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Functions10,127 in github.com/bfbbdecomp/bfbb

↓ 3 callersFunctionVISetBlack
src/dolphin/src/vi/vi.c:917
↓ 3 callersFunctionVISetNextFrameBuffer
src/dolphin/src/vi/vi.c:908
↓ 3 callersMethodVibrate
src/SB/Game/zNPCTypeCommon.cpp:2848
↓ 3 callersFunctionXOrdReset
src/SB/Core/x/xordarray.cpp:31
↓ 3 callersFunctionXOrdSort
src/SB/Core/x/xordarray.cpp:153
↓ 3 callersFunctionXSER_get_client
src/SB/Core/x/xserializer.cpp:413
↓ 3 callersMethodXYZDstSqToPlayer
src/SB/Game/zNPCGoalRobo.cpp:5093
↓ 3 callersFunction__AXDepopVoice
src/dolphin/src/ax/AXSPB.c:83
↓ 3 callersFunction__AXNextFrame
src/dolphin/src/ax/AXCL.c:36
↓ 3 callersFunction__AXPushFreeStack
src/dolphin/src/ax/AXAlloc.c:63
↓ 3 callersFunction__AXSetPBDefault
src/dolphin/src/ax/AXVPB.c:744
↓ 3 callersFunction__CARDGetFontEncode
src/dolphin/src/card/CARDBios.c:547
↓ 3 callersFunction__CARDRead
src/dolphin/src/card/CARDRdwr.c:48
↓ 3 callersFunction__CARDReadStatus
src/dolphin/src/card/CARDBios.c:161
↓ 3 callersFunction__CARDStart
src/dolphin/src/card/CARDBios.c:334
↓ 3 callersFunction__CARDUpdateFatBlock
src/dolphin/src/card/CARDBlock.c:148
↓ 3 callersFunction__DVDClearWaitingQueue
src/dolphin/src/dvd/dvdqueue.c:12
↓ 3 callersFunction__GXAbortWait
src/dolphin/src/gx/GXMisc.c:65
↓ 3 callersFunction__GXSetDirtyState
src/dolphin/src/gx/GXGeometry.c:7
↓ 3 callersFunction__MIXSetPan
src/SB/Core/gc/iMix.c:225
↓ 3 callersFunction__OSGetEffectivePriority
src/dolphin/src/os/OSThread.c:200
↓ 3 callersFunction__OSLockSram
src/dolphin/src/os/OSRtc.c:118
↓ 3 callersFunction__PADDisableRecalibration
src/dolphin/src/pad/Pad.c:789
↓ 3 callersFunction__SITransfer
src/dolphin/src/si/SIBios.c:359
↓ 3 callersFunction__THPAudioGetNewSample
src/dolphin/src/thp/THPAudio.c:169
↓ 3 callersFunction__THPAudioInitialize
src/dolphin/src/thp/THPAudio.c:195
↓ 3 callersFunction__TRK_get_MSR
* --INFO-- * Address: 8021E884 * Size: 000008 */
src/runtime_libs/debugger/embedded/MetroTRK/Processor/ppc/Generic/targimpl.c:71
↓ 3 callersFunction__dorounddecup
src/PowerPC_EABI_Support/src/MSL_C/MSL_Common_Embedded/ansi_fp.c:74
↓ 3 callersFunction__equals_dec
src/PowerPC_EABI_Support/src/MSL_C/MSL_Common_Embedded/ansi_fp.c:332
↓ 3 callersFunction__ieee754_rem_pio2
(x, y)
src/PowerPC_EABI_Support/src/MSL_C/MSL_Common_Embedded/Math/Double_precision/e_rem_pio2.c:80
↓ 3 callersFunction__msl_error
TODO: where does this go?
