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hub / github.com/bfbbdecomp/bfbb / zEntPlayer_StoreCheckPoint

Function zEntPlayer_StoreCheckPoint

src/SB/Game/zEntPlayer.cpp:4946–4954  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

4944}
4945
4946void zEntPlayer_StoreCheckPoint(xVec3* pos, F32 rot, U32 initCamID)
4947{
4948 if (pos != NULL)
4949 {
4950 globals.player.cp.pos = *pos;
4951 globals.player.cp.rot = rot;
4952 globals.player.cp.initCamID = initCamID;
4953 }
4954}
4955
4956void zEntPlayer_LoadCheckPoint()
4957{

Callers 4

ZDSP_elcb_eventFunction · 0.85
zEnvStartingCameraFunction · 0.85
zGameUpdateModeFunction · 0.85
zGameSetupPlayerFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected