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Functions10,127 in github.com/bfbbdecomp/bfbb

↓ 2 callersFunctionget_type_class
(die: DIEV1)
ghidra_scripts/gimport/extract_info.py:27
↓ 2 callersFunctiongrab_block
Compile unit: C:\SB\Core\x\xPtankPool.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x003AFD20 -> 0x003B0100 */ Range: 0x3AFD
dwarf/SB/Core/x/xPtankPool.cpp:518
↓ 2 callersMethodhiddenByCutscene
I think the multi-dimensional box array might be changed between PS2 and gamecube. When we use the PS2 dwarf: bossPatBox box[3][8]; 3 * 8 = 24
src/SB/Game/zNPCTypeBossPatrick.cpp:2271
↓ 2 callersFunctionhigher
src/dolphin/src/eth/eth.c:85
↓ 2 callersMethodhit_test
src/SB/Game/zEntCruiseBubble.cpp:3129
↓ 2 callersFunctioniBoxBoundVec
src/SB/Core/gc/iMath3.cpp:718
↓ 2 callersFunctioniBoxInitBoundVec
src/SB/Core/gc/iMath3.cpp:712
↓ 2 callersFunctioniBoxIsectSphere
src/SB/Core/gc/iMath3.cpp:561
↓ 2 callersFunctioniCSFileAsyncSkip
src/SB/Core/gc/iCutscene.cpp:196
↓ 2 callersFunctioniCSLoadStep
src/SB/Core/gc/iCutscene.cpp:210
↓ 2 callersFunctioniCameraMotionBlurActivate
src/SB/Core/gc/iScrFX.cpp:65
↓ 2 callersFunctioniCylinderIsectVec
src/SB/Core/gc/iMath3.cpp:155
↓ 2 callersFunctioniFMVfree
src/SB/Core/gc/iFMV.cpp:50
↓ 2 callersFunctioniFileFullPath
src/SB/Core/gc/iFile.cpp:326
↓ 2 callersFunctioniFileGetSize
src/SB/Core/gc/iFile.cpp:316
↓ 2 callersFunctioniFileReadAsyncStatus
src/SB/Core/gc/iFile.cpp:284
↓ 2 callersFunctioniGetDay
src/SB/Core/gc/iSystem.cpp:444
↓ 2 callersFunctioniGetMonth
src/SB/Core/gc/iSystem.cpp:452
↓ 2 callersFunctioniLightSetColor
src/SB/Core/gc/iLight.cpp:98
↓ 2 callersFunctioniModelCacheAtomic
src/SB/Core/gc/iModel.cpp:387
↓ 2 callersFunctioniModelFileNew
src/SB/Core/gc/iModel.cpp:127
↓ 2 callersFunctioniModelTagInternal
src/SB/Core/gc/iModel.cpp:713
↓ 2 callersFunctioniModelVertCount
src/SB/Core/gc/iModel.cpp:432
↓ 2 callersFunctioniModelVertEval
src/SB/Core/gc/iModel.cpp:501
↓ 2 callersFunctioniPadEnable
src/SB/Core/gc/iPad.cpp:20
↓ 2 callersFunctioniParMgrInit
dwarf/SB/Core/p2/iParMgr.cpp:2543
↓ 2 callersFunctioniRenderFlush
src/SB/Core/gc/iParMgr.cpp:47
↓ 2 callersFunctioniRenderPushFlat
Compile unit: C:\SB\Core\p2\iParMgr.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x001B1C90 -> 0x001B21DC */ Range: 0x1B1C90
dwarf/SB/Core/p2/iParMgr.cpp:2403
↓ 2 callersFunctioniRenderSetCameraViewMatrix
src/SB/Core/gc/iParMgr.cpp:33
↓ 2 callersFunctioniSGReadLeader
src/SB/Core/gc/isavegame.cpp:760
↓ 2 callersFunctioniSGSessionBegin
