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Functions
2,061 in github.com/asc-community/MxEngine
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Functions
2,061
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Types & classes
401
Method
AddEventListener
src/Core/Application/Event.h:46
Method
AddEventLogEntry
src/Core/Application/Runtime.h:103
Method
AddFile
src/Utilities/FileSystem/FileManager.cpp:263
Method
AddRigidBody
src/Core/Application/Physics.cpp:84
Method
AddScriptFile
src/Core/Application/Runtime.h:83
Method
AddScriptFile
src/Core/Runtime/RuntimeCompiler.cpp:352
Method
AddShaderUpdateListener<ComputeShaderHandle, FilePath>
src/Core/Runtime/RuntimeEditor.cpp:374
Method
AddShaderUpdateListener<ShaderHandle, FilePath>
src/Core/Runtime/RuntimeEditor.cpp:368
Function
AlClearErrors
src/Platform/OpenAL/ALUtilities.cpp:35
Function
AlLogCall
src/Platform/OpenAL/ALUtilities.cpp:40
Method
AlignAddress
! aligns address upwards or lefts the same (if align = 4, 4->4, 7->8, 9->12 etc) \param address address to align \param align
src/Utilities/Memory/RandomAllocator.h:30
Method
AlignAddress
! aligns address upwards (if align = 4, 4->8, 7->8, 9->12 etc) \param address address to align \param align required alignment
src/Utilities/Memory/StackAllocator.h:71
Method
AlignAddress
! aligns address upwards (if align = 4, 4->8, 7->8, 9->12 etc) \param address address to align \param align required alignment
src/Utilities/Memory/LinearAllocator.h:71
Method
AlignAddressWithPadding
! aligns address upwards (if align = 4, 4->8, 7->8, 9->12 etc) \param address address to align \param align required alignment
src/Utilities/Memory/RandomAllocator.h:43
Method
AlignPointer
! aligns pointer upwards or lefts the same (if align = 4, 4->4, 7->8, 9->12 etc) \param pointer address to align \param align
src/Utilities/Memory/RandomAllocator.h:67
Method
AlignPointer
! aligns pointer upwards (if align = 4, 4->8, 7->8, 9->12 etc) \param pointer to align \param align required alignment
src/Utilities/Memory/StackAllocator.h:84
Method
AlignPointer
! aligns pointer upwards (if align = 4, 4->8, 7->8, 9->12 etc) \param pointer to align \param align required alignment
src/Utilities/Memory/LinearAllocator.h:84
Method
AlignPointerWithPadding
! aligns pointer upwards (if align = 4, 4->8, 7->8, 9->12 etc) \param pointer address to align \param align required alignment
src/Utilities/Memory/RandomAllocator.h:56
Function
Alloc
src/Utilities/Memory/Memory.h:75
Method
Alloc
src/Utilities/Memory/RandomAllocator.h:271
Method
Alloc
src/Utilities/Memory/StackAllocator.h:164
Method
Alloc
src/Utilities/Memory/LinearAllocator.h:150
Method
AllocateBuffers
src/Core/Resources/BufferAllocator.cpp:68
Method
AllocateInIBO
src/Core/Resources/BufferAllocator.cpp:169
Method
AllocateInInstanceVBO
src/Core/Resources/BufferAllocator.cpp:175
Method
AllocateInSSBO
src/Core/Resources/BufferAllocator.cpp:181
Method
AllocateInVBO
src/Core/Resources/BufferAllocator.cpp:163
Function
Angle
src/Utilities/Math/Math.h:498
Method
Application
src/Core/Application/Application.cpp:60
Method
ApplyCentralForce
src/Core/Components/Physics/RigidBody.cpp:512
Method
ApplyCentralImpulse
src/Core/Components/Physics/RigidBody.cpp:464
Method
ApplyCentralPushImpulse
src/Core/Components/Physics/RigidBody.cpp:470
Method
ApplyForce
src/Core/Components/Physics/RigidBody.cpp:476
Method
ApplyImpulse
src/Core/Components/Physics/RigidBody.cpp:482
Method
ApplyPushImpulse
src/Core/Components/Physics/RigidBody.cpp:488
Method
ApplyTorque
src/Core/Components/Physics/RigidBody.cpp:494
Method
ApplyTorqueImpulse
src/Core/Components/Physics/RigidBody.cpp:500
Method
ApplyTorqueTurnImpulse
src/Core/Components/Physics/RigidBody.cpp:506
Method
Array2D
src/Utilities/Array/Array2D.h:58
Method
Array2D
src/Utilities/Array/Array2D.h:85
Method
AttachCubeMapExtra
src/Platform/OpenGL/FrameBuffer.h:131
Method
