Code
Hub
Workspaces
Following
Trending
Connect
MCP
copy
Create free account
hub
/
github.com/bfbbdecomp/bfbb
/ functions
Functions
10,127 in github.com/bfbbdecomp/bfbb
⨍
Functions
10,127
◇
Types & classes
85,251
↓ 3 callers
Function
render_mem_card_no_space
src/SB/Core/x/xTRC.cpp:102
↓ 3 callers
Method
reset
src/SB/Game/zFX.cpp:274
↓ 3 callers
Method
resolve
(self, config: "ProjectConfig", lib: Library)
tools/project.py:79
↓ 3 callers
Function
round_decimal
src/PowerPC_EABI_Support/src/MSL_C/MSL_Common/printf.c:619
↓ 3 callers
Method
set_text
src/SB/Core/x/xFont.cpp:1186
↓ 3 callers
Function
show_missle
src/SB/Game/zEntCruiseBubble.cpp:316
↓ 3 callers
Function
signal_event
src/SB/Game/zEntCruiseBubble.cpp:579
↓ 3 callers
Function
sin
(x)
src/PowerPC_EABI_Support/src/MSL_C/MSL_Common_Embedded/Math/Double_precision/s_sin.c:50
↓ 3 callers
Function
speak_stop
src/SB/Game/zTalkBox.cpp:34
↓ 3 callers
Function
stateBusy
src/dolphin/src/dvd/dvd.c:732
↓ 3 callers
Function
stateCoverClosed
src/dolphin/src/dvd/dvd.c:594
↓ 3 callers
Function
stop
src/SB/Game/zTalkBox.cpp:1462
↓ 3 callers
Method
stop
src/SB/Game/zEntCruiseBubble.cpp:630
↓ 3 callers
Method
stop
src/SB/Game/zTalkBox.cpp:1760
↓ 3 callers
Function
stricmp
src/PowerPC_EABI_Support/src/MSL_C/MSL_Common/extras.c:54
↓ 3 callers
Function
strncmp
src/PowerPC_EABI_Support/src/MSL_C/MSL_Common/string.c:195
↓ 3 callers
Function
tex_flush
src/SB/Core/x/xFont.cpp:388
↓ 3 callers
Function
tolower
src/PowerPC_EABI_Support/src/MSL_C/MSL_Common/ctype.c:124
↓ 3 callers
Function
translate_mask
src/SB/Game/zDiscoFloor.cpp:174
↓ 3 callers
Method
type_name
src/SB/Core/x/xHud.h:57
↓ 3 callers
Function
update
src/SB/Core/x/xHud.cpp:110
↓ 3 callers
Method
update
src/SB/Core/x/xDecal.cpp:223
↓ 3 callers
Function
update_all
Compile unit: C:\SB\Game\zTextBox.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x00322770 -> 0x003227A0 */ Range: 0x322770 -
dwarf/SB/Game/zTextBox.cpp:419
↓ 3 callers
Function
update_animation
Compile unit: C:\SB\Game\zNPCTypePrawn.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x0035F7A0 -> 0x0035F870 */ Range: 0x35F
dwarf/SB/Game/zNPCTypePrawn.cpp:4394
↓ 3 callers
Method
update_move
src/SB/Game/zEntCruiseBubble.cpp:3157
↓ 3 callers
Function
vsnprintf
src/PowerPC_EABI_Support/src/MSL_C/MSL_Common/printf.c:1219
↓ 3 callers
Function
waitmicro
src/dolphin/src/eth/eth.c:109
↓ 3 callers
Function
xAccelStop
src/SB/Core/x/xMath.cpp:472
↓ 3 callers
Function
xAngleClamp
src/SB/Core/x/xMath.cpp:190
↓ 3 callers
Function
xAnimTableAddFileID
src/SB/Core/x/xAnim.cpp:1098
↓ 3 callers
Function
xBaseIsValid
src/SB/Game/zScene.cpp:3551
↓ 3 callers
Function
xCam_CorrectD
src/SB/Core/x/xCamera.cpp:265
↓ 3 callers
Function
xCam_CorrectH
src/SB/Core/x/xCamera.cpp:282
↓ 3 callers
Function
xCam_CorrectP
src/SB/Core/x/xCamera.cpp:295
↓ 3 callers
Function
xCameraLookYPR
src/SB/Core/x/xCamera.cpp:1317
↓ 3 callers
Function
xCameraSetTargetMatrix
src/SB/Core/x/xCamera.cpp:1173
↓ 3 callers
Function
xCameraUpdate
src/SB/Core/x/xCamera.cpp:886
↓ 3 callers
Function
xClumpColl_ForAllBoxLeafNodeIntersections
src/SB/Core/x/xClumpColl.cpp:74
↓ 3 callers
Function
xCollideCalcTri
src/SB/Core/x/xCollide.cpp:863
↓ 3 callers
Function
xCollisTriHit
src/SB/Core/x/xCollide.cpp:962
↓ 3 callers
Function
xCurveAssetEvaluate
src/SB/Core/x/xCurveAsset.cpp:7
↓ 3 callers
Function
xDebugUpdate
src/SB/Core/x/xDebug.cpp:25
↓ 3 callers
Function
xDrawSphere
src/SB/Game/zThrown.cpp:216
↓ 3 callers
Function
xEntApplyPhysics
src/SB/Core/x/xEnt.cpp:1183
↓ 3 callers
Function
xEntCollCheckOneGrid
src/SB/Core/x/xEnt.cpp:1357
↓ 3 callers
Function
xEntMotionMove
src/SB/Core/x/xEntMotion.cpp:249
↓ 3 callers
Function
xEntMove
src/SB/Core/x/xEnt.cpp:1115
↓ 3 callers
Function
xEntRestorePipeline
src/SB/Core/x/xEnt.cpp:854
↓ 3 callers
Function
xEntSetupPipeline
src/SB/Core/x/xEnt.cpp:765
↓ 3 callers
Function
xFFXAlloc
src/SB/Core/x/xFFX.cpp:30
↓ 3 callers
Function
xFFXShakeFree
src/SB/Core/x/xFFX.cpp:186
↓ 3 callers
Function
xFXStreakStart
src/SB/Core/x/xFX.cpp:663
↓ 3 callers
Function
xFXanimUV2PSetTexture
src/SB/Core/x/xFX.cpp:625
↓ 3 callers
Function
xGridCheckBound
src/SB/Core/x/xGrid.h:196
↓ 3 callers
Function
xGridInit
FIXME: Usual floating point problems, floating point loads get pulled to the start. Also, there's something funny going on with the malloc + memset at
src/SB/Core/x/xGrid.cpp:28
↓ 3 callers
Function
xGridIterFirstCell
src/SB/Core/x/xGrid.cpp:294
↓ 3 callers
Function
xGridKill
src/SB/Core/x/xGrid.cpp:65
↓ 3 callers
Function
xGridRemove
src/SB/Core/x/xGrid.cpp:214
↓ 3 callers
Function
xIniGetIndex
src/SB/Core/x/xIni.cpp:161
↓ 3 callers
Function
xLightKit_Destroy
src/SB/Core/x/xLightKit.cpp:124
↓ 3 callers
Function
xMat3x3RotX
src/SB/Core/x/xMath3.cpp:331
↓ 3 callers
Function
xMat4x3MoveLocalAt
src/SB/Core/x/xMath3.cpp:210
↓ 3 callers
Function
xMathSolveQuadratic
src/SB/Core/x/xMath.cpp:50
↓ 3 callers
Function
xMemGrowAlloc