include/std/bitset.h:12
↓ 3 callersFunction__pformatter
src/PowerPC_EABI_Support/src/MSL_C/MSL_Common/printf.c:892
↓ 3 callersFunction__prep_buffer
src/PowerPC_EABI_Support/src/MSL_C/MSL_Common/buffer_io.c:18
↓ 3 callersFunction__timesdec
src/PowerPC_EABI_Support/src/MSL_C/MSL_Common_Embedded/ansi_fp.c:145
↓ 3 callersMethodadd_motive
src/SB/Core/x/xHud.cpp:448
↓ 3 callersMethodadd_tweaks
src/SB/Game/zNPCTypeBossSandy.cpp:1840
↓ 3 callersFunctionatox
src/SB/Core/x/xFont.cpp:3660
↓ 3 callersFunctioncamera_taken
src/SB/Game/zEntCruiseBubble.cpp:340
↓ 3 callersFunctioncb
src/dolphin/src/dvd/emu_level2/fstload.c:14
↓ 3 callersFunctionchoose_greatest
src/SB/Core/x/xDecal.cpp:166
↓ 3 callersMethodchoose_hand
src/SB/Game/zNPCTypeBossSB2.cpp:1755
↓ 3 callersFunctionconvert
src/SB/Game/zTextBox.cpp:459
↓ 3 callersFunctiondebug_render
src/SB/Game/zUI.cpp:117
↓ 3 callersFunctiondebug_update
src/SB/Game/zUI.cpp:113
↓ 3 callersFunctionfabs
src/PowerPC_EABI_Support/include/math.h:45
↓ 3 callersFunctionfit_line
Compile unit: C:\SB\Core\x\xFont.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x001DF1B0 -> 0x001DF324 */ Range: 0x1DF1B0 ->
dwarf/SB/Core/x/xFont.cpp:2532
↓ 3 callersMethodfree
src/SB/Core/x/xHud.cpp:69
↓ 3 callersFunctiongetTiming
src/dolphin/src/vi/vi.c:233
↓ 3 callersFunctionget_meter_widget
src/SB/Game/zHud.cpp:75
↓ 3 callersFunctionget_player_mat
src/SB/Game/zEntCruiseBubble.cpp:2703
↓ 3 callersMethodget_text
src/SB/Game/zTaskBox.cpp:309
↓ 3 callersMethodhide
src/SB/Game/zHud.cpp:308
↓ 3 callersFunctionhide_hud
src/SB/Game/zEntCruiseBubble.cpp:1485
↓ 3 callersFunctionhide_wand
src/SB/Game/zEntCruiseBubble.cpp:311
↓ 3 callersFunctionhitCB
src/SB/Game/zNPCTypeBossPatrick.cpp:1978
↓ 3 callersFunctioniAnimBoneCount
src/SB/Core/gc/iAnim.cpp:28
↓ 3 callersFunctioniBoxIsectRay
src/SB/Core/gc/iMath3.cpp:480
↓ 3 callersFunctioniCameraSetBlurriness
The instructions regarding the setting of sMotionBlurEnabled and sMBD.motionBlurAlpha are in the wrong order.
src/SB/Core/gc/iScrFX.cpp:71
↓ 3 callersFunctioniCameraSetFogParams
src/SB/Core/x/iCamera.cpp:280
↓ 3 callersFunctioniFileAsyncService
src/SB/Core/x/xstransvc.cpp:585
↓ 3 callersFunctioniFileClose
src/SB/Core/gc/iFile.cpp:299
↓ 3 callersFunctioniFileLoad
src/SB/Core/gc/iFile.cpp:37
↓ 3 callersFunctioniFileRead
src/SB/Core/gc/iFile.cpp:151
↓ 3 callersFunctioniFileReadAsync
src/SB/Core/gc/iFile.cpp:247
↓ 3 callersFunctioniModelMaterialMul
TODO: once again, fix after RW implementation
src/SB/Core/gc/iModel.cpp:975
↓ 3 callersFunctioniRayHitsEnv
src/SB/Core/gc/iCollide.cpp:851
↓ 3 callersFunctioniRayHitsModel
src/SB/Core/gc/iCollide.cpp:943
↓ 3 callersFunctioniSGFileSize
src/SB/Core/gc/isavegame.cpp:509
↓ 3 callersFunctioniSGSessionEnd