src/SB/Core/gc/isavegame.cpp:144
↓ 2 callersFunctioniSGTgtHaveRoom
src/SB/Core/gc/isavegame.cpp:364
↓ 2 callersFunctioniSGTgtHaveRoomStartup
src/SB/Core/gc/isavegame.cpp:433
↓ 2 callersFunctioniSGTgtState
src/SB/Core/gc/isavegame.cpp:250
↓ 2 callersFunctioniSG_isSpaceForFile
PS2 signature: static signed int iSG_isSpaceForFile(class st_ISG_MEMCARD_DATA* mcdata, S32 mcidx, S32 fsize, char* dpath, char* fname, S32* bytesNeede
src/SB/Core/gc/isavegame.cpp:1152
↓ 2 callersFunctioniSG_mc_exists
src/SB/Core/gc/isavegame.cpp:947
↓ 2 callersFunctioniSG_mc_isformatted
src/SB/Core/gc/isavegame.cpp:1014
↓ 2 callersFunctioniSG_tpl_TEXGet
src/SB/Core/gc/isavegame.cpp:1537
↓ 2 callersFunctioniSG_tpl_unpack
src/SB/Core/gc/isavegame.cpp:1499
↓ 2 callersFunctioniScrFxBegin
src/SB/Core/gc/iScrFX.cpp:15
↓ 2 callersFunctioniSndIsPlaying
src/SB/Core/gc/iSnd.cpp:605
↓ 2 callersFunctioniSndSetEnvironmentalEffect
not sure where this type is from.
src/SB/Core/gc/iSnd.cpp:596
↓ 2 callersFunctioniSndWaitForDeadSounds
src/SB/Core/gc/iSnd.cpp:737
↓ 2 callersFunctioniSphereHitsModel3
src/SB/Core/gc/iCollide.cpp:771
↓ 2 callersFunctioninit_textbox
src/SB/Game/zTextBox.cpp:91
↓ 2 callersFunctionis_utf8_complete
src/PowerPC_EABI_Support/src/MSL_C/MSL_Common/mbstring.c:8
↓ 2 callersFunctionisxdigit
src/PowerPC_EABI_Support/src/MSL_C/MSL_Common/ctype.c:119
↓ 2 callersFunctionitan
src/SB/Core/gc/iMath.cpp:29
↓ 2 callersMethoditer_CUs
(self)
ghidra_scripts/gimport/dwarfone.py:384
↓ 2 callersMethoditer_DIE_children
(self, die)
ghidra_scripts/gimport/dwarfone.py:245
↓ 2 callersMethodjots_size
src/SB/Core/x/xFont.cpp:3683
↓ 2 callersFunctionkill_sound
src/SB/Game/zNPCTypeBossPlankton.cpp:136
↓ 2 callersFunctionkill_sound
src/SB/Game/zNPCTypeKingJelly.cpp:58
↓ 2 callersFunctionlayout_contains_streams
src/SB/Game/zTalkBox.cpp:983
↓ 2 callersFunctionlerp
src/SB/Core/x/xDecal.cpp:277
↓ 2 callersFunctionlinkState
src/dolphin/src/eth/eth.c:810
↓ 2 callersMethodload
src/SB/Game/zNPCTypePrawn.cpp:338
↓ 2 callersFunctionload_model
src/SB/Game/zUI.cpp:303
↓ 2 callersFunctionload_model
src/SB/Core/x/xHud.cpp:625
↓ 2 callersFunctionload_wait_context
src/SB/Game/zTalkBox.cpp:193
↓ 2 callersFunctionlock_block
Compile unit: C:\SB\Core\x\xPTankPool.h Producer: MW MIPS C Compiler Language: C++ Code range: 0x002FC960 -> 0x002FC9F8 */ Range: 0x2FC960
dwarf/SB/Core/x/xPTankPool.h:8
↓ 2 callersFunctionlock_stream
src/SB/Game/zTalkBox.cpp:1004
↓ 2 callersFunctionlock_target
src/SB/Game/zEntCruiseBubble.cpp:1520