src/SB/Core/x/xMemMgr.cpp:142
↓ 3 callers
Function
xMemInitHeap
src/SB/Core/x/xMemMgr.cpp:42
↓ 3 callers
Function
xMorphSeqDuration
src/SB/Core/x/xMorph.cpp:119
↓ 3 callers
Function
xPadAnalogIsDigital
src/SB/Core/x/xPad.cpp:215
↓ 3 callers
Function
xParEmitterEmitSphereEdge
src/SB/Core/x/xParEmitterType.cpp:212
↓ 3 callers
Function
xParabolaHitsEnv
src/SB/Core/x/xCollide.cpp:528
↓ 3 callers
Function
xQuatDot
src/SB/Core/x/xEntMotion.cpp:1335
↓ 3 callers
Function
xQuatFlip
src/SB/Core/x/xEntMotion.cpp:1329
↓ 3 callers
Function
xQuatMul
src/SB/Core/x/xMath3.cpp:723
↓ 3 callers
Function
xQuatNormalize
src/SB/Core/x/xMath3.cpp:654
↓ 3 callers
Function
xQuatSMul
src/SB/Core/x/xMath3.cpp:772
↓ 3 callers
Function
xQuickCullForRay
src/SB/Core/x/xCollide.cpp:2666
↓ 3 callers
Function
xRayHitsSceneFlags
src/SB/Core/x/xScene.cpp:659
↓ 3 callers
Function
xRotCopy
src/SB/Core/x/xMath3.h:195
↓ 3 callers
Function
xSFXPlay
src/SB/Core/x/xSFX.cpp:232
↓ 3 callers
Function
xSGAsyncStatus
src/SB/Core/x/xsavegame.cpp:638
↓ 3 callers
Function
xSGGameSet
src/SB/Core/x/xsavegame.cpp:217
↓ 3 callers
Function
xSGProcess
src/SB/Core/x/xsavegame.cpp:498
↓ 3 callers
Function
xSGSetup
src/SB/Core/x/xsavegame.cpp:447
↓ 3 callers
Function
xSGTgtHaveRoom
src/SB/Core/x/xsavegame.cpp:180
↓ 3 callers
Function
xSGWrapup
src/SB/Core/x/xsavegame.cpp:555
↓ 3 callers
Function
xSG_cm_slotname
src/SB/Core/x/xsavegame.cpp:928
↓ 3 callers
Function
xSerial_svgame_register
src/SB/Core/x/xserializer.cpp:433
↓ 3 callers
Function
xSkyDome_Setup
src/SB/Core/x/xSkyDome.cpp:20
↓ 3 callers
Function
xSndIsPlaying
src/SB/Game/zEntPlayer.cpp:8088
↓ 3 callers
Function
xSndSetVol
src/SB/Core/x/xSnd.cpp:346
↓ 3 callers
Function
xSphereHitsBox
src/SB/Core/x/xCollide.h:185
↓ 3 callers
Function
xSphereHitsSphere
src/SB/Core/x/xCollide.h:173
↓ 3 callers
Function
xStrParseFloatList
src/SB/Core/x/xString.cpp:175
↓ 3 callers
Function
xStrupr
src/SB/Core/x/xString.cpp:155
↓ 3 callers
Function
xSweptSpherePrepare
src/SB/Core/x/xCollide.cpp:1257
↓ 3 callers
Function
xSweptSphereToEnv
src/SB/Core/x/xCollide.cpp:1957
↓ 3 callers
Function
xTRCPad
src/SB/Core/x/xTRC.cpp:84
↓ 3 callers
Function
xUpdateCull_MakeActive
src/SB/Core/x/xUpdateCull.cpp:39
↓ 3 callers
Function
xUtil_yesno
src/SB/Core/x/xutil.cpp:145
↓ 3 callers
Function
xbtoa
src/SB/Core/x/xEntMotion.cpp:1344
↓ 3 callers
Function
xlog
src/SB/Core/x/xCutscene.cpp:283
← previous
next →
1,201–1,300 of 10,127, ranked by callers