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github.com/asc-community/MxEngine
/ functions
Functions
2,061 in github.com/asc-community/MxEngine
⨍
Functions
2,061
◇
Types & classes
401
↓ 3 callers
Function
VisitSerialize
src/Core/Serialization/Serializer.cpp:62
↓ 3 callers
Function
crc32
! computes hash for a string at compile time \param str string from which hash is computed \param size size of str, if str is literal, siz
src/Utilities/String/String.h:97
↓ 3 callers
Method
data
src/Utilities/Array/ArrayView.h:149
↓ 2 callers
Function
ALIsInitialized
src/Platform/OpenAL/ALUtilities.cpp:71
↓ 2 callers
Method
AddEventListenerImpl
src/Utilities/EventDispatcher/EventDispatcher.h:121
↓ 2 callers
Method
AddShaderUpdateListener
src/Core/Application/Runtime.h:63
↓ 2 callers
Method
AddShaderUpdateListener<ShaderHandle>
src/Core/Runtime/RuntimeEditor.cpp:380
↓ 2 callers
Function
AddShaderUpdateListenerImpl
src/Core/Runtime/RuntimeEditor.cpp:345
↓ 2 callers
Method
Alloc
src/Utilities/Memory/PoolAllocator.h:191
↓ 2 callers
Method
AttachBuffer
src/Platform/OpenAL/AudioPlayer.cpp:79
↓ 2 callers
Method
AttachCubeMap
src/Platform/OpenGL/FrameBuffer.h:137
↓ 2 callers
Method
AttachDefaultFrameBuffer
src/Core/Rendering/RenderController.cpp:1107
↓ 2 callers
Method
Bind
src/Platform/OpenGL/RenderBuffer.cpp:99
↓ 2 callers
Method
BindBase
src/Platform/OpenGL/BufferBase.cpp:115
↓ 2 callers
Function
CloneComponent
src/Core/Serialization/Cloning.cpp:33
↓ 2 callers
Method
CloseApplication
src/Core/Application/Application.cpp:304
↓ 2 callers
Method
Collapse
! collapses header node with its next node if it exists and is free \param header note to collapse with its next \returns true
src/Utilities/Memory/RandomAllocator.h:169
↓ 2 callers
Function
ComponentEditor
src/Utilities/ImGui/Editors/ComponentEditor.h:39
↓ 2 callers
Method
ComputeCascadeMatrix
src/Core/Components/Lighting/DirectionalLight.cpp:47
↓ 2 callers
Method
ComputeParticles
src/Core/Rendering/RenderController.cpp:118
↓ 2 callers
Function
ComputeTangentSpace
! compute (Tangent, Bitangent) vector pair using vertex positions and uv-coords \param v1 first vertex position \param v2 second vertex p
src/Utilities/Math/Math.h:648
↓ 2 callers
Method
Contains
src/Core/Components/Scripting/ScriptDatabase.cpp:59
↓ 2 callers
Method
CreateNewShape
src/Core/Components/Physics/CompoundCollider.cpp:35
↓ 2 callers
Function
DeserializeComponent
src/Core/Serialization/Serialization.h:52
↓ 2 callers
Method
DestroyBody
src/Platform/Bullet3/NativeRigidBody.cpp:57
↓ 2 callers
Method
DestroyInstances
src/Core/Components/Instancing/InstanceFactory.cpp:31
↓ 2 callers
Method
Draw
src/Core/Application/Rendering.cpp:108
↓ 2 callers
Function
DrawImageSaver
src/Utilities/ImGui/Editors/ResourceEditor.cpp:95
↓ 2 callers
Method
DrawMxObject
src/Core/Runtime/RuntimeEditor.cpp:461
↓ 2 callers
Method
DrawParticles
src/Core/Rendering/RenderController.cpp:149
↓ 2 callers
Method
FreeAudioBuffer
