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hub / github.com/bfbbdecomp/bfbb / xMat3x3Normalize

Function xMat3x3Normalize

src/SB/Core/x/xMath3.cpp:158–163  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

156}
157
158void xMat3x3Normalize(xMat3x3* o, const xMat3x3* m)
159{
160 xVec3Normalize(&o->right, &m->right);
161 xVec3Normalize(&o->up, &m->up);
162 xVec3Normalize(&o->at, &m->at);
163}
164
165void xMat3x3GetEuler(const xMat3x3* m, xVec3* a)
166{

Callers 4

iSphereHitsModel3Function · 0.85
SkinNormalsFunction · 0.85
SweptSphereHitsCameraEntFunction · 0.85
SweptSphereHitsEntCBFunction · 0.85

Calls 1

xVec3NormalizeFunction · 0.70

Tested by

no test coverage detected