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hub / github.com/bfbbdecomp/bfbb / set_rect_verts

Function set_rect_verts

src/SB/Game/zEntPlayerOOBState.cpp:229–236  ·  view source on GitHub ↗

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227 }
228
229 static void set_rect_verts(rwGameCube2DVertex* verts, F32 x, F32 y, F32 w, F32 h,
230 iColor_tag c, F32 rcz, F32 nsz)
231 {
232 set_rect_vert(verts[0], x, y, rcz, c, nsz);
233 set_rect_vert(verts[1], x, y + h, rcz, c, nsz);
234 set_rect_vert(verts[2], x + w, y, rcz, c, nsz);
235 set_rect_vert(verts[3], x + w, y + h, rcz, c, nsz);
236 }
237
238 static void set_rect_vert(rwGameCube2DVertex& vert, F32 x, F32 y, F32 z, iColor_tag c,
239 F32 rcz)

Callers 1

render_fadeFunction · 0.70

Calls 1

set_rect_vertFunction · 0.70

Tested by

no test coverage detected