AudioBuffer
src/Platform/OpenAL/AudioBuffer.cpp:46
Method
AudioBuffer
src/Platform/OpenAL/AudioBuffer.h:52
Method
AudioListener
src/Core/Components/Audio/AudioListener.h:57
Method
AudioPlayer
src/Platform/OpenAL/AudioPlayer.h:43
Method
AudioPlayer
src/Platform/OpenAL/AudioPlayer.cpp:43
Method
AudioSource
src/Core/Components/Audio/AudioSource.h:58
Method
AudioSource
src/Core/Components/Audio/AudioSource.cpp:49
Method
Behaviour
src/Core/Components/Behaviour.h:65
Method
Bind
src/Platform/OpenGL/ShaderBase.cpp:202
Method
BindBase
src/Platform/OpenGL/ShaderStorageBuffer.h:74
Method
BindMovementWASD
src/Core/Components/Camera/InputController.cpp:173
Method
BoundingBox
src/Core/BoundingObjects/BoundingBox.h:44
Method
BoundingSphere
src/Core/BoundingObjects/BoundingSphere.h:41
Method
BoxCollider
src/Core/Components/Physics/BoxCollider.h:44
Method
BoxShape
src/Platform/Bullet3/BoxShape.h:44
Method
BoxShape
src/Platform/Bullet3/BoxShape.cpp:34
Method
BufferBase
src/Platform/OpenGL/BufferBase.cpp:64
Method
BufferBase
src/Platform/OpenGL/BufferBase.h:70
Method
BufferDataWithResize
src/Platform/OpenGL/IndexBuffer.cpp:53
Method
BufferDataWithResize
src/Platform/OpenGL/VertexBuffer.cpp:53
Method
BufferSubData
src/Platform/OpenGL/IndexBuffer.cpp:48
Method
BufferSubData
src/Platform/OpenGL/VertexBuffer.cpp:48
Method
BufferSubData
src/Platform/OpenGL/ShaderStorageBuffer.h:57
Method
BufferSubDataWithResize
src/Platform/OpenGL/ShaderStorageBuffer.h:63
Method
CallAfterDelta
src/Core/Application/Timer.h:74
Method
CallEachDelta
src/Core/Application/Timer.h:68
Method
CallEachFrame
src/Core/Application/Timer.h:62
Method
CameraController
src/Core/Components/Camera/CameraController.cpp:110
Method
CameraEffects
src/Core/Components/Camera/CameraEffects.h:60
Method
CameraGodRay
src/Core/Components/Camera/CameraGodRay.h:15
Method
CameraSSAO
src/Core/Components/Camera/CameraSSAO.h:45
Method
CameraSSGI
src/Core/Components/Camera/CameraSSGI.h:45
Method
CameraSSR
src/Core/Components/Camera/CameraSSR.h:43
Method
CameraToneMapping
src/Core/Components/Camera/CameraToneMapping.h:65
Method
CapacityInBytes
! gets total number in bytes allocated for container \returns how many bytes are allocated for pool */
src/Utilities/VectorPool/VectorPool.h:245
Method
Capsule
src/Core/BoundingObjects/Capsule.h:50
Method
CapsuleCollider
src/Core/Components/Physics/CapsuleCollider.h:45
Method
CapsuleShape
src/Platform/Bullet3/CapsuleShape.cpp:36
Method
CapsuleShape
src/Platform/Bullet3/CapsuleShape.h:45
Function
CeilToPow2
! returns nearest power of two which is greater or equal to input (1024 -> 1024, 1023 -> 1024, 1025 -> 2048) \param n value to ceil from \
src/Utilities/Math/Math.h:533
Method
CharacterController
src/Core/Components/Physics/CharacterController.h:48
Method
Circle
src/Core/BoundingObjects/Circle.h:42
Method
Clear
! clears container. All constructed elements are destroyed */
src/Utilities/VectorPool/VectorPool.h:271
Method
Clear
src/Platform/OpenGL/Renderer.cpp:76
Method
ClearConsoleLog
src/Core/Runtime/RuntimeEditor.cpp:62
Method
ClearForces
src/Core/Components/Physics/RigidBody.cpp:306
Method
ClearResources
src/Core/Serialization/SceneSerializer.cpp:123
Method
ClearShapes
src/Platform/Bullet3/CompoundShape.cpp:103
Method
Clone
src/Utilities/Logging/Logger.cpp:58
Method
Clone
src/Utilities/FileSystem/FileManager.cpp:305
Method
Clone
src/Utilities/Factory/FactoryImpl.h:276
Method
Clone
src/Utilities/UUID/UUID.cpp:65
Method
Clone
src/Utilities/ECS/ComponentFactory.h:88
Method
Clone
src/Platform/Modules/AudioModule.cpp:82
Method
Clone
src/Platform/Modules/PhysicsModule.cpp:95
Method
Clone
src/Platform/Modules/GraphicModule.cpp:137
Method
Clone
src/Core/Application/Application.cpp:414
Method
Clone
src/Core/Runtime/RuntimeCompiler.cpp:474
Method
Clone
src/Core/Resources/BufferAllocator.cpp:63
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