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github.com/asc-community/MxEngine
/ functions
Functions
2,061 in github.com/asc-community/MxEngine
⨍
Functions
2,061
◇
Types & classes
401
↓ 1 callers
Method
HasTransformUpdate
src/Platform/Bullet3/NativeRigidBody.cpp:176
↓ 1 callers
Function
ImGuiStyleColorsMxEngineCustom
src/Platform/Modules/GraphicModule.cpp:177
↓ 1 callers
Function
InConeBounds
src/Core/Rendering/RenderUtilities/ShadowMapGenerator.cpp:86
↓ 1 callers
Function
InOrthoFrustrum
src/Core/Rendering/RenderUtilities/ShadowMapGenerator.cpp:70
↓ 1 callers
Function
InSphereBounds
src/Core/Rendering/RenderUtilities/ShadowMapGenerator.cpp:75
↓ 1 callers
Method
Init
! assigns new memory chunk to random allocator \param data begin of memory chunk \param bytes size in bytes of memory chunk
src/Utilities/Memory/RandomAllocator.h:194
↓ 1 callers
Method
Init
src/Utilities/ImGui/EventLogger.cpp:52
↓ 1 callers
Method
Init
src/Core/Application/Application.cpp:405
↓ 1 callers
Function
InitCamera
samples/SandboxApplication/Gameplay/CameraObject.cpp:4
↓ 1 callers
Function
InitCube
samples/SandboxApplication/Gameplay/CubeObject.cpp:35
↓ 1 callers
Function
InitDirLight
samples/SandboxApplication/Gameplay/Lights.cpp:4
↓ 1 callers
Function
InitDockspace
src/Core/Runtime/RuntimeEditor.cpp:72
↓ 1 callers
Function
InitGrid
samples/SandboxApplication/Gameplay/GridObject.cpp:4
↓ 1 callers
Function
InitPBRObject
samples/SandboxApplication/Gameplay/PBRObject.cpp:4
↓ 1 callers
Function
InitPointLight
samples/SandboxApplication/Gameplay/Lights.cpp:13
↓ 1 callers
Method
InitRendererEnvironment
src/Core/Rendering/RenderAdaptor.cpp:57
↓ 1 callers
Function
InitSphere
samples/SandboxApplication/Gameplay/SphereObject.cpp:4
↓ 1 callers
Function
InitSpotLight
samples/SandboxApplication/Gameplay/Lights.cpp:32
↓ 1 callers
Function
InitSurface
samples/SandboxApplication/Gameplay/SurfaceObject.cpp:4
↓ 1 callers
Method
InitializeConfig
src/Core/Application/Application.cpp:518
↓ 1 callers
Function
InitializeDebug
src/Platform/Modules/GraphicModule.cpp:114
↓ 1 callers
Function
InitializeGLEW
src/Platform/Modules/GraphicModule.cpp:95
↓ 1 callers
Function
InitializeGLFW
src/Platform/Modules/GraphicModule.cpp:48
↓ 1 callers
Function
InitializeImGui
src/Platform/Modules/GraphicModule.cpp:63
↓ 1 callers
Method
InitializePlayer
samples/PhysicsSample/MxApplication.cpp:102
↓ 1 callers
Method
InitializeRenderAdaptor
src/Core/Application/Application.cpp:441
↓ 1 callers
Method
InitializeRuntime
src/Core/Application/Application.cpp:568
↓ 1 callers
Method
InitializeShaderDebug
src/Core/Application/Application.cpp:453
↓ 1 callers
Function
InitializeSphere
src/Core/Rendering/RenderObjects/DebugBuffer.cpp:123
↓ 1 callers
Method
InstanciateGrass
samples/GrassSample/MxApplication.cpp:13
↓ 1 callers
Function
IntersectRay
