x/xPad.cpp:268
↓ 4 callersFunctionxParEmitterEmit
src/SB/Core/x/xParEmitter.cpp:430
↓ 4 callersFunctionxParGroupKillPar
src/SB/Core/x/xParGroup.cpp:246
↓ 4 callersFunctionxParGroupSetVisibility
src/SB/Core/x/xParGroup.cpp:72
↓ 4 callersFunctionxPartitionGetTrueIdx
src/SB/Core/x/xPartition.cpp:34
↓ 4 callersFunctionxQuickCullCellMerge
src/SB/Core/x/xQuickCull.cpp:72
↓ 4 callersFunctionxRayHitsBoxFast
src/SB/Core/x/xCollideFast.cpp:31
↓ 4 callersFunctionxRayHitsScene
src/SB/Core/x/xScene.cpp:622
↓ 4 callersFunctionxSGTgtHasGameDir
src/SB/Core/x/xsavegame.cpp:170
↓ 4 callersFunctionxSTGetAssetInfo
src/SB/Core/x/xstransvc.cpp:338
↓ 4 callersFunctionxSceneAddEnt
src/SB/Core/x/xScene.cpp:94
↓ 4 callersFunctionxShadowSimple_CacheInit
src/SB/Core/x/xShadowSimple.cpp:27
↓ 4 callersFunctionxSndPlayInternal
dwarf/SB/Core/x/xSnd.cpp:1403
↓ 4 callersFunctionxSndSetCategoryVol
src/SB/Core/x/xSnd.cpp:134
↓ 4 callersFunctionxSndSetPitch
src/SB/Core/x/xSnd.cpp:351
↓ 4 callersFunctionxStrTokBuffer
Compile unit: C:\SB\Core\x\xString.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x0020E980 -> 0x0020EAD0 */ Range: 0x20E980
dwarf/SB/Core/x/xString.cpp:148
↓ 4 callersFunctionxSurfaceGetByIdx
src/SB/Core/x/xSurface.cpp:67
↓ 4 callersFunctionxSweptSphereToBox
src/SB/Core/x/xCollide.cpp:1621
↓ 4 callersFunctionxSweptSphereToTriangle
src/SB/Core/x/xCollide.cpp:1363
↓ 4 callersFunctionxUtil_crc_init
src/SB/Core/x/xutil.cpp:95
↓ 4 callersFunctionxVec2Init
src/SB/Core/gc/iMath3.cpp:737
↓ 4 callersFunctionzCameraDisableInput
src/SB/Game/zCamera.cpp:754
↓ 4 callersFunctionzCameraEnableInput
src/SB/Game/zCamera.cpp:759
↓ 4 callersFunctionzEGenerator_TurnOff
src/SB/Game/zEGenerator.cpp:262
↓ 4 callersFunctionzEntPickup_SpawnNRewards
src/SB/Game/zEntPickup.cpp:1600
↓ 4 callersFunctionzEntPlayer_StoreCheckPoint
src/SB/Game/zEntPlayer.cpp:4946
↓ 4 callersFunctionzGameSetOstrich
src/SB/Game/zGameState.cpp:135
↓ 4 callersFunctionzLOD_Get
src/SB/Game/zLOD.cpp:246
↓ 4 callersFunctionzLightningShow
src/SB/Game/zLightning.cpp:620
↓ 4 callersFunctionzMenuIsFirstBoot
src/SB/Game/zMenu.cpp:491
↓ 4 callersFunctionzMovePointGetPos
src/SB/Game/zMovePoint.cpp:114
↓ 4 callersFunctionzMusicNotify
src/SB/Game/zMusic.cpp:274
↓ 4 callersFunctionzParPTankUpdate
src/SB/Game/zParPTank.cpp:777
↓ 4 callersFunctionzParamGetString
src/SB/Game/zEnt.cpp:749
↓ 4 callersFunctionzSaveLoad_ErrorPrompt
src/SB/Game/zSaveLoad.cpp:604
↓ 4 callersFunctionzSceneForAllBase
src/SB/Game/zScene.cpp:3326
↓ 4 callersFunctionzSceneSave
src/SB/Game/zScene.cpp:1354
↓ 3 callersFunctionAIGetStreamPlayState
src/dolphin/src/ai/ai.c:87
↓ 3 callersFunctionAIGetStreamSampleRate
src/dolphin/src/ai/ai.c:161
↓ 3 callersFunctionAIGetStreamVolLeft
src/dolphin/src/ai/ai.c:171
↓ 3 callersFunctionAIGetStreamVolRight
src/dolphin/src/ai/ai.c:181
↓ 3 callersFunctionARAlloc
src/dolphin/src/ar/ar.c:51
↓ 3 callersFunctionAddNormal
src/dolphin/src/gx/GXDraw.c:502
↓ 3 callersMethodAddTalking
src/SB/Game/zNPCTypeVillager.cpp:889
↓ 3 callersMethodAnimFindState
src/SB/Game/zNPCTypeCommon.cpp:2745
↓ 3 callersMethodAt
src/SB/Game/zNPCHazard.h:319
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