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hub / github.com/bfbbdecomp/bfbb / render_beam

Function render_beam

dwarf/SB/Game/zNPCTypeDutchman.cpp:5002–5015  ·  view source on GitHub ↗

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5000*/
5001// Range: 0x3A0F70 -> 0x3A141C
5002static class RxObjSpace3DVertex * render_beam(class RxObjSpace3DVertex * vert /* r21 */, class beam_info & beam /* r20 */, unsigned int which /* r2 */, unsigned char alpha /* r19 */) {
5003 // Blocks
5004 /* anonymous block */ {
5005 // Range: 0x3A0F70 -> 0x3A141C
5006 class xVec3 & start_loc; // r18
5007 class xVec3 & end_loc; // r17
5008 class xVec3 start_screen_loc; // r29+0x160
5009 class xVec3 end_screen_loc; // r29+0x150
5010 class xVec3 screen_dir; // r29+0x140
5011 class xVec3 screen_right; // r29+0x130
5012 class xVec3 right; // r29+0x120
5013 class xVec3 half_right; // r29+0x110
5014 }
5015}
5016
5017/*
5018 Compile unit: C:\SB\Game\zNPCTypeDutchman.cpp

Callers 1

RenderExtraMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected