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Functions2,061 in github.com/asc-community/MxEngine

↓ 1 callersMethodSchedule
src/Core/Components/Behaviour.cpp:89
↓ 1 callersFunctionSerializeComponent
src/Core/Serialization/Serialization.h:45
↓ 1 callersFunctionSerializeEnumeration
src/Core/Serialization/Serializer.cpp:55
↓ 1 callersFunctionSerializeSequentialContainer
src/Core/Serialization/Serializer.cpp:44
↓ 1 callersMethodSetAngle
src/Core/BoundingObjects/Frustrum.h:53
↓ 1 callersMethodSetAngle
src/Core/BoundingObjects/Cone.h:51
↓ 1 callersMethodSetAngularVelocity
src/Core/Components/Physics/RigidBody.cpp:383
↓ 1 callersMethodSetAnisotropicFriction
src/Core/Components/Physics/RigidBody.cpp:540
↓ 1 callersMethodSetBehaviour
src/Core/Components/Behaviour.h:88
↓ 1 callersMethodSetBloomIterations
src/Core/Components/Camera/CameraEffects.cpp:164
↓ 1 callersMethodSetBloomWeight
src/Core/Components/Camera/CameraEffects.cpp:129
↓ 1 callersMethodSetBorderColor
src/Platform/OpenGL/Texture.cpp:323
↓ 1 callersMethodSetBoundingCapsule
src/Core/Components/Physics/CapsuleCollider.cpp:97
↓ 1 callersMethodSetCollisionFilter
src/Platform/Bullet3/NativeRigidBody.cpp:159
↓ 1 callersMethodSetDirection
src/Core/Components/Audio/AudioSource.cpp:131
↓ 1 callersMethodSetFriction
src/Core/Components/Physics/RigidBody.cpp:326
↓ 1 callersMethodSetGravity
src/Core/Application/Physics.cpp:151
↓ 1 callersMethodSetInnerAngle
src/Platform/OpenAL/AudioPlayer.cpp:135
↓ 1 callersMethodSetInnerAngle
src/Core/Components/Lighting/SpotLight.cpp:85
↓ 1 callersMethodSetJumpPower
src/Core/Components/Physics/CharacterController.cpp:100
↓ 1 callersMethodSetJumpSpeed
src/Core/Components/Physics/CharacterController.cpp:105
↓ 1 callersMethodSetKinematicFlag
src/Platform/Bullet3/NativeRigidBody.cpp:209
↓ 1 callersMethodSetLength
src/Core/BoundingObjects/Cone.h:52
↓ 1 callersMethodSetMaxParticleCount
src/Core/Components/Rendering/ParticleSystem.cpp:169
↓ 1 callersMethodSetMaxParticleSize
src/Core/Components/Rendering/ParticleSystem.cpp:201
↓ 1 callersMethodSetMinSpawnDistance
src/Core/Components/Rendering/ParticleSystem.cpp:235
↓ 1 callersMethodSetOnCollisionExitCallback
src/Core/Components/Physics/RigidBody.h:110
↓ 1 callersMethodSetOrientation
src/Core/Components/Audio/AudioListener.cpp:26
↓ 1 callersMethodSetOuterAngle
src/Platform/OpenAL/AudioPlayer.cpp:130
↓ 1 callersMethodSetOuterAngle
src/Core/Components/Audio/AudioSource.cpp:142
↓ 1 callersMethodSetParticleLifetime
src/Core/Components/Rendering/ParticleSystem.cpp:180
↓ 1 callersMethodSetParticleSpeed
src/Core/Components/Rendering/ParticleSystem.cpp:213
↓ 1 callersMethodSetProjectionCenter
src/Core/Components/Camera/CameraBase.cpp:59
↓ 1 callersMethodSetProjectionForTile
src/Core/Components/Camera/FrustrumCamera.cpp:49
↓ 1 callersMethodSetRadius
src/Core/Components/Camera/CameraSSAO.cpp:70
↓ 1 callersMethodSetRenderTexture
src/Core/Components/Camera/CameraController.cpp:224
↓ 1 callersMethodSetRenderToDefaultFrameBuffer
src/Core/Rendering/RenderAdaptor.cpp:531
↓ 1 callersMethodSetShapeTransformByIndex
src/Core/Components/Physics/CompoundCollider.cpp:77
↓ 1 callersMethodSetSize
src/Core/Components/Camera/OrthographicCamera.cpp:34
↓ 1 callersMethodSetSpeed
src/Platform/OpenAL/AudioPlayer.cpp:155
↓ 1 callersMethodSetTotalElapsedTime
src/Core/Application/Application.cpp:107
↓ 1 callersMethodSetTransformUpdateFlag
src/Platform/Bullet3/NativeRigidBody.cpp:181
↓ 1 callersMethodSetTriggerFlag
src/Platform/Bullet3/NativeRigidBody.cpp:223
↓ 1 callersMethodSetWhitePoint
src/Core/Components/Camera/CameraToneMapping.cpp:122
↓ 1 callersMethodSetWindowSize
src/Core/Rendering/RenderAdaptor.cpp:526
↓ 1 callersMethodShoot
samples/Doom/Scripts/PlazmaGun.cpp:18
↓ 1 callersMethodShootSphere
samples/Sponza/Resources/ShootSpheres.cpp:7
↓ 1 callersMethodSortParticles
src/Core/Rendering/RenderController.cpp:138
↓ 1 callersMethodSplit
! splits node into two if it has enough size (more than sizeof(Header) for block), header becomes the first block, pointing to the sec
src/Utilities/Memory/RandomAllocator.h:151