↓ 2 callersFunctionlonglong2str
src/PowerPC_EABI_Support/src/MSL_C/MSL_Common/printf.c:390
↓ 2 callersFunctionloveyFloat
src/SB/Game/zNPCTypeTiki.cpp:1354
↓ 2 callersFunctionlower
src/dolphin/src/eth/eth.c:89
↓ 2 callersFunctionmalloc
src/SB/Core/gc/iSystem.cpp:345
↓ 2 callersFunctionmbtowc
src/PowerPC_EABI_Support/src/MSL_C/MSL_Common/mbstring.c:110
↓ 2 callersFunctionmove_right
src/SB/Game/zEntPlayerOOBState.cpp:154
↓ 2 callersFunctionmove_up
src/SB/Game/zEntPlayerOOBState.cpp:144
↓ 2 callersFunctionnearestFloorCB
src/SB/Core/x/xScene.cpp:838
↓ 2 callersFunctionnonfizzicalHonda
src/SB/Game/zLasso.cpp:391
↓ 2 callersMethodoperator=
src/SB/Core/x/xSnd.cpp:379
↓ 2 callersMethodparse
(self, data: List[int], index: int)
ghidra_scripts/gimport/dwarf.py:186
↓ 2 callersFunctionparse_next_jot
src/SB/Core/x/xFont.cpp:925
↓ 2 callersFunctionping_widget
src/SB/Game/zHud.cpp:62
↓ 2 callersFunctionplay_sound
src/SB/Game/zEntPlayerBungeeState.cpp:195
↓ 2 callersMethodplayer_platform
src/SB/Game/zNPCTypeBossSB2.cpp:1410
↓ 2 callersMethodpop
src/SB/Core/x/xSnd.h:99
↓ 2 callersFunctionprint_category
(name: str, measures: Dict[str, Any])
tools/project.py:1823
↓ 2 callersFunctionprocess_file
(in_file: str, lines: List[str])
tools/decompctx.py:58
↓ 2 callersFunctionradfree
src/bink/src/sdk/decode/ngc/binkngc.c:67
↓ 2 callersFunctionrdbit
dwarf/SB/Core/x/xserializer.cpp:330
↓ 2 callersFunctionread_dwarf_info
(file)
ghidra_scripts/gimport/dwarfone.py:443
↓ 2 callersFunctionrecvsub0
src/dolphin/src/eth/eth.c:374
↓ 2 callersFunctionrecvsub1
src/dolphin/src/eth/eth.c:380
↓ 2 callersFunctionrefresh_model
src/SB/Game/zUI.cpp:89
↓ 2 callersFunctionrefresh_trail
src/SB/Game/zEntCruiseBubble.cpp:584
↓ 2 callersMethodrender
src/SB/Game/zEntCruiseBubble.cpp:803
↓ 2 callersFunctionrender_beam
dwarf/SB/Game/zNPCTypeDutchman.cpp:5002
↓ 2 callersFunctionrender_model_2d
src/SB/Game/zEntCruiseBubble.cpp:1149
↓ 2 callersMethodreset
src/SB/Game/zTaskBox.cpp:149
↓ 2 callersMethodreset
src/SB/Game/zTalkBox.cpp:1290
↓ 2 callersMethodreset
src/SB/Core/x/xLaserBolt.cpp:49
↓ 2 callersFunctionreset_auto_wait
src/SB/Game/zTalkBox.cpp:168
↓ 2 callersFunctionreset_faders
src/SB/Core/x/xSnd.cpp:361
↓ 2 callersFunctionreset_model_args
src/SB/Core/x/xFont.cpp:1093
↓ 2 callersFunctionreset_poppers
src/SB/Game/zFX.cpp:331
↓ 2 callersMethodreset_props_horizontal
src/SB/Game/zEntPlayerBungeeState.cpp:591
↓ 2 callersFunctionreset_tex_args
src/SB/Core/x/xFont.cpp:975
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