src/SB/Core/gc/isavegame.cpp:157
↓ 3 callersFunctioniSG_mc_fdel
src/SB/Core/gc/isavegame.cpp:1784
↓ 3 callersFunctioniSG_mc_isGCcard
src/SB/Core/gc/isavegame.cpp:1052
↓ 3 callersFunctioniSndPause
Compile unit: C:\SB\Core\p2\iSnd.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x001B8720 -> 0x001B87AC */ Range: 0x1B8720 ->
dwarf/SB/Core/p2/iSnd.cpp:345
↓ 3 callersFunctioniSndStereo
src/SB/Core/gc/iSnd.cpp:723
↓ 3 callersFunctioniSndStop
Compile unit: C:\SB\Core\p2\iSnd.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x001B8660 -> 0x001B8718 */ Range: 0x1B8660 ->
dwarf/SB/Core/p2/iSnd.cpp:330
↓ 3 callersFunctioniSndSuspendCD
src/SB/Core/gc/iSnd.cpp:752
↓ 3 callersFunctioniSndUpdate
Compile unit: C:\SB\Core\p2\iSnd.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x001B9330 -> 0x001B95D8 */ Range: 0x1B9330 ->
dwarf/SB/Core/p2/iSnd.cpp:486
↓ 3 callersFunctioniVSync
src/SB/Core/gc/iSystem.cpp:69
↓ 3 callersFunctionimport_c_file
(in_file: str)
tools/decompctx.py:44
↓ 3 callersFunctioninit_base
dwarf/SB/Core/x/xHud.cpp:2595
↓ 3 callersFunctionis_ws
src/SB/Core/x/xFont.cpp:3607
↓ 3 callersFunctionisalpha
src/PowerPC_EABI_Support/src/MSL_C/MSL_Common/ctype.c:72
↓ 3 callersMethoditer_children
(self)
ghidra_scripts/gimport/dwarfone.py:103
↓ 3 callersFunctionkill_sound
src/SB/Game/zNPCTypeDutchman.cpp:228
↓ 3 callersFunctionleBlendToCol
src/SB/Game/zLightEffect.cpp:154
↓ 3 callersFunctionload_model
return type guessed based on return type of zEntRecurseModelInfo and xModelInstanceAlloc
src/SB/Game/zEntCruiseBubble.cpp:1125
↓ 3 callersFunctionlong2str
src/PowerPC_EABI_Support/src/MSL_C/MSL_Common/printf.c:286
↓ 3 callersFunctionmap_path
(path: Path)
tools/project.py:781
↓ 3 callersMethodmove
src/SB/Game/zNPCTypePrawn.cpp:324
↓ 3 callersMethodnext
src/SB/Core/x/xPtankPool.h:94
↓ 3 callersFunctionnotify_triggers
src/SB/Game/zEntCruiseBubble.cpp:487
↓ 3 callersMethodoutput
(self)
tools/project.py:795
↓ 3 callersFunctionpad_pressed
src/SB/Game/zTalkBox.cpp:1682
↓ 3 callersMethodpartial_output
(self)
tools/project.py:801
↓ 3 callersFunctionplayer_sound_hop_load
src/SB/Game/zEntPlayer.cpp:7987
↓ 3 callersFunctionpow
src/PowerPC_EABI_Support/src/MSL_C/MSL_Common_Embedded/Math/Double_precision/w_pow.c:3
↓ 3 callersFunctionproperSphereIsectTri
src/SB/Core/gc/iCollide.cpp:154
↓ 3 callersFunctionrange_limit
src/SB/Game/zDiscoFloor.cpp:1111
↓ 3 callersFunctionrefresh_state
src/SB/Game/zDiscoFloor.cpp:185
↓ 3 callersFunctionregister_tags
Compile unit: C:\SB\Core\x\xFont.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x001DB390 -> 0x001DB5A0 */ Range: 0x1DB390 ->
dwarf/SB/Core/x/xFont.cpp:1212
↓ 3 callersFunctionregister_tweaks
dwarf/SB/Game/zNPCTypeBossSB2.cpp:6068
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