↓ 1 callersFunctionSplitRoughnessMetallicTexture
src/Utilities/ObjectLoading/ObjectLoader.cpp:124
↓ 1 callersFunctionSplitString
src/Core/Runtime/RuntimeCompiler.cpp:188
↓ 1 callersMethodStartFrameCapture
src/Utilities/ImGui/EventLogger.cpp:181
↓ 1 callersMethodStartPipeline
src/Core/Rendering/RenderController.cpp:1601
↓ 1 callersMethodStartSession
src/Utilities/Profiler/Profiler.cpp:58
↓ 1 callersMethodStop
src/Platform/OpenAL/AudioPlayer.cpp:95
↓ 1 callersFunctionStricmp
Portable helpers
src/Utilities/ImGui/GraphicConsole.cpp:6
↓ 1 callersFunctionStrtrim
src/Utilities/ImGui/GraphicConsole.cpp:8
↓ 1 callersMethodSubmitBuffer
src/Core/Rendering/RenderObjects/DebugBuffer.cpp:493
↓ 1 callersMethodSubmitCamera
src/Core/Rendering/RenderController.cpp:1445
↓ 1 callersMethodSubmitInstancedLights
src/Core/Rendering/RenderController.cpp:994
↓ 1 callersMethodSubmitParticleSystem
src/Core/Rendering/RenderController.cpp:1340
↓ 1 callersMethodSubmitRenderGroup
src/Core/Rendering/RenderController.cpp:1493
↓ 1 callersMethodSubmitRenderUnit
src/Core/Rendering/RenderController.cpp:1515
↓ 1 callersMethodSubmitRenderedFrame
src/Core/Rendering/RenderAdaptor.cpp:519
↓ 1 callersMethodTextEditCallback
src/Utilities/ImGui/GraphicConsole.cpp:194
↓ 1 callersFunctionToMatrix
src/Utilities/Math/Math.h:200
↓ 1 callersMethodToggle
src/Core/Runtime/RuntimeEditor.cpp:160
↓ 1 callersMethodToggleWindowUpdates
src/Core/Application/Application.cpp:139
↓ 1 callersMethodTransfer
! transfers blocks from one memory chunk to another \param newData begin of new memory chunk \param newBytes size of new memor
src/Utilities/Memory/PoolAllocator.h:114
↓ 1 callersMethodUnbind
src/Platform/OpenGL/RenderBuffer.cpp:104
↓ 1 callersMethodUnsetTriggerFlag
src/Platform/Bullet3/NativeRigidBody.cpp:229
↓ 1 callersMethodUpdateCollider
src/Core/Components/Physics/CylinderCollider.cpp:47
↓ 1 callersMethodUpdateCollider
src/Core/Components/Physics/SphereCollider.cpp:47
↓ 1 callersMethodUpdateCollider
src/Core/Components/Physics/BoxCollider.cpp:47
↓ 1 callersMethodUpdateCollider
src/Core/Components/Physics/CapsuleCollider.cpp:47
↓ 1 callersMethodUpdateCollider
src/Core/Components/Physics/CompoundCollider.cpp:47
↓ 1 callersMethodUpdateComponents
src/Core/Application/Application.cpp:170
↓ 1 callersMethodUpdateEyes
src/Core/Components/Camera/VRCameraController.cpp:64
↓ 1 callersMethodUpdateInstanceCache
src/Core/Components/Instancing/InstanceFactory.cpp:53
↓ 1 callersMethodUpdateTimeDelta
src/Core/Application/Application.cpp:487
↓ 1 callersMethodUpdateTransform
src/Core/Components/Physics/RigidBody.cpp:43
↓ 1 callersMethodUseDrawBuffers
src/Platform/OpenGL/FrameBuffer.cpp:139
↓ 1 callersMethodUseOnlyDepth
src/Platform/OpenGL/FrameBuffer.cpp:152
↓ 1 callersMethodValidate
src/Platform/OpenGL/FrameBuffer.cpp:102
↓ 1 callersFunctionVectorClamp
src/Utilities/Math/Math.h:610
↓ 1 callersFunctionWorldToLocal
src/Core/Components/Transform.cpp:256
↓ 1 callersMethodWriteJsonEntry
src/Utilities/Profiler/Profiler.cpp:65
↓ 1 callersMethodWriteJsonFooter
src/Utilities/Profiler/Profiler.cpp:41
↓ 1 callersMethodWriteJsonHeader
src/Utilities/Profiler/Profiler.cpp:34
↓ 1 callersFunctionepsilon
src/Utilities/Math/Math.h:325
↓ 1 callersMethodsetWorldTransform
src/Platform/Bullet3/NativeRigidBody.cpp:44
↓ 1 callersMethod~PoolAllocator
! destroys Pool allocator and all objects stored in it */
src/Utilities/Memory/PoolAllocator.h:154
MethodActivate
src/Platform/Bullet3/NativeRigidBody.cpp:268
MethodActivateParentIsland
src/Core/Components/Physics/RigidBody.cpp:271
MethodActiveRigidBodyIsland
src/Core/Application/Physics.cpp:99
MethodAddCallbackImpl
src/Utilities/EventDispatcher/EventDispatcher.h:96
MethodAddComponent
src/Utilities/ECS/Component.h:71
MethodAddComponent
src/Core/MxObject/MxObject.h:94
MethodAddEvent
! Adds event to event queue. \param event event to shedule dispatch */
src/Utilities/EventDispatcher/EventDispatcher.h:208
MethodAddEventListener
src/Utilities/EventDispatcher/EventDispatcher.h:162
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