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hub / github.com/bfbbdecomp/bfbb / update_animation

Function update_animation

dwarf/SB/Game/zNPCTypePrawn.cpp:4394–4406  ·  view source on GitHub ↗

Compile unit: C:\SB\Game\zNPCTypePrawn.cpp Producer: MW MIPS C Compiler Language: C++ Code range: 0x0035F7A0 -> 0x0035F870 */ Range: 0x35F7A0 -> 0x35F870

Source from the content-addressed store, hash-verified

4392*/
4393// Range: 0x35F7A0 -> 0x35F870
4394void update_animation(class zNPCPrawn * this /* r16 */) {
4395 // Blocks
4396 /* anonymous block */ {
4397 // Range: 0x35F7A0 -> 0x35F870
4398 unsigned int idle_hash; // r18
4399 unsigned int attack_hash; // r17
4400 unsigned int id; // r2
4401 float maxv; // r1
4402 class xAnimSingle & xas; // r4
4403 float lerp; // @ 0x0050F118
4404 unsigned char registered; // @ 0x005101B8
4405 }
4406}
4407
4408/*
4409 Compile unit: C:\SB\Game\zNPCTypePrawn.cpp

Callers 3

ProcessMethod · 0.50
ProcessMethod · 0.50
detach_updateMethod · 0.50

Calls

no outgoing calls

Tested by

no test coverage detected