src/Utilities/ImGui/Viewport.cpp:59
↓ 1 callers
Method
InvokeCreate
src/Core/Application/Application.cpp:277
↓ 1 callers
Method
InvokePhysics
src/Core/Application/Application.cpp:223
↓ 1 callers
Method
InvokeUpdate
src/Core/Application/Application.cpp:178
↓ 1 callers
Method
IsAABBVisible
http://iquilezles.org/www/articles/frustumcorrect/frustumcorrect.htm
src/Core/BoundingObjects/FrustrumCuller.h:121
↓ 1 callers
Method
IsAABBVisibleXY
src/Core/BoundingObjects/FrustrumCuller.h:153
↓ 1 callers
Function
IsAnyFileUpdated
src/Core/Runtime/RuntimeEditor.cpp:214
↓ 1 callers
Method
IsCameraStyleMovementEnabled
src/Core/Components/Camera/InputController.cpp:287
↓ 1 callers
Method
IsFXAAEnabled
src/Core/Components/Camera/CameraEffects.cpp:104
↓ 1 callers
Function
IsFileUpdated
src/Core/Runtime/RuntimeEditor.cpp:208
↓ 1 callers
Method
IsFree
src/Utilities/Memory/PoolAllocator.h:43
↓ 1 callers
Method
IsGrounded
src/Core/Components/Physics/CharacterController.cpp:120
↓ 1 callers
Method
IsInternalEngineResource
src/Core/Resources/Mesh.cpp:214
↓ 1 callers
Method
IsMultisampled
src/Platform/OpenGL/Texture.cpp:338
↓ 1 callers
Method
IsOmnidirectional
src/Core/Components/Audio/AudioSource.cpp:219
↓ 1 callers
Method
IsRelative
src/Core/Components/Rendering/ParticleSystem.cpp:264
↓ 1 callers
Method
IsTrigger
src/Core/Components/Physics/RigidBody.cpp:196
↓ 1 callers
Function
Length2
src/Utilities/Math/Math.h:175
↓ 1 callers
Method
Load
src/Utilities/Audio/AudioLoader.cpp:47
↓ 1 callers
Method
Load
src/Platform/OpenGL/BufferBase.cpp:153
↓ 1 callers
Method
Load
src/Platform/OpenGL/IndexBuffer.cpp:43
↓ 1 callers
Method
Load
src/Platform/OpenGL/VertexBuffer.cpp:43
↓ 1 callers
Method
Load
src/Platform/OpenGL/Texture.cpp:132
↓ 1 callers
Method
Load
src/Platform/OpenGL/CubeMap.cpp:56
↓ 1 callers
Method
LoadDepthCubeMap
src/Core/Components/Lighting/PointLight.cpp:35
↓ 1 callers
Method
LoadDepthTexture
src/Core/Components/Lighting/SpotLight.cpp:52
↓ 1 callers
Function
LoadFromPrimitive
src/Utilities/ImGui/Editors/EditorExtra.cpp:335
↓ 1 callers
Function
LocalToWorld
src/Core/Components/Transform.cpp:247
↓ 1 callers
Method
LogToConsole
src/Core/Runtime/RuntimeEditor.cpp:57
↓ 1 callers
Function
MakeBiasMatrix
src/Utilities/Math/Math.h:146
↓ 1 callers
Method
MakeBusy
! switches node state to busy (allocated) state */
src/Utilities/Memory/RandomAllocator.h:120
↓ 1 callers
Function
MakeFrustrumMatrix
src/Utilities/Math/Math.h:121
↓ 1 callers
Method
MarkBusy
src/Utilities/Memory/PoolAllocator.h:38
↓ 1 callers
Function
MousePeekObjects
src/Utilities/ImGui/Viewport.cpp:80
↓ 1 callers
Function
OnCollisionCallback
src/Core/Application/Physics.cpp:41
↓ 1 callers
Method
OnCreate
overriten in derived classes
src/Core/Components/Scripting/Scriptable.h:97
↓ 1 callers
Method
OnCreate
src/Core/Application/Application.cpp:67
↓ 1 callers