src/Platform/OpenAL/AudioBuffer.cpp:38
↓ 2 callers
Method
FreeAudioPlayer
src/Platform/OpenAL/AudioPlayer.cpp:35
↓ 2 callers
Method
FreeBuffer
src/Platform/OpenGL/BufferBase.cpp:54
↓ 2 callers
Method
FreeBuffers
src/Core/Resources/Mesh.cpp:112
↓ 2 callers
Method
FreeCubeMap
src/Platform/OpenGL/CubeMap.cpp:38
↓ 2 callers
Method
FreeFrameBuffer
src/Platform/OpenGL/FrameBuffer.cpp:84
↓ 2 callers
Method
FreeInstanceAllocation
src/Core/Components/Instancing/InstanceFactory.cpp:78
↓ 2 callers
Method
FreeInstancePool
src/Core/Components/Instancing/InstanceFactory.cpp:69
↓ 2 callers
Method
FreeRenderBuffer
src/Platform/OpenGL/RenderBuffer.cpp:36
↓ 2 callers
Method
FreeTexture
src/Platform/OpenGL/Texture.cpp:69
↓ 2 callers
Method
FreeVertexArray
src/Platform/OpenGL/VertexArray.cpp:38
↓ 2 callers
Function
FromBulletTransform
src/Platform/Bullet3/Bullet3Utils.h:13
↓ 2 callers
Function
GenerateVertexData
src/Library/Primitives/Primitives.cpp:89
↓ 2 callers
Method
GetBloomIterations
src/Core/Components/Camera/CameraEffects.cpp:109
↓ 2 callers
Method
GetBlurIterations
src/Core/Components/Camera/CameraSSAO.cpp:45
↓ 2 callers
Method
GetBoundingBox
src/Platform/Bullet3/BoxShape.cpp:68
↓ 2 callers
Method
GetBoundingBox
src/Core/Components/Physics/BoxCollider.cpp:68
↓ 2 callers
Method
GetBoundingBoxTransformed
src/Platform/Bullet3/BoxShape.cpp:58
↓ 2 callers
Method
GetBoundingCapsule
src/Platform/Bullet3/CapsuleShape.cpp:96
↓ 2 callers
Method
GetBoundingCapsule
src/Core/Components/Physics/CapsuleCollider.cpp:86
↓ 2 callers
Method
GetBoundingCapsuleTransformed
src/Platform/Bullet3/CapsuleShape.cpp:72
↓ 2 callers
Method
GetBoundingCylinder
src/Platform/Bullet3/CylinderShape.cpp:103
↓ 2 callers
Method
GetBoundingCylinder
src/Core/Components/Physics/CylinderCollider.cpp:86
↓ 2 callers
Method
GetBoundingCylinderTransformed
src/Platform/Bullet3/CylinderShape.cpp:76
↓ 2 callers
Method
GetBufferData
src/Platform/OpenGL/BufferBase.cpp:177
↓ 2 callers
Method
GetChannelCount
src/Platform/OpenGL/CubeMap.cpp:313
↓ 2 callers
Method
GetChromaticAberrationIntensity
src/Core/Components/Camera/CameraEffects.cpp:94
↓ 2 callers
Method
GetData
! getter for list node data block \returns pointer to allocated block */
src/Utilities/Memory/RandomAllocator.h:129
↓ 2 callers
Method
GetFocusDistance
src/Core/Components/Camera/CameraEffects.cpp:43
↓ 2 callers
Method
GetFrequency
src/Platform/OpenAL/AudioBuffer.cpp:136
↓ 2 callers
Method
GetGBuffer
src/Core/Components/Camera/CameraController.cpp:408
↓ 2 callers
Method
GetHandle
src/Utilities/Factory/FactoryImpl.h:195
↓ 2 callers
Method
GetHeight
src/Platform/OpenGL/Texture.cpp:521
↓ 2 callers
Method
GetHeight
src/Platform/OpenGL/CubeMap.cpp:308
↓ 2 callers
Method
GetIBO
src/Core/Rendering/RenderObjects/RenderHelperObject.cpp:44
↓ 2 callers
Method
GetIndiciesCount
src/Core/Resources/MeshData.cpp:78
↓ 2 callers
Method
GetIndiciesOffset
src/Core/Resources/MeshData.cpp:58
↓ 2 callers
Method
