| 236 | } |
| 237 | |
| 238 | static void set_rect_vert(rwGameCube2DVertex& vert, F32 x, F32 y, F32 z, iColor_tag c, |
| 239 | F32 rcz) |
| 240 | { |
| 241 | vert.x = x; |
| 242 | vert.y = y; |
| 243 | vert.z = z; |
| 244 | vert.emissiveColor.red = c.r; |
| 245 | vert.emissiveColor.green = c.g; |
| 246 | vert.emissiveColor.blue = c.b; |
| 247 | vert.emissiveColor.alpha = c.a; |
| 248 | } |
| 249 | |
| 250 | static void render_ghost() |
| 251 | { |