Method
OnDestroy
src/Core/Application/Application.cpp:82
↓ 1 callers
Method
OnReload
src/Core/Components/Scripting/Scriptable.h:98
↓ 1 callers
Method
OnRender
src/Core/Application/Application.cpp:77
↓ 1 callers
Method
OnUpdate
src/Core/Components/Behaviour.cpp:46
↓ 1 callers
Method
OnUpdate
src/Core/Components/Scripting/Scriptable.h:99
↓ 1 callers
Method
Pause
src/Core/Components/Audio/AudioSource.cpp:78
↓ 1 callers
Method
PerformLightPass
src/Core/Rendering/RenderController.cpp:448
↓ 1 callers
Method
PerformPostProcessing
src/Core/Rendering/RenderController.cpp:386
↓ 1 callers
Method
PrepareShadowMaps
src/Core/Rendering/RenderController.cpp:57
↓ 1 callers
Function
PrintErrorsToLogShader
returns true if any errors occured
src/Platform/OpenGL/ShaderBase.cpp:86
↓ 1 callers
Method
PrintHistory
src/Utilities/ImGui/GraphicConsole.cpp:187
↓ 1 callers
Method
PrintLog
src/Utilities/ImGui/GraphicConsole.cpp:43
↓ 1 callers
Method
ProcessObject
src/Core/Rendering/DebugDataSubmitter.cpp:150
↓ 1 callers
Method
PullEvents
src/Platform/Window/Window.cpp:145
↓ 1 callers
Method
ReadAllText
src/Utilities/FileSystem/File.cpp:109
↓ 1 callers
Method
RecalculateRotationAngles
src/Core/Components/Camera/CameraController.cpp:279
↓ 1 callers
Function
RegisterComponents
src/Core/Components/Components.cpp:98
↓ 1 callers
Function
RegisterExternalFolder
src/Core/Resources/AssetManager.cpp:35
↓ 1 callers
Method
Remove
src/Core/Components/Scripting/ScriptDatabase.cpp:45
↓ 1 callers
Method
RemoveScriptableObject
src/Core/Components/Scripting/Script.cpp:92
↓ 1 callers
Method
RemoveShapeByIndex
src/Platform/Bullet3/CompoundShape.cpp:69
↓ 1 callers
Method
Render
src/Core/Components/Camera/VRCameraController.cpp:85
↓ 1 callers
Method
Render
src/Core/Rendering/RenderController.cpp:1057
↓ 1 callers
Method
RenderFrame
src/Core/Rendering/RenderAdaptor.cpp:359
↓ 1 callers
Method
RenderToFrameBufferNoClear
src/Core/Rendering/RenderController.cpp:1132
↓ 1 callers
Function
RenderUnitToDepthMap
src/Core/Rendering/RenderUtilities/ShadowMapGenerator.cpp:50
↓ 1 callers
Method
ReserveInstanceAllocation
src/Core/Components/Instancing/InstanceFactory.cpp:107
↓ 1 callers
Method
Reset
src/Core/Components/Audio/AudioSource.cpp:84
↓ 1 callers
Method
ResetAll
src/Core/Rendering/RenderUtilities/RenderStatistics.h:41
↓ 1 callers
Method
ResetPipeline
src/Core/Rendering/RenderController.cpp:1316
↓ 1 callers
Function
ResolveFileName
src/Core/Runtime/RuntimeEditor.cpp:285
↓ 1 callers
Function
ResolveTrackedFileNames
replaces filename with filepath from lookup directory (i.e. file.txt + directory -> directory/smth/file.txt) if functions fails, empty list is ret
src/Core/Runtime/RuntimeEditor.cpp:299
↓ 1 callers
Function
SaveVerteciesIndiciesAsObj
src/Utilities/ObjectLoading/ObjectSaver.cpp:35
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