GetLength
src/Core/BoundingObjects/Cone.h:55
↓ 2 callers
Method
GetLinearVelocity
src/Core/Components/Physics/RigidBody.cpp:378
↓ 2 callers
Method
GetMaxSpawnDistance
src/Core/Components/Rendering/ParticleSystem.cpp:241
↓ 2 callers
Method
GetMinLuminance
src/Core/Components/Camera/CameraToneMapping.cpp:75
↓ 2 callers
Method
GetMinSpawnDistance
src/Core/Components/Rendering/ParticleSystem.cpp:230
↓ 2 callers
Method
GetMotionState
src/Platform/Bullet3/NativeRigidBody.cpp:134
↓ 2 callers
Function
GetMxObjectBoundingBox
src/Utilities/ImGui/Editors/MxObjectEditor.cpp:59
↓ 2 callers
Method
GetNativeHandle
src/Core/MxObject/MxObject.cpp:81
↓ 2 callers
Method
GetOuterAngle
src/Core/Components/Audio/AudioSource.cpp:203
↓ 2 callers
Method
GetParticleAngularSpeed
src/Core/Components/Rendering/ParticleSystem.cpp:219
↓ 2 callers
Method
GetPixelByte
src/Utilities/Image/Image.cpp:200
↓ 2 callers
Method
GetPixelFloat
src/Utilities/Image/Image.cpp:241
↓ 2 callers
Method
GetResult
src/Core/Application/Physics.cpp:72
↓ 2 callers
Method
GetRotation
src/Core/Components/Camera/CameraController.cpp:365
↓ 2 callers
Method
GetSampleCount
src/Platform/OpenAL/AudioBuffer.cpp:146
↓ 2 callers
Method
GetSampleCount
src/Core/Components/Camera/CameraSSAO.cpp:55
↓ 2 callers
Function
GetShaderLookupDirectory
src/Core/Runtime/RuntimeEditor.cpp:235
↓ 2 callers
Function
GetShaderMainFile
src/Core/Runtime/RuntimeEditor.cpp:224
↓ 2 callers
Method
GetShapeTransformByIndex
src/Core/Components/Physics/CompoundCollider.cpp:72
↓ 2 callers
Method
GetSize
! getter for block size associated with current node \returns size of block */
src/Utilities/Memory/RandomAllocator.h:95
↓ 2 callers
Method
GetSteps
src/Core/Components/Camera/CameraSSR.cpp:40
↓ 2 callers
Method
GetTotalByteSize
src/Utilities/Image/Image.cpp:109
↓ 2 callers
Function
GetTrackedFilesUpdateTime
src/Core/Runtime/RuntimeEditor.cpp:317
↓ 2 callers
Method
GetVBO
src/Core/Rendering/RenderObjects/RenderHelperObject.cpp:39
↓ 2 callers
Method
GetVerteciesCount
src/Core/Resources/MeshData.cpp:73
↓ 2 callers
Method
GetVerteciesOffset
src/Core/Resources/MeshData.cpp:53
↓ 2 callers
Method
GetVignetteRadius
src/Core/Components/Camera/CameraEffects.cpp:84
↓ 2 callers
Method
GetWidth
src/Platform/OpenGL/Texture.cpp:516
↓ 2 callers
Method
GetWidth
src/Platform/OpenGL/CubeMap.cpp:303
↓ 2 callers
Method
Init
! assigns new memory chunk to Pool allocator \param data begin of memory chunk \param bytes size in bytes of memory chunk
src/Utilities/Memory/PoolAllocator.h:90
↓ 2 callers
Method
Init
src/Core/Components/Camera/CameraController.cpp:453
↓ 2 callers
Method
InitializeModuleContext
src/Core/Components/Scripting/Scriptable.h:68
↓ 2 callers
Function
InputFloatOnClick
! creates input field for a float and apply-button next to it \param title input field title \param v value in which input will be stored
src/Utilities/ImGui/Layout.h:122
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